Wydawca: K-i-s-publishing
Marco Schwartz
Q might have Bond’s gadgets– but he doesn’t have an Arduino (not yet at least). Find out how the tiny Arduino microcomputer can be used to build an impressive range of neat secret agent projects that can help you go undercover and get to grips with the cutting-edge of the world of espionage with this book, created for ardent Arduino fans and anyone new to the powerful device.Each chapter shows you how to construct a different secret agent gadget, helping you to unlock the full potential of your Arduino and make sure you have a solution for every tricky spying situation.You’ll find out how to build everything from an alarm system to a fingerprint sensor, each project demonstrating a new feature of Arduino, so you can build your expertise as you complete each project. Learn how to open a lock with a text message, monitor top secret data remotely, and even create your own Arduino Spy Robot, Spy Microphone System, and Cloud Spy Camera This book isn’t simply an instruction manual – it helps you put your knowledge into action so you can build every single project to completion.
Arduino Home Automation Projects. Automate your home using the powerful Arduino platform
Marco Schwartz
This book is divided into projects that are explained in a step-by-step format, with practical instructions that are easy to follow. If you want to build your own home automation systems wirelessly using the Arduino platform, this is the book for you. You will need to have some basic experience in Arduino and general programming languages, such as C and C++ to understand the projects in this book.
Muhammad Afzal
The Arduino IoT Cloud offers a variety of features for building modern IoT solutions while reducing time and costs for prototyping and deployment. This book is a step-by-step guide, helping you master the powerful Arduino IoT Cloud ecosystem. This book begins by introducing you to the IoT landscape including its architecture, communication technologies, and protocols and then to the capabilities of the Arduino IoT Cloud platform and the Cloud Editor. With practical projects, such as monitoring air quality, building a portable asset tracker, and creating a remote alarm system using the LoRaWAN specification, you'll learn how to implement real-world IoT applications. Next, you'll explore communication between IoT devices and cloud platforms as well as the implementation of the Arduino IoT Cloud SDK and JavaScript for advanced customization. You'll also find out how to program IoT nodes, analyze the surrounding environment data, and visualize it on dashboards. Additionally, you’ll get to grips with advanced features such as task scheduling, synchronization, remote over-the-air updates for IoT nodes, and scripting with CCLI, through hands-on examples.By the end of this book, you’ll have learned how to work with the Arduino IoT Cloud platform and related hardware devices and will be able to develop industry-specific and cost-effective IoT solutions, such as smart homes and smart agriculture.
Arduino Networking. Connect your projects to the Web using the Arduino Ethernet library
Marco Schwartz
This book is intended for those who want to build their own network-connected projects using the Arduino platform. You will be able to build exciting projects that connect to your local network and the Web. You will need to have some basic experience in electronics and web programming languages. You will also need to know the basics of the Arduino platform as the projects mainly deal with the networking aspects of the Arduino Ethernet shield.
Arduino Robotic Projects. Build awesome and complex robots with the power of Arduino
Richard Grimmett
This book is for anyone who has been curious about using Arduino to create robotic projects that were previously the domain of research labs of major universities or defense departments. Some programming background is useful, but if you know how to use a PC, you can, with the aid of the step-by-step instructions in this book, construct complex robotic projects that can roll, walk, swim, or fly.
Arduino Wearable Projects. Design, code, and build exciting wearable projects using Arduino tools
Tony Effe A Olsson
The demand for smart wearable technologies is becoming more popular day by day. The Arduino platform was developed keeping wearables, such as watches that track your location or shoes that count the miles you've run, in mind. It is basically an open-source physical computing platform based on a simple microcontroller board and a development environment in which you create the software for the board. If you're interested in designing and creating your own wearables, this is an excellent platform for you.This book provides you with the skills and understanding to create your own wearable projects. The book covers different prototyping boards which are compatible with the Arduino platform and are suitable for creating wearable projects. Each chapter of the book covers a project in which knowledge and skills are introduced gradually, making the book suitable for all kinds of readers.You begin your journey with understanding electronic components, including LEDs and sensors, to get yourself up to scratch and comfortable with different components. You will then gain hands-on experience by creating your very first wearable project, a pair of interactive bike gloves that help you cycle at night. This is followed by a project making your own funky LED glasses and a cool GPS watch. You'll also delve into other projects including creating your own keyless doorlock, wearable NFC tags, a fitness-tracking device, and a WiFi-enabled spark board. The final project is a compilation of the previous concepts used where you make your own smart watch with fitness tracking, internet-based notifications, GPS, and of course time telling.
Argo CD in Practice. The GitOps way of managing cloud-native applications
Liviu Costea, Spiros Economakis
GitOps follows the practices of infrastructure as code (IaC), allowing developers to use their day-to-day tools and practices such as source control and pull requests to manage apps. With this book, you’ll understand how to apply GitOps bootstrap clusters in a repeatable manner, build CD pipelines for cloud-native apps running on Kubernetes, and minimize the failure of deployments.You’ll start by installing Argo CD in a cluster, setting up user access using single sign-on, performing declarative configuration changes, and enabling observability and disaster recovery. Once you have a production-ready setup of Argo CD, you’ll explore how CD pipelines can be built using the pull method, how that increases security, and how the reconciliation process occurs when multi-cluster scenarios are involved. Next, you’ll go through the common troubleshooting scenarios, from installation to day-to-day operations, and learn how performance can be improved. Later, you’ll explore the tools that can be used to parse the YAML you write for deploying apps. You can then check if it is valid for new versions of Kubernetes, verify if it has any security or compliance misconfigurations, and that it follows the best practices for cloud-native apps running on Kubernetes.By the end of this book, you’ll be able to build a real-world CD pipeline using Argo CD.
Mark Fisher, Dr. Mark Fisher
Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor’s sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts.C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM’s free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates.