Wydawca: Packt Publishing

Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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EBOOK

Sustainable IT Playbook for Technology Leaders. Design and implement sustainable IT practices and unlock sustainable business opportunities

Niklas Sundberg

We are at a critical point in human history. Humanity is under threat, but all is not lost. We can take action! But how?Sustainable IT Playbook for Technology Leaders will show you how. It will walk you through the construction and implementation of a sustainable IT strategy and enable you to do your bit for the future of mankind.The book is split into three parts. Part I details the “why” and the clear and present danger that humanity faces today: the climate crisis. How did we get here, what are the immediate threats, what are the planetary boundaries that we need to peel back to safe levels, and what impact does IT have on society at large? Part II will focus on the what.” It examines the nitty-gritty details of what we can do to unlock significant returns on sustainable investments toward a more sustainable future. Part III, the final part of the book, focuses on the “how.” How do you turn your ideas into action? What do you need to do to establish your baseline and your direction of travel towards your objective? This part provides tangible case studies and explains how you can start your journey today to begin delivering global and impactful objectives.By the end of this book, you’ll be able to plan, implement, and communicate a sustainable IT strategy and set yourself apart as a progressive technology leader.

5714
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AUDIOBOOK

Sustainable IT Playbook for Technology Leaders. Design and implement sustainable IT practices and unlock sustainable business opportunities

Niklas Sundberg, Hélene Barnekow

We are at a critical point in human history. Humanity is under threat, but all is not lost. We can take action! But how?Sustainable IT Playbook for Technology Leaders will show you how. It will walk you through the construction and implementation of a sustainable IT strategy and enable you to do your bit for the future of mankind.The book is split into three parts. Part I details the “why” and the clear and present danger that humanity faces today: the climate crisis. How did we get here, what are the immediate threats, what are the planetary boundaries that we need to peel back to safe levels, and what impact does IT have on society at large? Part II will focus on the what.” It examines the nitty-gritty details of what we can do to unlock significant returns on sustainable investments toward a more sustainable future. Part III, the final part of the book, focuses on the “how.” How do you turn your ideas into action? What do you need to do to establish your baseline and your direction of travel towards your objective? This part provides tangible case studies and explains how you can start your journey today to begin delivering global and impactful objectives.By the end of this book, you’ll be able to plan, implement, and communicate a sustainable IT strategy and set yourself apart as a progressive technology leader.

5715
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EBOOK

Svelte 3 Up and Running. A fast-paced introductory guide to building high-performance web applications with SvelteJS

Alessandro Segala

Svelte is a modern JavaScript framework used to build static web apps that are fast and lean, as well as being fun for developers to use. This book is a concise and practical introduction for those who are new to the Svelte framework which will have you up to speed with building apps quickly, and teach you how to use Svelte 3 to build apps that offer a great app user experience (UX).The book starts with an introduction to Svelte 3, before showing you how to set up your first complete application with the framework. Filled with code samples, each chapter will show you how to write components using the Svelte template syntax and the application programming interfaces (APIs) of the Svelte framework. As you advance, you’ll go from scaffolding your project and tool setup all the way through to production with DevOps principles such as automated testing, continuous integration, and continuous delivery (CI/CD). Finally, you’ll deploy your application in the cloud with object storage services and a content delivery network (CDN) for best-in-class performance for your users.By the end of this book, you’ll have learned how to build and deploy apps using Svelte 3 to solve real-world problems and deliver impressive results.

5716
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EBOOK

Svelte with Test-Driven Development. Advance your skills and write effective automated tests with Vitest, Playwright, and Cucumber.js

Daniel Irvine

Svelte is a popular front-end framework used for its focus on performance and user-friendliness, and test-driven development (TDD) is a powerful approach that helps in creating automated tests before writing code. By combining them, you can create efficient, maintainable code for modern applications. Svelte with Test-Driven Development will help you learn effective automated testing practices to build and maintain Svelte applications.In the first part of the book, you’ll find a guided walkthrough on building a SvelteKit application using the TDD workflow. You’ll uncover the main concepts for writing effective unit test cases and practical advice for developing solid, maintainable test suites that can speed up application development while remaining effective as the application evolves. In the next part of the book, you’ll focus on refactoring and advanced test techniques, such as using component mocks and writing BDD-style tests with the Cucumber.js framework. In the final part of the book, you’ll explore how to test complex application and framework features, including authentication, Svelte stores, and service workers.By the end of this book, you’ll be well-equipped to build test-driven Svelte applications by employing theoretical and practical knowledge.

