Publisher: Packt Publishing

1897
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EBOOK

Getting Started with Streamlit for Data Science. Create and deploy Streamlit web applications from scratch in Python

Tyler Richards

Streamlit shortens the development time for the creation of data-focused web applications, allowing data scientists to create web app prototypes using Python in hours instead of days. Getting Started with Streamlit for Data Science takes a hands-on approach to helping you learn the tips and tricks that will have you up and running with Streamlit in no time.You'll start with the fundamentals of Streamlit by creating a basic app and gradually build on the foundation by producing high-quality graphics with data visualization and testing machine learning models. As you advance through the chapters, you’ll walk through practical examples of both personal data projects and work-related data-focused web applications, and get to grips with more challenging topics such as using Streamlit Components, beautifying your apps, and quick deployment of your new apps.By the end of this book, you’ll be able to create dynamic web apps in Streamlit quickly and effortlessly using the power of Python.

1898
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EBOOK

Getting Started with Tableau 2018.x. Get up and running with the new features of Tableau 2018 for impactful data visualization

Tristan Guillevin

Tableau is one of the leading business intelligence tools used worldwide, in organizations of every scale. In its latest release, Tableau 2018 promises richer and more useful features related to visual analytics, reporting, dashboarding, and a host of other data visualization aspects. Getting Started with Tableau 2018.x will get you up and running with these features.The book starts with all the new functionalities of the different Tableau 2018 versions, along with concrete examples of how to use them. However, if you're new to Tableau, don't worry! The rest of the book will guide you through each major aspect of Tableau with examples. You'll learn how to connect to data, build a data source, visualize your data, build a dashboard, and share it online. In the final chapters, you'll also learn advanced techniques such as creating a cross-database join, data blending, and more.By the end of the book, you will have a firm understanding of how to effectively use Tableau to create quick, cost-effective, and business-efficient business intelligence solutions.

1899
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EBOOK

Getting Started with Tableau 2019.2. Effective data visualization and business intelligence with the new features of Tableau 2019.2 - Second Edition

Tristan Guillevin

Tableau is one of the leading data visualization tools and is regularly updated with new functionalities and features. The latest release, Tableau 2019.2, promises new and advanced features related to visual analytics, reporting, dashboarding, and a host of other data visualization aspects. Getting Started with Tableau 2019.2 will get you up to speed with these additional functionalities.The book starts by highlighting the new functionalities of Tableau 2019.2, providing concrete examples of how to use them. However, if you're new to Tableau, you won't have to worry as the book also covers the major aspects of Tableau with relevant examples. You'll learn how to connect to data, build a data source, visualize your data, build a dashboard, and even share data online. In the concluding chapters, you'll delve into advanced techniques such as creating a cross-database join and data blending.By the end of this book, you will be able to use Tableau effectively to create quick, cost-effective, and business-efficient Business Intelligence (BI) solutions.

1900
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EBOOK

Getting Started with Taipy. The definitive guide to creating production-ready Python applications for data professionals

Eric Narro

While data analysts, data scientists, and BI experts have the tools to analyze data, build models, and create compelling visuals, they often struggle to translate these insights into practical, user-friendly applications that help end users answer real-world questions, such as identifying revenue trends, predicting inventory needs, or detecting fraud, without wading through complex code.This book is a comprehensive guide to overcoming this challenge. This book teaches you how to use Taipy, a powerful open-source Python library, to build intuitive, production-ready data apps quickly and efficiently. Instead of creating prototypes that nobody uses, you'll learn how to build faster applications that process large amounts of data for multiple users and deliver measurable business impact. Taipy does the heavy lifting to enable your users to visualize their KPIs, interact with charts and maps, and compare scenarios for better decision-making. You’ll learn to use Taipy to build apps that make your data accessible and actionable in production environments like the cloud or Docker.By the end of this book, you won’t just understand Taipy, you'll be able to transform your data skills into impactful solutions that address real-world needs and deliver valuable insights.*Email sign-up and proof of purchase required

