Wydawca: Packt Publishing
CMake Cookbook. Building, testing, and packaging modular software with modern CMake
Radovan Bast, Roberto Di Remigio
CMake is cross-platform, open-source software for managing the build process in a portable fashion. This book features a collection of recipes and building blocks with tips and techniques for working with CMake, CTest, CPack, and CDash.CMake Cookbook includes real-world examples in the form of recipes that cover different ways to structure, configure, build, and test small- to large-scale code projects. You will learn to use CMake's command-line tools and master modern CMake practices for configuring, building, and testing binaries and libraries. With this book, you will be able to work with external libraries and structure your own projects in a modular and reusable way. You will be well-equipped to generate native build scripts for Linux, MacOS, and Windows, simplify and refactor projects using CMake, and port projects to CMake.
Sofia Hauschildt, Ted Kulp (USD)
CMS Made Simple is a an open source content management system that allows rapid website development in a fraction of the normal time, avoiding hours of coding by providing modules and 3rd Party add-ons. With this book in hand you will be able to harness the power of this modular and extendable content management system at your fingertips.This guide for CMS Made Simple is based on practical and working solutions allowing you to understand how this powerful and simple application can support you in your daily work. The workshop helps you create engaging, effective, and easy-to-use CMS websites for businesses, clubs, or organizations.This is a step- by-step case study, aimed at helping you build a complete professional website with CMS Made Simple. You can take a ready-to-use template or implement your own custom design, enrich the website with features like a photo gallery, an e-commerce solution with PayPal checkout, and forms of any complexity or popular JQuery effects and finish it off by optimizing it for search engines. The useful HTML and CSS code snippets are optimized and can be easily adapted for your own projects. Chapter by chapter you will put yourself in the role of web designer, developer, administrator, and business manager, thus learning every aspect needed for building rich websites that are very simple to manage.
Ted Kulp (USD), Samuel Goldstein
CMS Made Simple has great capabilities “out of the box,” but one of its great strengths is the ease of extending those capabilities. You can add a surprising amount of functionality just by customizing the core modules, but once you learn to write your own tags and modules, your ability to add features is virtually limitless.CMS Made Simple Development Cookbook will show you how to use custom PHP code to extend the power and features of CMS Made Simple, and make it do exactly what you want. This easy to use guide contains clear recipes that introduce the key concepts behind each approach to extending the CMS, while also providing examples of solutions to real-world problems.You will learn the differences between the various kinds of tags and modules in the CMS Made Simple environment, and to which purposes each is best fit. Each technology is then explored in detail with a series of practical recipes and examples.You will not only learn the basics of creating tags and modules, but you will explore the underlying APIs that you will use to solve real-world website problems. You will become proficient with the database and form APIs, so that the code you write is portable and maintainable. You'll learn to localize your code and use templates to add its flexibility. You'll master the safe handling of parameters and the creation of secure code. You’ll be familiar with the CMS Made Simple Developer's Forge, and how you can use it in conjunction with revision control as a community-focused code management system, complete with web-based bug tracking and feature requests. You will learn to code complex interactions between modules, both directly and via the creation and handling of events. You will gain exposure to an array of advanced tips and tricks, along with commentary from the distilled experience of someone who has written dozens of modules. The CMS Made Simple Developer's Cookbook offers an amazing wealth of knowledge in approachable, bite-sized recipes. Whether you're new to the CMS or an old hand, you're sure to find valuable tips and information that will have you creating a richer CMS.
Siddharth Shekar
Cocos2d is the world’s leading game development framework for developing iOS games. With the introduction of Swift and Spritebuilder, it has become easier than ever to develop the games of your dreams without much effort. With Cocos2d, you can also deploy the game on Android, thereby maximizing profit and reducing development and porting costs.The book starts off with a detailed look at how to implement sprites and animations into your game to make it livelier. You will then learn to add scenes to the game such as the gameplay scene and options scene and create menus and buttons in these scenes, as well as creating transitions between them. From there on, you will get an understanding of how to program user interactions such as tapping, holding, and swiping. You’ll then add accelerometer inputs and physics to the scene, and make objects respond back to the inputs. A game is practically incomplete without audio being added, so this will be covered next. The next section will include ways to add Artificial Intelligence to enemies in the game, allowing them to patrol, chase, and shoot in a projectile manner. You will then learn to use NSUserDefault to save and load game progress, and create and access files using JSON, Plist, and XML files for custom storage and retrieval of data. Then you will learn to add dynamic lighting to your game and will use industry-wide tools such as Texture Packer, Glyph Designer, Physics Editor, Particle Designer, and Sprite Illuminator to create more visually appealing and performance-optimized games.Towards the end of the book, we dive into Apple’s latest programming language—Swift, highlighting the major differences between Objective C and Swift. The book culminates with taking your existing game developed for iOS and porting it to Android, showing you how to install the Android Xcode plugin as well.
Nathan Burba
Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it, including many best-seller games. Do you want to take your cocos2d game development skills to the next level and become more professional in cocos2d game design?Cocos2d for iPhone 1 Game Development Cookbook will help you reach that next level. You will find over 100 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized.Starting with the first chapter, Graphics, you will be taken through every major topic of game development. You will find both simple and complex recipes in the book.Each recipe is either a solution to a common problem (playing video files, accelerometer steering) or a cool advanced technique (3D rendering, textured polygons).This cookbook will have you creating professional quality iOS games quickly with its breadth of working example code.
