Verleger: K-i-s-publishing
Mariano Iglesias
CakePHP is a rapid development framework for PHP that provides an extensible architecture for developing, maintaining, and deploying web applications. While the framework has a lot of documentation and reference guides available for beginners, developing more sophisticated and scalable applications require a deeper knowledge of CakePHP features, a challenge that proves difficult even for well established developers.The recipes in this cookbook will give you instant results and help you to develop web applications, leveraging the CakePHP features that allow you to build robust and complex applications. Following the recipes in this book you will be able to understand and use these features in no time. We start with setting up authentication on a CakePHP application. One of the most important aspects of a CakePHP application: the relationship between models, also known as model bindings. Model binding is an integral part of any application's logic and we can manipulate it to get the data we need and when we need. We will go through a series of recipes that will show us how to change the way bindings are fetched, what bindings and what information from a binding is returned, how to create new bindings, and how to build hierarchical data structures. We also define our custom find types that will extend the three basic ones, allowing our code to be even more readable and also create our own find type, with pagination support. This book also has recipes that cover two aspects of CakePHP models that are fundamental to most applications: validation, and behaviors.
James Watts
If you are a CakePHP developer looking to ease the burden of development, then this book is for you. As a headfirst dive into the framework, this collection of recipes will help you get the most out of CakePHP, and get your applications baked in no time. Even if you're not familiar with the framework, we'll take you from basic CRUD building to useful solutions that will aid in getting the job done quickly and efficiently.
Barbara Tulissi
Want to make an impact online with stunning visuals, scroll-stopping ads, and polished video? Digital design expert, Barbara Tulissi, shows you how to turn basic Canva skills into professional-level designs with ease.Whether you're a content creator, educator, entrepreneur, or media manager, this book helps you take your visuals to the next level. You’ll begin by building a strong visual identity, working through guided exercises to define your brand’s voice, values, and aesthetic. With that foundation, you’ll dive into a series of focused design recipes covering everything from crafting scroll-stopping posts to producing polished presentations and print-ready assets. By the end of this book, you’ll be equipped to create compelling brand identities, impactful marketing materials, scroll-stopping ads, and print-ready designs – all while mastering Canva AI’s Magic Studio to streamline and elevate your design workflow.
Canvas Cookbook. Click here to enter text
Bhushan Purushottam Joshi, Eric Rowell
With the growing popularity of HTML5 Canvas, this book offers tailored recipes to help you develop portable applications, presentations, and games.The recipes are simple yet creative and build on each other. At every step, the book inspires the reader to develop his/her own recipe. From basic to advanced, every aspect of Canvas API has been covered to guide readers to develop their own application, presentation, or game.
Ryan John
Canvas is an online learning management system (LMS) and one of the most powerful teaching tools that educational institutions worldwide have adopted thanks to its streamlined functionality, intuitive user interface, and robust features. This revised second edition of Canvas LMS Course Design will show you how to design, create, and teach engaging classes in online, hybrid, or fusion settings using the Canvas LMS.The book will guide you through the steps of setting up your Canvas account, creating activities and assignments, designing and customizing the course layout, and teaching your course. Whether you're using an institutional or Free-for-Teacher account, you'll be able to use Canvas for grading, feedback, and communication with and between students. As you progress, you'll learn how to integrate external apps and services with Canvas. Finally, the book features an exclusive section detailing how you can use Canvas' built-in resources as well as other resources to tackle challenges while working with the LMS. Throughout, this book will give you the technical knowledge you need to create unique learning experiences for students.By the end of this Canvas LMS Course Design, you'll be able to successfully teach online with the help of logical descriptions and step-by-step screenshots that clearly explain how to build a phenomenal course.
Ryan John
This book is intended for educators who want to use Canvas to enhance their teaching or for educators whose institution has adopted Canvas as its learning management system. Whether you are brand new to online learning or you are a seasoned expert, you will be able to master both the basic functions and the advanced features of Canvas with this book.
Jonathan Linowes, Matt Schoen
Google Cardboard is a low-cost, entry-level media platform through which you can experience virtual reality and virtual 3D environments. Its applications are as broad and varied as mobile smartphone applications themselves. This book will educate you on the best practices and methodology needed to build effective, stable, and performant mobile VR applications.In this book, we begin by defining virtual reality (VR) and how Google Cardboard fits into the larger VR and Android ecosystem. We introduce the underlying scientific and technical principles behind VR, including geometry, optics, rendering, and mobile software architecture. We start with a simple example app that ensures your environment is properly set up to write, build, and run the app. Then we develop a reusable VR graphics engine that you can build upon. And from then on, each chapter is a self-contained project where you will build an example from a different genre of application, including a 360 degree photo viewer, an educational simulation of our solar system, a 3D model viewer, and a music visualizer.Given the recent updates that were rolled out at Google I/O 2016, the authors of Cardboard VR Projects for Android have collated some technical notes to help you execute the projects in this book with Google VR Cardboard Java SDK 0.8, released in May 2016. Refer to the article at https://www.packtpub.com/sites/default/files/downloads/GoogleVRUpdateGuideforCardbook.pdf which explains the updates to the source code of the projects.
Robbie Strickland
Apache Cassandra is a massively scalable, peer-to-peer database designed for 100 percent uptime, with deployments in the tens of thousands of nodes, all supporting petabytes of data. This book offers a practical insight into building highly available, real-world applications using Apache Cassandra.The book starts with the fundamentals, helping you to understand how Apache Cassandra’s architecture allows it to achieve 100 percent uptime when other systems struggle to do so. You’ll get an excellent understanding of data distribution, replication, and Cassandra’s highly tunable consistency model. Then we take an in-depth look at Cassandra's robust support for multiple data centers, and you’ll see how to scale out a cluster. Next, the book explores the domain of application design, with chapters discussing the native driver and data modeling. Lastly, you’ll find out how to steer clear of common anti-patterns and take advantage of Cassandra’s ability to fail gracefully.