1901
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EBOOK

Getting Started with Talend Open Studio for Data Integration. This is the complete course for anybody who wants to get to grips with Talend Open Studio for Data Integration. From the basics of transferring data to complex integration processes, it will give you a head start

Jonathan Bowen

Talend Open Studio for Data Integration (TOS) is an open source graphical development environment for creating custom integrations between systems. It comes with over 600 pre-built connectors that make it quick and easy to connect databases, transform files, load data, move, copy and rename files and connect individual components in order to define complex integration processes.Getting Started with Talend Open Studio for Data Integration illustrates common uses and scenarios in a simple, practical manner and, building on knowledge as the book progresses, works towards more complex integration solutions.TOS is a code generator and so does a lot of the heavy liftingù for you. As such, it is a suitable tool for experienced developers and non-developers alike. You'll start by learning how to construct some common integrations tasks ñ transforming files and extracting data from a database, for example. These building blocks form a toolkitù of techniques that you will learn how to apply in many different situations.By the end of the book, once complex integrations will appear easy and you will be your organization's integration expert!Best of all, TOS makes integrating systems fun!

1902
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EBOOK

Getting Started with Terraform. Infrastructure automation made easy

Kirill Shirinkin

Terraform is a tool used to efficiently build, configure, and improve production infrastructure. It can manage existing infrastructure as well as create custom in-house solutions. This book shows you when and how to implement infrastructure as a code practices with Terraform. It covers everything necessary to set up complete management of infrastructure with Terraform, starting with the basics of using providers and resources. This book is a comprehensive guide that begins with very small infrastructure templates and takes you all the way to managing complex systems, all using concrete examples that evolve over the course of the book. It finishes with the complete workflow of managing a production infrastructure as code – this is achieved with the help of version control and continuous integration. At the end of this book, you will be familiar with advanced techniques such as multi-provider support and multiple remote modules.

1903
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EBOOK

Getting Started with Terraform. Manage production infrastructure as a code - Second Edition

Kirill Shirinkin

Terraform is a tool used to efficiently build, configure, and improve the production infrastructure. It can manage the existing infrastructure as well as create custom in-house solutions. This book shows you when and how to implement infrastructure as a code practices with Terraform. It covers everything necessary to set up the complete management of infrastructure with Terraform, starting with the basics of using providers and resources. It is a comprehensive guide that begins with very small infrastructure templates and takes you all the way to managing complex systems, all using concrete examples that evolve over the course of the book. The book ends with the complete workflow of managing a production infrastructure as code—this is achieved with the help of version control and continuous integration. The readers will also learn how to combine multiple providers in a single template and manage different code bases with many complex modules. It focuses on how to set up continuous integration for the infrastructure code.The readers will be able to use Terraform to build, change, and combine infrastructure safely and efficiently.

1904
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EBOOK

Getting Started with the Graph Query Language (GQL). A complete guide to designing, querying, and managing graph databases with GQL

Ricky Sun, Jason Zhang, Yuri Simione

Graph Query Language is becoming the go-to standard for graph databases, especially with its support for interconnected analytics and GenAI capabilities. This book comes from a team of industry veterans who know exactly how to break down the fundamental GQL concepts, graph terms, definitions, catalog systems, and everything that matters in actual work.You’ll get to grips with graph data types, value expressions, graph matching patterns, and modifying statements through practical GQL examples. Once you've got the basics down, you’ll tackle advanced GQL topics such as path modes, complex path matching patterns, shortest path queries, composite statements, session and transaction commands, and procedures. You’ll also learn to create extensions and understand the design of graph databases to solve industry issues. The authors cover techniques like property graphs to help you optimize your graph queries and offer insights into the future of GQL and graph technology.By the end of this book, you’ll confidently query and update graph data, run graph algorithms, create visualizations, and apply your learnings to a real-world use case of money flow analysis for assessing bank client behaviors and detecting transaction risks.*Email sign-up and proof of purchase required

1905
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EBOOK

Getting Started with tmux. Maximize your productivity by accessing several terminal sessions from a single window using tmux

Victor Quinn

The book is intended for software developers, DevOps engineers, and other professionals who make heavy use of the terminal in their daily workflow. Some familiarity with the terminal is useful but no prior experience with tmux or other terminal multiplexers (such as GNU Screen) is required.