5717
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EBOOK

SvelteKit Up and Running. Leverage the power of a next-generation web framework to build high-performance web apps with ease

Dylan Hildenbrand

The JavaScript ecosystem has grown vast, complex, and daunting for newcomers. Fortunately, SvelteKit has emerged, simplifying the process of building JavaScript-based web applications. This book aims to demystify SvelteKit, making it as approachable as it makes web app development.With SvelteKit Up and Running you’ll be introduced to the philosophy and technologies underlying SvelteKit. First, you’ll follow a standard educational programming approach, progressing to a 'Hello World' application. Next, you’ll explore the fundamental routing techniques, data loading management, and user submission, all through real-world scenarios commonly encountered in day-to-day development, before discovering various adapters employed by SvelteKit to seamlessly integrate with diverse environments. You’ll also delve into advanced concepts like dynamic route management, error handling, and leveraging SvelteKit to optimize SEO and accessibility.By the end of this book, you’ll have mastered SvelteKit and will be well-equipped to navigate the complexities of web app development.

5718
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EBOOK

Swift 2 Blueprints. Swift Blueprints

Cecil Costa

In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit.By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.

5719
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EBOOK

Swift 2 By Example. Click here to enter text

Giordano Scalzo

Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps.Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible.Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance.Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem.We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.

5721
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EBOOK

Swift 3 Game Development. Build iOS 10 Games with Swift 3.0 - Second Edition

Stephen Haney

Swift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations.Then, you will add the player character, NPCs, and powerups. To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store.By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit.

5722
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EBOOK

Swift 3 New Features. Get up to date with what`s new in Swift 3

Keith Elliott

Since Swift was introduced by Apple in WWDC 2015, it has gone on to become one of the most beloved languages to develop iOS applications with. In the new version, the Swift team aimed to take its adoption to the next level by making it available for new platforms and audiences.This book will very quickly get you up to speed and productive with Swift 3. You will begin by understanding the process of submitting new feature requests for future versions of Swift. Swift 3 allows you to develop and run your applications on a Linux machine. Using this feature, you will write your first Linux application using the debugger in Linux. Using Swift migrator, you will initiate a conversion from Swift 2.2 to Swift 3. Further on, you will learn how to interact with Cocoa libraries when importing Objective C to Swift. You will explore the function and operator changes new to Swift 3, followed by Collection and Closure changes. You will also see the changes in Swift 3 that allow you write tests easier with XCTest and debug your running code better with new formats as well. Finally, you will have a running server written completely in Swift on a Linux box.By the end of the book, you will know everything you need to know to dive into Swift 3 and build successful projects.

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EBOOK

Swift 3 Object-Oriented Programming. Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications - Second Edition

Gaston C. Hillar

Swift has quickly become one of the most-liked languages and developers’ de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences.This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices.You will organize data in blueprints that generate instances. You’ll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you’ll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You’ll discover the power of contract programming and parametric polymorphism. You’ll combine generic code with inheritance and multiple inheritance. Later, you’ll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance.

5724
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EBOOK

Swift 4 Programming Cookbook. 50 task-oriented recipes to maximise Swift 4 productivity

Keith Moon

Swift 4 is an exciting, multi-platform, general-purpose programming language. Being open source, modern and easy to use has made Swift one of the fastest growing programming languages. If you interested in exploring it, then this book is what you need.The book begins with an introduction to the basic building blocks of Swift 4, its syntax and the functionalities of Swift constructs. Then, introduces you to Apple's Xcode 9 IDE and Swift Playgrounds, which provide an ideal platform to write, execute, and debug the codes thus initiating your development process. Next, you'll learn to bundle variables into tuples, set order to your data with an array, store key-value pairs with dictionaries and you'll learn how to use the property observers. Later, explore the decision-making and control structures in Swift and learn how to handle errors in Swift 4.Then you'll, examine the advanced features of Swift, generics and operators, and then explore the functionalities outside of the standard library, provided by frameworks such as Foundation and UIKit. Also, you'll explore advanced features of Swift Playgrounds. At the end of the book, you'll learn server-side programming aspect of Swift 4 and see how to run Swift on Linux and then investigate Vapor, one of the most popular server-side frameworks for Swift.

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EBOOK

Swift 4 Protocol-Oriented Programming. Bring predictability, performance, and productivity to your Swift applications - Third Edition

Jon Hoffman

Swift has become the number one language used in iOS and macOS development. The Swift standard library is developed using protocol-oriented programming techniques, generics, and first-class value semantics; therefore, every Swift developer should understand these powerful concepts and how to take advantage of them in their application design.This book will help you understand the differences between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real-world use cases. You will gain a solid knowledge of the various types that can be used in Swift and the differences between value and reference types. You will be taught how protocol-oriented programming techniques can be used to develop very flexible and easy-to-maintain code.By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful and practical applications.

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EBOOK

Swift by Example

Giordano Scalzo

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EBOOK

Swift Cookbook. Over 60 proven recipes for developing better iOS applications with Swift 5.3 - Second Edition

Keith Moon, Chris Barker

Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3.The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework.By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.

