Verleger: K-i-s-publishing
Simone Cuomo, Tracy Lee
Discover why Vue.js is a must-learn JavaScript framework for aspiring developers. If you’re a beginner fascinated by Vue.js and its potential, then this book will show you how the progressive and versatile framework can help you build performant applications. Written by an accomplished software architect with over 12 years of experience, Vue.js 3 for Beginners provides a solid foundation in Vue.js and guides you at every step to create a robust social media application, component by component.Starting with a clean canvas using plain HTML and CSS, you’ll learn new topics to build your application incrementally. Beyond the core features, you’ll explore crucial parts of the Vue.js ecosystem, such as state management with Pinia, routing with Vue Router, and testing with Vitest, and Cypress. The structured GitHub repository ensures a smooth transition from one chapter to the next, offering valuable insights into advanced topics, techniques, and resources. This book is designed to serve as a practical reference guide, allowing you to quickly revisit specific topics when needed.By the end of the book, you’ll have built a strong understanding of Vue.js and be ready to build simple applications effortlessly.
Ajdin Imsirovic
Vue.js is the latest trending frontend framework. Simplicity, reactivity, and ?exibility are some of the key benefits that Vue offers to developers. This book will help you learn everything you need to know to build stunning reactive web apps with Vue.js 2 quickly and easily.This book will take you through the Vue 2 framework. You will start by learning the different Vue installation options: CDN, NPM, and Vue CLI. Then we will look at the core concepts of Vue: templates and components – ways to modularize Vue code. You will learn how to utilize directives, which are Vue-specific HTML attributes with additional features. Also, you will see how Vue uses a streamlined approach to development, with reusable methods, computed properties, and watchers, and how it controls state with the help of its data option.You will learn about the concepts of reactive programming in Vue, and how to understand communication between parent and child components. We will take a look at props and slots, working with CSS, filters, and mixins. We will also look at ways to add transitions and animations to Vue apps. Then you will extend Vue by building custom directives and your own plugins. Finally, you will learn about Vuex – a Vue plugin that allows us to centralize state, and also introduce Nuxt, which is a framework that builds on top of Vue and solves some issues of single-page applications. After learning about these components, you will be ready to build your own reactive web apps with Vue.js 2.
Dave Berning
Vue.js is one of the top three “go-to” JavaScript frameworks and is used by organizations such as Nintendo, NASA, and Expedia. This book is primarily focused on the ecosystem of Vue.js and its development tools. Understanding the basics of the technology behind the Vue.js ecosystem will improve your skills and make you a better problem solver.The book begins with a brief overview of Vue.js. You’ll learn to work your way through the Vue command line interface CLI 3, and use the Vue Router library to navigate between the different views of your application. As you advance through the topics, you’ll explore the use of DevTools to improve the quality of your applications and how to implement server-side rendering in your application through the Nuxt.js framework. Toward the end of the book, you’ll read about the future of Vue.js and its growing popularity.After reading this book, you’ll be able to create industry-grade applications using Vue.js and its tools.
Vuex Quick Start Guide. Centralized State Management for your Vue.js applications
Andrea Koutifaris
State management preserves the state of controls in a user interface. Vuex is a state management tool for Vue.js that makes the architecture easier to understand, maintain and evolve. This book is the easiest way to get started with Vuex to improve your Vue.js application architecture and overall user experience.Our book begins by explaining the problem that Vuex solves, and how it helps your applications. You will learn about the Vuex core concepts, including the Vuex store, changing application state, carrying out asynchronous operations and persisting state changes, all with an eye to scalability.You will learn how to test Vuex elements and Vue components with the Karma and Jasmine testing frameworks. You will see this in the context of a testing first approach, following the fundamentals of Test Driven Development. TDD will help you to identify which components need testing and how to test them. You will build a full Vuex application by creating the application components and services, and persist the state.Vuex comes with a plugin system that allows programmers to extend Vuex features. You will learn about some of the most powerful plugins, and make use of the built-in logger plugin. You write a custom Google Analytics plugin to send actions to its analytics API, and an Undo/Redo plugin.
Sergey Kosarevsky, Alexey Medvedev, Viktor Latypov, Anton...
Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan.Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You’ll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You’ll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan’s capabilities.By the end of this 3D rendering book, you’ll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.*Email sign-up and proof of purchase required
Pawel Lapinski
Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster.This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications.By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms.
R.J. Pineiro
W wypadku samochodowym ginie wiceprezes międzynarodowej korporacji kosmicznej Athena... Przed swoim domem w Wirginii zostaje zastrzelony programista pracujący dla CIA... W Paryżu grupa zamaskowanych napastników zabija trzech francuskich konstruktorów rakietowych... Te trzy incydenty mają jeden wspólny mianownik: walkę o panowanie w przestrzeni okołoziemskiej w nadchodzącym stuleciu...
Iwona Banach
Audiobook dla odważnych przedszkolaków "Wampirze urodziny" to trzecia część serii "Z innej bajki, czyli opowieści dla małych i dużych potworków". Mordek, wampir przedszkolak, organizuje urodziny w swoim zamku dla nowych przyjaciół. Gdy Jacek znajduje różdżkę, wszystko wywraca się do góry nogami. Różdżka w niepowołanych rękach sprawia, że tort Mordka ożywa i ucieka do chochlikowego lasu, gdzie chochliki próbują skłócić grupę przyjaciół. Mordek musi wykorzystać swoje wampirze umiejętności, by uratować sytuację i przywrócić harmonię. No i co z tym tortem?