1906
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EBOOK

Getting started with Udoo. Become an efficient maker by designing and building amazing prototypes with the UDOO platform and Android

Emanuele Palazzetti

If you are an Android developer who wants to learn how to use UDOO to build Android applications that are capable of interacting with their surrounding environment, then this book is ideal for you. Learning UDOO is the next great step to start building your first real-world prototypes powered by the Android operating system.

1907
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EBOOK

Getting Started with Unity 2018. A Beginner's Guide to 2D and 3D game development with Unity - Third Edition

Dr. Edward Lavieri Jr.

The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make stunning interactive games. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets, as well as assets created with third-party 3D modeling tools such as Blender. Moving on, you will create custom scripts to control non-player character behaviors and gameplay. You will master exciting concepts such as Heads-Up-Displays, mini-maps, game navigation, sound effects, and lighting effects. Next, you’ll learn how to create your first VR experience, right from setting up the project to image effects. You'll be familiarized with all the tools that Unity has to offer to create your own immersive VR experiences. Each section is a stepping stone toward the completion of the final game. By the end of the book, you'll have learned advanced topics such as cross-platform considerations which enable your games to run on multiple platforms.

1908
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EBOOK

Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games

Dr. Edward Lavieri Jr.

If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.

1909
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EBOOK

Getting Started with Unity 5.x 2D Game Development. Enter the world of 2D Game development with Unity 5.x

Francesco Sapio

Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the embedded tools to develop 2D games. In learning about these, along with accurate explanations and practical examples, you will design, develop, learn how to market and publish a delectable Tower Defense game about cupcakes versus pandas.Each chapter in this book is structured to give you a full understanding on a specific aspect of the workflow pipeline. Each of these aspects are essential for developing games in Unity. In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more.This book provides you with exercises and homework at the end of each chapter so that you can level up your skills as a Unity game developer. In addition, each of these parts are centered on a common point of discussion with other learners just like you. Therefore, by sharing your ideas with other people you will not only develop your skills but you will also build a network.

1910
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EBOOK

Getting Started with V Programming. An end-to-end guide to adopting the V language from basic variables and modules to advanced concurrency

Navule Pavan Kumar Rao

A new language on the block, V comes with a promising set of features such as fast compilation and interoperability with other programming languages. This is the first book on the V programming language, packed with concise information and a walkthrough of all the features you need to know to get started with the language.The book begins by covering the fundamentals to help you learn about the basic features of V and the suite of built-in libraries available within the V ecosystem. You'll become familiar with primitive data types, declaring variables, arrays, and maps. In addition to basic programming, you'll develop a solid understanding of the building blocks of programming, including functions, structs, and modules in the V programming language.As you advance through the chapters, you'll learn how to implement concurrency in V Programming, and finally learn how to write test cases for functions. This book takes you through an end-to-end project that will guide you to build fast and maintainable RESTful microservices by leveraging the power of V and its built-in libraries.By the end of this V programming book, you'll be well-versed with the V programming language and be able to start writing your own programs and applications.

1911
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EBOOK

Getting Started with VMware Virtual SAN. Build optimal, high-performance, and resilient software-defined storage on VSAN for your vSphere infrastructure

Cedric Rajendran

This book is intended for server administrators and storage administrators who would like to successfully build and scale a VSAN-backed vSphere infrastructure. A basic understanding of vSphere concepts and storage fundamentals will be helpful.

