Verleger: K-i-s-publishing
Sergey Kosarevsky, Alexey Medvedev, Viktor Latypov, Anton...
Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan.Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You’ll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You’ll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan’s capabilities.By the end of this 3D rendering book, you’ll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.*Email sign-up and proof of purchase required
Pawel Lapinski
Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster.This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications.By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms.
R.J. Pineiro
W wypadku samochodowym ginie wiceprezes międzynarodowej korporacji kosmicznej Athena... Przed swoim domem w Wirginii zostaje zastrzelony programista pracujący dla CIA... W Paryżu grupa zamaskowanych napastników zabija trzech francuskich konstruktorów rakietowych... Te trzy incydenty mają jeden wspólny mianownik: walkę o panowanie w przestrzeni okołoziemskiej w nadchodzącym stuleciu...
Iwona Banach
Audiobook dla odważnych przedszkolaków "Wampirze urodziny" to trzecia część serii "Z innej bajki, czyli opowieści dla małych i dużych potworków". Mordek, wampir przedszkolak, organizuje urodziny w swoim zamku dla nowych przyjaciół. Gdy Jacek znajduje różdżkę, wszystko wywraca się do góry nogami. Różdżka w niepowołanych rękach sprawia, że tort Mordka ożywa i ucieka do chochlikowego lasu, gdzie chochliki próbują skłócić grupę przyjaciół. Mordek musi wykorzystać swoje wampirze umiejętności, by uratować sytuację i przywrócić harmonię. No i co z tym tortem?
Mike Liu
WCF is the Microsoft model for building services, whereas LINQ to Entities is the Microsoft ORM for accessing underlying data storage. Want to learn both? You would normally have to dig through huge reference tomes—so wouldn't you agree that a simple-to-follow practical tutorial on WCF and LINQ to Entities is the way to get ahead?This book is the quickest and easiest way to learn WCF and LINQ to Entities in Visual Studio 2010. WCF and LINQ to Entities are both powerful yet complex technologies from Microsoft—but you will be surprised at how easily this book will get you get up and running with them.Mastery of these two topics will quickly enable you to create Service-Oriented applications, and allow you to take your first steps into the world of Service Oriented Architecture without becoming overwhelmed.Through this book, you will learn what's going on behind the scenes with WCF, and dive into the basic yet most useful techniques for LINQ to Entities. You will develop three real-world multi-tiered WCF services from beginning to end, with LINQ to Entities being used in the data access layer of the services. Various clients including windows console applications, the WCF Test Client, Windows Form applications and WPF applications will be created to test these WCF services. By the end of this book, you will be 100% confident that you know WCF and LINQ to Entities, not only in theory, but with sound real-world experience.
Mike Liu
If you are a C#, VB.NET, or C++ developer and want to get started with WCF and Entity Framework, then this book is for you. Competence in Entity Framework will be needed to follow the examples in the book, but experience in creating WCF services using Entity Framework is not necessary. Developers and architects evaluating SOA implementation technologies for their company will find this book useful.
Jon Witts
With Wearable-Tech Projects with the Raspberry Pi Zero, you will begin with learning how to install the required software for your upcoming projects. You will also learn how to control electronic devices with the GPIOZero Python library. Next, you will be creating some stylish wearable-tech projects such as a motion-reactive LED cap and a Tweet-activated LED T-shirt. Toward the end of the book, you will be creating some useful health and fitness wearable-tech projects; these will help you monitor your heart rate, track your movements with GPS, and count your footsteps with your own pedometer.By the end of the book, you will have created a range of wearable-tech projects and learned enough about your Raspberry Pi Zero that you should be able to adapt these projects further or come up with your own creations!
Xiaodi Yan
Web API applications have become increasingly significant in recent years, fueled by the ever-accelerating pace of technological advancements. However, with this rapid evolution comes the need to create web API apps that are not only functional but also adaptable, maintainable, and scalable to meet the demands of users and businesses alike. This book draws from the author’s immense technical expertise and decades of experience in software development to help you address this challenge head-on, equipping you with the knowledge and skills required to develop web API apps from scratch.By providing a deeper understanding of the various protocols implemented by ASP.NET Core, including RESTful, SignalR (WebSocket), gRPC, and GraphQL, supplemented by practical examples and optimization techniques, such as using middleware, testing, caching, and logging, this book offers invaluable insights for both newcomers as well as seasoned developers to meet modern web development requirements. Additionally, you’ll discover how to use cloud platforms such as Azure and Azure DevOps to enhance the development and operational aspects of your application.By the end of this book, you’ll be fully prepared to undertake enterprise-grade web API projects with confidence, harnessing the latest advancements in ASP.NET Core 8 to drive innovation.