Видавець: Packt Publishing

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SFML Game Development By Example. Create and develop exciting games from start to finish using SFML

Raimondas Pupius

Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.”With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development.The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept.The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development.Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together.By the end of the book, you will be an expert in using the SFML library to its full potential.

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SFML Game Development. If you've got a firm grasp of C++ with a secret hankering to create a great game, this book is for you. Every practical aspect of programming an interactive game world is here – the only real limit is your imagination

Artur Moreira, Henrik Vogelius Hansson, Jan Haller,...

Game development comprises the combination of many different aspects such as game logics, graphics, audio, user input, physics and much more. SFML is an Open Source C++ library designed to make game development more accessible, exposing multimedia components to the user through a simple, yet powerful interface.If you are a C++ programmer with a stack of ideas in your head and seeking a platform for implementation, your search ends here.Starting with nothing more than a blank screen, SFML Game Development will provide you with all the guidance you need to create your first fully featured 2D game using SFML 2.0. By the end, you'll have learned the basic principles of game development, including advanced topics such as how to network your game, how to utilize particle systems and much more.SFML Game Development starts with an overview of windows, graphics, and user inputs. After this brief introduction, you will start to get to grips with SFML by building up a world of different game objects, and implementing more and more gameplay features. Eventually, you'll be handling advanced visual effects, audio effects and network programming like an old pro. New concepts are discussed, while the code steadily develops.SFML Game Development will get you started with animations, particle effects and shaders. As well as these fundamental game aspects, we're also covering network programming to the extent where you'll be able to support the game running from two different machines. The most important part, the gameplay implementation with enemies and missiles, will make up the core of our top-scrolling airplane shoot' em-up game!You will learn everything you need in SFML Game Development in order to start with game development and come closer to creating your own game.

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Shading, Lighting, and Rendering with Blender EEVEE. Create amazing concept art 12 times faster using a real-time rendering engine

Sammie Crowder

Blender is the most important up-and-coming 3D software package in the world. EEVEE, a state-of-the-art real-time rendering engine is a fairly new addition to Blender and provides the capacity to create artwork at blazing speed, almost 12 times faster than Cycles.Lighting, Shading, and Rendering with Blender’s EEVEE provides a high-level overview of what EEVEE is capable of, then teaches users about Geometry Nodes, Rendering Techniques, using shortcuts like Kitbashing and Alphas to speed up scene creation, volumetrics, reflections, adding lights, cameras and even special effects like fire and smoke, all in EEVEE. All of this is in the context of creating actual scenes that readers will work through from start to finish. By the time a Blender Artist completes the book, they will have created three separate works that have challenged them to iterate and design with the full power of Blender’s EEVEE.

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SharePoint Architect's Planning Guide. Create reusable architecture and governance to support collaboration with SharePoint and Microsoft 365

Patrick Tucker

After opening a toolbox full of tools, it can initially be hard to know which is the right one for the job – which tool works best and when. Showing you how to create an informed and purposeful plan for SharePoint Online in the context of the Microsoft 365 suite of tools is what this book is all about.SharePoint Architect's Planning Guide will help you understand all you can do with SharePoint. Whether the tools are new to you or you’ve used the older versions in the past, your journey will start by learning about the building blocks. This book is not a step-by-step guide; there are tons of online resources to give you that and to help you better keep up with the pace of change. This book is a planning guide, helping you with the context, capabilities, and considerations for implementing SharePoint Online in the most successful way possible. Whether you need to plan a new intranet, migrate files to a modern platform, or take advantage of tools such as Power Platform, Teams, and Planner, this guide will help you get to grips with the technology, ask the right questions to build your plan, and successfully implement it from the technical and user adoption perspectives.By the end of this Microsoft book, you’ll be able to perceive the toolbox as a whole and efficiently prepare a planning and governance document for use in your organization.

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SharePoint Development with the SharePoint Framework. Design and implement state-of-the-art customizations for SharePoint

Jussi Roine, Olli Jääskeläinen

SharePoint is one of Microsoft's best known web platforms. A loyal audience of developers, IT Pros and power users use it to build line of business solutions. The SharePoint Framework (SPFx) is a great new option for developing SharePoint solutions. Many developers are creating full-trust based solutions or add-in solutions, while also figuring out where and how SPFx fits in the big picture. This book shows you how design, build, deploy and manage SPFx based solutions for SharePoint Online and SharePoint 2016. The book starts by getting you familiar with the basic capabilities of SPFx. After that, we will walk through the tool-chain on how to best create production-ready solutions that can be easily deployed manually or fully automated throughout your target Office 365 tenants.We describe how to configure and use Visual Studio Code, the de facto development environment for SPFx-based solutions. Next, we provide guidance and a solid approach to packaging and deploying your code. We also present a straightforward approach to troubleshooting and debugging your code an environment where business applications run on the client side instead of the server side.

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Shopify Theme Customization with Liquid. Design state-of-the-art, dynamic Shopify eCommerce websites using Liquid's powerful features

Ivan Djordjevic

Shopify is one of the fastest-growing eCommerce platforms, which means developers familiar with the Liquid concept are needed now more than ever. This book will help you to build a solid foundation by enabling you to develop your skills from the ground up by gaining essential theoretical knowledge of Liquid and putting that knowledge to use through hands-on projects.Shopify Theme Customization with Liquid begins by helping you get to grips with basic Shopify information, its interface and theme structure, setting up your Partner account, and creating a child theme, which is essential when preparing for any future work on Shopify. You'll then explore Liquid core features that will provide you with a basic understanding of the Liquid programming logic needed to develop any feature. As you advance to the latest and advanced features, you'll learn about JSON settings, allowing you to create any type of static or dynamic section - a must-have for becoming a competent Shopify developer. Finally, the book takes you through the Shopify Ajax API to gain the necessary skills needed to create a variety of dynamic features and content.By the end of this Shopify book, you'll be able to take on challenging projects to showcase your theme customization expertise to your future employer.