Ben Trengrove, Benjamin Trengrove
David Upton, Jose Argudo Blanco, Rick Ellis
CodeIgniter (CI) is a powerful open-source PHP framework with a very small footprint, built for PHP coders who need a simple and elegant toolkit to create full-featured web applications. CodeIgniter is an MVC framework, similar in some ways to the Rails framework for Ruby, and is designed to enable, not overwhelm.This book explains how to work with CodeIgniter in a clear logical way. It is not a detailed guide to the syntax of CodeIgniter, but makes an ideal complement to the existing online CodeIgniter user guide, helping you grasp the bigger picture and bringing together many ideas to get your application development started as smoothly as possible.This book will start you from the basics, installing CodeIgniter, understanding its structure and the MVC pattern. You will also learn how to use some of the most important CodeIgniter libraries and helpers, upload it to a shared server, and take care of the most common problems. If you are new to CodeIgniter, this book will guide you from bottom to top. If you are an experienced developer or already know about CodeIgniter, here you will find ideas and code examples to compare to your own.
Robert Foster
As a developer, there are going to be times when you'll need a quick and easy solution to a coding problem. CodeIgniter is a powerful open source PHP framework which allows you to build simple yet powerful full-feature web applications. CodeIgniter 2 Cookbook will give you quick access to practical recipes and useful code snippets which you can add directly into your CodeIgniter application to get the job done. It contains over 80 ready-to-use recipes that you can quickly refer to within your CodeIgniter application or project.This book is your complete guide to creating fully functioning PHP web applications, full of easy-to-follow recipes that will aid you in any aspect of developing with CodeIgniter. CodeIgniter 2 Cookbook takes you from the basics of CodeIgniter, through e-commerce features for your applications, and ends by helping you ensure that your environment is secure for your users and SEO friendly to draw in customers. Starting with installation and setup, CodeIgniter 2 Cookbook provides quick solutions to programming problems that you can directly include in your own projects. You will be moving through databases, EU Cookie Law, caching, and everything else in-between with useful, ready-to-go recipes. You will look at image manipulation using the Image Manipulation library, user management (building a simple CRUD interface), switching languages on the fly according to the user preference, caching content to reduce server load, and much more.
Robert Foster, Robert Foster(GBP)
Kathrin Melcher, Rosaria Silipo
KNIME Analytics Platform is an open source software used to create and design data science workflows. This book is a comprehensive guide to the KNIME GUI and KNIME deep learning integration, helping you build neural network models without writing any code. It’ll guide you in building simple and complex neural networks through practical and creative solutions for solving real-world data problems.Starting with an introduction to KNIME Analytics Platform, you’ll get an overview of simple feed-forward networks for solving simple classification problems on relatively small datasets. You’ll then move on to build, train, test, and deploy more complex networks, such as autoencoders, recurrent neural networks (RNNs), long short-term memory (LSTM), and convolutional neural networks (CNNs). In each chapter, depending on the network and use case, you’ll learn how to prepare data, encode incoming data, and apply best practices.By the end of this book, you’ll have learned how to design a variety of different neural architectures and will be able to train, test, and deploy the final network.
Corey Weisinger, Maarit Widmann, Daniele Tonini
This book will take you on a practical journey, teaching you how to implement solutions for many use cases involving time series analysis techniques.This learning journey is organized in a crescendo of difficulty, starting from the easiest yet effective techniques applied to weather forecasting, then introducing ARIMA and its variations, moving on to machine learning for audio signal classification, training deep learning architectures to predict glucose levels and electrical energy demand, and ending with an approach to anomaly detection in IoT. There’s no time series analysis book without a solution for stock price predictions and you’ll find this use case at the end of the book, together with a few more demand prediction use cases that rely on the integration of KNIME Analytics Platform and other external tools.By the end of this time series book, you’ll have learned about popular time series analysis techniques and algorithms, KNIME Analytics Platform, its time series extension, and how to apply both to common use cases.
Coding Roblox Games Made Easy. Create, Publish, and Monetize your games on Roblox - Second Edition
Zander Brumbaugh
“I read/worked through the book with my kids to build a game together and I highly recommend pre-teens, teens, and tweens to pick this up as their first book to coding games”-James W. Y III, Technology Integration Specialist at Old Bridge Township Public Schools“...a must-read, must-practice essential book for anyone getting started with building games on Roblox using Luau programming...”-Frederic Markus, President, Feerik Games (Ex-Ubisoft, Nintendo, Rockstar, Disney, LucasArts, and Epic Games)“..includes everything from Roblox Studio menus, the basics of the Luau scripting language, how to tie in real-world (or any world!) physics into your experience of marketing your game as well as some great ideas for where to go next.”-Jay Sebastian, Computer Scientist and Adjunct Lecturer in AI for Games and SimulationRoblox isn't just popular; it's incredibly popular, featuring more than 54 million active players per day. Any experience imaginable can be created on Roblox.Coding Roblox Games Made Easy, 2nd Edition, is a go-to guide for anyone at any age looking to get started with building a game on Roblox using Luau programming. In just about 300 pages, you’ll learn the basics of Luau programming, build two end-to-end games, add customizations to finally publish and monetize them.The bonus chapter ‘50 Cool Things to do in Roblox’ is a perfect end to your learning journey with information nuggets presented with examples to save your time when coding, animating, building avatars, using Robux and so much more.Join Zander, 19-year-old Roblox developer and programmer on this game-development journey and bring your ideas to life