Wydawca: K-i-s-publishing
Bass Jobsen, Ian Whitney, David Cochran
Packed with trade secrets, this second edition is your one-stop solution to creating websites that will provide the best experience for your users. We cover six popular, real-world examples, where each project teaches you about the various functionalities of Bootstrap 4 and their implementation.The book starts off by getting you up and running with the new features of Bootstrap 4 before gradually moving on to customizing your blog with Bootstrap and SASS, building a portfolio site, and turning it into a WordPress theme. In the process, you will learn to recompile Bootstrap files using SASS, design a user interface, and integrate JavaScript plugins. Towards the end of the book, you will also be introduced to integrating Bootstrap 4 with popular application frameworks such as Angular 2, Ruby on Rails, and React.
Bootstrap for ASP.NET MVC. Click here to enter text. - Second Edition
Pieter van der Westhuizen
One of the leading open source frontend frameworks, Bootstrap has undergone a significant change and introduced several features that make designing compelling, next-generation UIs much simpler. Integrating Bootstrap with ASP.NET's powerful components can further enhance its capabilities.This book guides you through the process of creating an ASP.NET MVC website from scratch using Bootstrap. After a primer on the fundamentals of Bootstrap, you will learn your way around and create a new ASP.NET MVC project in Visual Studio. You will move on to learn about the various Bootstrap components as well as techniques to include them in your own projects. The book includes practical examples to show you how to use open-source plugins with Bootstrap and ASP.NET MVC and guides you through building an ASP.NET MVC website using Bootstrap, utilizing layout and user-interface components. At the end of this book, you will find some valuable tips and tricks to help you get the most out of your Bootstrap-integrated and ASP.NET MVC-integrated website.
Matt Lambert
Bootstrap is the most popular open source project on GitHub today. With a little bit of know-how, this massively popular CSS framework can leveraged for any type of complex web application or website. Bootstrap Site Blueprints Volume II will teach you to build these types of projects in an easy-to-understand fashion.The key to any complex Bootstrap project is a strong development foundation for your project. The book will first teach you how to build a Bootstrap development environment using Harp.js, Node, and Less. In the next chapters, we’ll build on this foundation by creating restaurant and mobile-first aggregator projects. Once you’re warmed up, we’ll move on to more complex projects such as a wiki, a new magazine, a dashboard, and finally a social networking website. Whether you are brand new to Bootstrap or a seasoned expert, this book will provide you with the skills you need to successfully create a number of popular web applications and websites.
David Cochran, Ian Whitley
A hands-on guide with projects based on fictitious, but common, application development briefs, which will illustrate practical ways of applying responsive web design with Bootstrap. Whether you are a beginner or intermediate web developer, if you wish to make the most of Bootstrap, then this book is for you. You should be familiar with the fundamentals of HTML and CSS, and have some experience incorporating JavaScript plugins. Prior Bootstrap experience is optional.
Anand Rai
Istio is a game-changer in managing connectivity and operational efficiency of microservices, but implementing and using it in applications can be challenging. This book will help you overcome these challenges and gain insights into Istio's features and functionality layer by layer with the help of easy-to-follow examples. It will let you focus on implementing and deploying Istio on the cloud and in production environments instead of dealing with the complexity of demo apps. You'll learn the installation, architecture, and components of Istio Service Mesh, perform multi-cluster installation, and integrate legacy workloads deployed on virtual machines. As you advance, you'll understand how to secure microservices from threats, perform multi-cluster deployments on Kubernetes, use load balancing, monitor application traffic, implement service discovery and management, and much more. You’ll also explore other Service Mesh technologies such as Linkerd, Consul, Kuma, and Gloo Mesh. In addition to observing and operating Istio using Kiali, Prometheus, Grafana and Jaeger, you'll perform zero-trust security and reliable communication between distributed applications.After reading this book, you'll be equipped with the practical knowledge and skills needed to use and operate Istio effectively.
JAmes Goodwin
Kiedy młody oficer elitarnego pułku piechoty (niedawno przeniesiony do rezerwy) podczas jazdy autobusem do swojej nowej pracy spostrzega zamaskowanych mężczyzn w furgonetce zaparkowanej pod jego bankiem, nie zdaje sobie sprawy z faktu, że od tego momentu jego życie nie będzie już takie jak przedtem. W ciągu następnych kilku tygodni wir wypadków rzuca go przez Singapur i Jamajkę w rejony Borneo, których nawet nie ma na mapie. W wyprawie towarzyszy mu... emerytowana pielęgniarka, która dla chwały Pana jest w stanie bez mrugnięcia powieką wydać wyrok śmierci na ludzi stojących jej na drodze do skarbu kryjącego się w dżungli, zamieszkałej przez łowców głów...
Erin Catto, Emanuele Feronato
Physics games are getting more and more popular, and Box2D is the best choice if you are looking for a free, stable and robust library to handle physics. With Box2D you can create every kind of 2D physics game, only coding is not the fun part, but the game itself.Box2D for Flash Games will guide you through the process of making a Flash physics game starting from the bare bones and taking you by hand through complex features such as forces, joints and motors. As you are learning, your game will have more and more features, like the physics games you are used to playing.The book analyzes two of the most played physics games, and breaks them down to allow readers to build them from scratch in a step-by-step approach.By the end of the book, you will learn how to create basic primitive bodies as well as complex, compound bodies. Motors will give life to cars, catapults and siege machines firing bullets, while a complete collision management will make your game look even more realistic.If you want to make full Flash games with physics, then Box2D for Flash Games will guide you through the entire process of making a Flash physics game.