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Silverlight 4 User Interface Cookbook. Build and implement rich, standard-friendly user interfaces with Silverlight and Expression Blend

Vibor Cipan, Vibor Cipan (EUR)

Silverlight makes it much easier to build web applications with highly usable, interactive, and exciting user interfaces. However, with so many new options open to designers and developers, making the best use of the tools available is not always so easy. It's ease of use and rapid development process has left one area completely uncovered— how to design, build, and implement professional and usable interfaces, and create an enjoyable user experience and interaction.Written by a Microsoft MVP and Silverlight Prototyping Specialist, this book is the first and only book on developing Silverlight User Interfaces. Clear, step-by-step instructions show how to build all the user interface elements that users look forward to in a cutting edge app. This book offers essential recipes, with each recipe depicting the commonly used user interface patterns built with Silverlight, and in some cases, with WPF to showcase the possibilities.The author's experience in designing and developing user interfaces enables him to share insights on creating professional interfaces in a clear and friendly way. The book starts off with recipes dealing with fixed and fluid layouts, building custom command link controls, working with navigation, and collapsible panels, and then moves on to the more advanced topics such as calendars, alternating row colors, and task panes. The author covers a number of different UI patterns, controls, and approaches accompanied by XAML and C# code where needed (and explained), along with usage context and practical, proven, and professional techniques for specific controls and patterns.From maps to task panes, and web cam support to pixel shaders, this Cookbook provides you with a rich selection of Silverlight UI recipes. It covers all that you need to know in order to design and implement a user interface, together with professional user experience and interface guidelines to make your solutions and applications pleasurable for your users.The author has found himself in the role of both, a designer and a developer, at different points in his professional career, and his motive was to create a book that will serve as a useful resource for designers and developers trying to find their way with Silverlight and Expression Blend.By the end of the book, you will be able to create a rich, professional, and standards-compliant user interface.

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Simplify Big Data Analytics with Amazon EMR. A beginner’s guide to learning and implementing Amazon EMR for building data analytics solutions

Sakti Mishra

Amazon EMR, formerly Amazon Elastic MapReduce, provides a managed Hadoop cluster in Amazon Web Services (AWS) that you can use to implement batch or streaming data pipelines. By gaining expertise in Amazon EMR, you can design and implement data analytics pipelines with persistent or transient EMR clusters in AWS.This book is a practical guide to Amazon EMR for building data pipelines. You'll start by understanding the Amazon EMR architecture, cluster nodes, features, and deployment options, along with their pricing. Next, the book covers the various big data applications that EMR supports. You'll then focus on the advanced configuration of EMR applications, hardware, networking, security, troubleshooting, logging, and the different SDKs and APIs it provides. Later chapters will show you how to implement common Amazon EMR use cases, including batch ETL with Spark, real-time streaming with Spark Streaming, and handling UPSERT in S3 Data Lake with Apache Hudi. Finally, you'll orchestrate your EMR jobs and strategize on-premises Hadoop cluster migration to EMR. In addition to this, you'll explore best practices and cost optimization techniques while implementing your data analytics pipeline in EMR.By the end of this book, you'll be able to build and deploy Hadoop- or Spark-based apps on Amazon EMR and also migrate your existing on-premises Hadoop workloads to AWS.

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Simplify Testing with React Testing Library. Create maintainable tests using RTL that do not break with changes

Scottie Crump

React Testing Library (RTL) is a lightweight and easy-to-use tool for testing the document object model (DOM) output of components. This book will show you how to use this modern, user-friendly tool to test React components, reducing the risk that your application will not work as expected in production.The book demonstrates code snippets that will allow you to implement RTL easily, helping you to understand the guiding principles of the DOM Testing Library to write tests from the perspective of the user. You'll explore the advantages of testing components from the perspective of individuals who will actually use your components, and use test-driven development (TDD) to drive the process of writing tests. As you advance, you'll discover how to add RTL to React projects, test components using the Context API, and also learn how to write user interface (UI) end-to-end tests using the popular Cypress library. Throughout this book, you’ll work with practical examples and useful explanations to be able to confidently create tests that don't break when changes are made.By the end of this React book, you will have learned all you need to be able to test React components confidently.

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Simplifying 3D Printing with OpenSCAD. Design, build, and test OpenSCAD programs to bring your ideas to life using 3D printers

Colin Dow

Want to bring your 3D designs to life with OpenSCAD, but don’t know where to start? Simplifying 3D Printing with OpenSCAD will teach you the key skills so that you can focus on your ideas, not troubleshooting your 3D printer.With the help of this book, you’ll build a solid foundation in 3D printing technology, the software used for designing your objects, and an analysis of the G-code produced by the 3D printer slicer software. You’ll also get to know your 3D printer and find out how to set up a printing job effortlessly — from configuring the parameters to build well-defined designs.Consider yourself a practical learner? Use real-world examples such as designing and printing a 3D name badge, model rocket, and laptop stand, to dive into the world of 3D printers build your skillset.By the end of this 3D printing book, you'll be ready to start designing and printing your own 3D printed products using OpenSCAD and being your ideas into reality.