Publisher: K-i-s-publishing

6329
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EBOOK

Vuex Quick Start Guide. Centralized State Management for your Vue.js applications

Andrea Koutifaris

State management preserves the state of controls in a user interface. Vuex is a state management tool for Vue.js that makes the architecture easier to understand, maintain and evolve. This book is the easiest way to get started with Vuex to improve your Vue.js application architecture and overall user experience.Our book begins by explaining the problem that Vuex solves, and how it helps your applications. You will learn about the Vuex core concepts, including the Vuex store, changing application state, carrying out asynchronous operations and persisting state changes, all with an eye to scalability.You will learn how to test Vuex elements and Vue components with the Karma and Jasmine testing frameworks. You will see this in the context of a testing first approach, following the fundamentals of Test Driven Development. TDD will help you to identify which components need testing and how to test them. You will build a full Vuex application by creating the application components and services, and persist the state.Vuex comes with a plugin system that allows programmers to extend Vuex features. You will learn about some of the most powerful plugins, and make use of the built-in logger plugin. You write a custom Google Analytics plugin to send actions to its analytics API, and an Undo/Redo plugin.

6330
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EBOOK

Vulkan 3D Graphics Rendering Cookbook. Implement expert-level techniques for high-performance graphics with Vulkan - Second Edition

Sergey Kosarevsky, Alexey Medvedev, Viktor Latypov, Anton...

Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan.Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You’ll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You’ll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan’s capabilities.By the end of this 3D rendering book, you’ll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.

6331
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EBOOK

Vulkan Cookbook. Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

Pawel Lapinski

Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster.This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications.By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms.

6332
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EBOOK

Wahadłowiec

R.J. Pineiro

W wypadku samochodowym ginie wiceprezes międzynarodowej korporacji kosmicznej Athena... Przed swoim domem w Wirginii zostaje zastrzelony programista pracujący dla CIA... W Paryżu grupa zamaskowanych napastników zabija trzech francuskich konstruktorów rakietowych... Te trzy incydenty mają jeden wspólny mianownik: walkę o panowanie w przestrzeni okołoziemskiej w nadchodzącym stuleciu...

6333
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AUDIOBOOK

Wampirze urodziny

Iwona Banach

Audiobook dla odważnych przedszkolaków "Wampirze urodziny" to trzecia część serii "Z innej bajki, czyli opowieści dla małych i dużych potworków". Mordek, wampir przedszkolak, organizuje urodziny w swoim zamku dla nowych przyjaciół. Gdy Jacek znajduje różdżkę, wszystko wywraca się do góry nogami. Różdżka w niepowołanych rękach sprawia, że tort Mordka ożywa i ucieka do chochlikowego lasu, gdzie chochliki próbują skłócić grupę przyjaciół. Mordek musi wykorzystać swoje wampirze umiejętności, by uratować sytuację i przywrócić harmonię. No i co z tym tortem?

6334
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EBOOK

WCF 4.0 Multi-tier Services Development with LINQ to Entities. Build SOA applications on the Microsoft platform with this hands-on guide updated for VS2010

Mike Liu, Hongcheng Lui

WCF is the Microsoft model for building services, whereas LINQ to Entities is the Microsoft ORM for accessing underlying data storage. Want to learn both? You would normally have to dig through huge reference tomes—so wouldn't you agree that a simple-to-follow practical tutorial on WCF and LINQ to Entities is the way to get ahead?This book is the quickest and easiest way to learn WCF and LINQ to Entities in Visual Studio 2010. WCF and LINQ to Entities are both powerful yet complex technologies from Microsoft—but you will be surprised at how easily this book will get you get up and running with them.Mastery of these two topics will quickly enable you to create Service-Oriented applications, and allow you to take your first steps into the world of Service Oriented Architecture without becoming overwhelmed.Through this book, you will learn what's going on behind the scenes with WCF, and dive into the basic yet most useful techniques for LINQ to Entities. You will develop three real-world multi-tiered WCF services from beginning to end, with LINQ to Entities being used in the data access layer of the services. Various clients including windows console applications, the WCF Test Client, Windows Form applications and WPF applications will be created to test these WCF services. By the end of this book, you will be 100% confident that you know WCF and LINQ to Entities, not only in theory, but with sound real-world experience.

6336
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EBOOK

Wearable-Tech Projects with the Raspberry Pi Zero. Create imaginative, real-world wearable tech projects with the Rapsberry Pi Zero

Jonathan Witts

With Wearable-Tech Projects with the Raspberry Pi Zero, you will begin with learning how to install the required software for your upcoming projects. You will also learn how to control electronic devices with the GPIOZero Python library. Next, you will be creating some stylish wearable-tech projects such as a motion-reactive LED cap and a Tweet-activated LED T-shirt. Toward the end of the book, you will be creating some useful health and fitness wearable-tech projects; these will help you monitor your heart rate, track your movements with GPS, and count your footsteps with your own pedometer.By the end of the book, you will have created a range of wearable-tech projects and learned enough about your Raspberry Pi Zero that you should be able to adapt these projects further or come up with your own creations!