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EBOOK

Swift Cookbook. Proven recipes for developing robust iOS applications with Swift 5.9 - Third Edition

Keith Moon, Chris Barker, Daniel Bolella, Nathan...

Unlock the full potential of Swift and elevate your iOS development skills with this new edition of Swift Cookbook, highlighting the latest features in Swift 5.9.This cookbook will take your Swift programming skills to the next level, boosting your productivity and efficiency step by step through a plethora of practical recipes. Although this book is primarily for experienced iOS developers, it provides an introductory overview of Swift 5.9, including its basic building blocks, syntax, and the functionalities of Swift constructs, to get you warmed up. Once you’ve mastered the fundamentals, you’ll get down to business.Unless you’re completely new to Swift, this recipe-based guide doesn’t need to be read in order; you can jump to whichever topic takes your fancy, from UIKit and SwiftUI to advanced UI techniques, from Swift’s control flow and generics to machine learning with Vision, CoreML, and augmented reality with ARKit.By the end of this book, you’ll be fully up to speed with Swift’s capabilities and be able to develop amazing applications across a wide variety of domains.

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EBOOK

Swift Data Structure and Algorithms. Implement Swift structures and algorithms natively

Erik Azar, Mario Eguiluz Alebicto

Apple’s Swift language has expressive features that are familiar to those working with modern functional languages, but also provides backward support for Objective-C and Apple’s legacy frameworks. These features are attracting many new developers to start creating applications for OS X and iOS using Swift. Designing an application to scale while processing large amounts of data or provide fast and efficient searching can be complex, especially running on mobile devices with limited memory and bandwidth. Learning about best practices and knowing how to select the best data structure and algorithm in Swift is crucial to the success of your application and will help ensure your application is a success. That’s what this book will teach you.Starting at the beginning, this book will cover the basic data structures and Swift types, and introduce asymptotic analysis. You’ll learn about the standard library collections and bridging between Swift and Objective-C collections. You will see how to implement advanced data structures, sort algorithms, work with trees, advanced searching methods, use graphs, and performance and algorithm efficiency. You’ll also see how to choose the perfect algorithm for your problem.

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EBOOK

Swift: Developing iOS Applications. Developing iOS Applications

Jon Hoffman, Andrew J Wagner, Giordano Scalzo

The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We’ll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you’ll gain key skills and be ready for the material in the next module.The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you’ll have a basic understanding of Swift 2 and its functionalities.The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. By the end of these modules, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it.

5732
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EBOOK

Swift Essentials. Discover how to build iOS and watchOS applications in Swift 2 using Xcode - Second Edition

Alex Blewitt

Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating. This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language

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EBOOK

Swift Functional Programming. Ease the creation, testing, and maintenance of Swift codes - Second Edition

Dr. Fatih Nayebi

Swift is a multi-paradigm programming language enabling you to tackle different problems in various ways. Understanding each paradigm and knowing when and how to utilize and combine them can lead to a better code base. Functional programming (FP) is an important paradigm that empowers us with declarative development and makes applications more suitable for testing, as well as performant and elegant. This book aims to simplify the FP paradigms, making them easily understandable and usable, by showing you how to solve many of your day-to-day development problems using Swift FP.It starts with the basics of FP, and you will go through all the core concepts of Swift and the building blocks of FP. You will also go through important aspects, such as function composition and currying, custom operator definition, monads, functors, applicative functors,memoization, lenses, algebraic data types, type erasure, functional data structures, functional reactive programming (FRP), and protocol-oriented programming(POP). You will then learn to combine those techniques to develop a fully functional iOS application from scratch

5735
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EBOOK

Swift Game Development. Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0 - Third Edition

Siddharth Shekar, Stephen Haney

Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time.By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.

5736
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EBOOK

Swift High Performance. Leverage Swift and enhance your code to take your applications to the next level

Kostiantyn Koval

Swift is one of the most popular and powerful programming languages for building iOS and Mac OS applications, and continues to evolve with new features and capabilities. Swift is considered a replacement to Objective-C and has performance advantages over Objective-C and Python. Swift adopts safe programming patterns and adds modern features to make programming easier, more flexible, and more fun.Develop Swift and discover best practices that allow you to build solid applications and optimize their performance.First, a few of performance characteristics of Swift will be explained. You will implement new tools available in Swift, including Playgrounds and REPL. These will improve your code efficiency, enable you to analyse Swift code, and enhance performance. Next, the importance of building solid applications using multithreading concurrency and multi-core device architecture is covered, before moving on to best practices and techniques that you should utilize when building high performance applications, such as concurrency and lazy-loading. Finally, you will explore the underlying structure of Swift further, and learn how to disassemble and compile Swift code.