1912
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EBOOK

Getting Started with Web Components. Build modular and reusable components using HTML, CSS and JavaScript

Prateek Jadhwani

Web Components are a set of APIs that help you build reusable UI modules that can operate in any modern browser using just Vanilla JavaScript. The power of Web Components lies in their ability to build frontend web applications with or without web frameworks.With this practical guide, you will understand how Web Components can help you build reusable UI components for your modern web apps. The book starts by explaining the fundamentals of Web Components' design and strategies for using them in your existing frontend web projects. You will also learn how to use JavaScript libraries such as Polymer.js and Stencil.js for building practical components. As you progress, you will build a single-page application using only Web Components to fully realize their potential. This practical guide demonstrates how to work with Shadow DOM and custom elements to build the standard components of a web application. Toward the end of the book, you will learn how to integrate Web Components with standard web frameworks to help you manage large-scale web applications.By the end of this book, you will have learned about the capabilities of Web Components in building custom elements and have the necessary skills for building a reusable UI for your web applications.

1913
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EBOOK

Getting Started with WebRTC. If you have basic HTML and JavaScript, you're well on the way to adding real time, peer-to-peer communication to your web applications using WebRTC. This book shows you how through a totally practical, structured course

Rob Manson

WebRTC delivers web-based real-time communication and is set to revolutionize our view of what the Web really is. Streaming audio and video from browser to browser, as well as opening raw access to the camera and microphone, is already creating a whole new dynamic web. WebRTC also introduces real-time data channels that will allow interaction with dynamic data feeds from sensors and other devices. This really is a great time to be a web developer!Getting Started with WebRTC provides all of the practical information you need to quickly understand what WebRTC is, how it works, and how you can add it to your own web applications. It includes clear working examples designed to help you get started building your own WebRTC-enabled applications right away.Getting Started with WebRTC will guide you through the process of creating your own WebRTC application that can be applied in a number of different real-world situations, using well documented and clearly explained code examples.You will learn how to quickly and easily create a practical peer-to-peer video chat application, an audio only call option, and how a Web-Socket-based signaling server can also be used to enable real-time text-based chat. You will also be shown how this same server and application structure can easily be extended to include simple drag-and-drop file sharing with transfer updates and thumbnail previews.

1915
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EBOOK

Getting Started with XenDesktop 7.x. Deliver desktops and applications to your end users, anywhere, anytime, with XenDesktop 7.x

Craig Thomas Ellrod

This is a step-by-step, task-based, practical guide to learning and getting your basic XenDesktop 7.x site up and running. It is fast, easy, and makes learning desktop and application virtualization simple. If you are a system administrator, consultant, or beginner who wants to implement and administer Citrix XenDesktop sites, then this book is for you. Familiarity with virtualization of desktops and applications and datacenter concepts will be helpful. The ability to read network diagrams and understand servers, data flow, clients, devices, and the interworking of these pieces will be beneficial.

1916
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EBOOK

ggplot2 Essentials. Explore the full range of ggplot2 plotting capabilities to create meaningful and spectacular graphs

Donato Teutonico

This book is perfect for R programmers who are interested in learning to use ggplot2 for data visualization, from the basics up to using more advanced applications, such as faceting and grouping. Since this book will not cover the basics of R commands and objects, you should have a basic understanding of the R language.

1917
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EBOOK

Ghidra Software Reverse Engineering for Beginners. Analyze, identify, and avoid malicious code and potential threats in your networks and systems

David Álvarez Pérez

Ghidra, an open source software reverse engineering (SRE) framework created by the NSA research directorate, enables users to analyze compiled code on any platform, whether Linux, Windows, or macOS. This book is a starting point for developers interested in leveraging Ghidra to create patches and extend tool capabilities to meet their cybersecurity needs.You'll begin by installing Ghidra and exploring its features, and gradually learn how to automate reverse engineering tasks using Ghidra plug-ins. You’ll then see how to set up an environment to perform malware analysis using Ghidra and how to use it in the headless mode. As you progress, you’ll use Ghidra scripting to automate the task of identifying vulnerabilities in executable binaries. The book also covers advanced topics such as developing Ghidra plug-ins, developing your own GUI, incorporating new process architectures if needed, and contributing to the Ghidra project.By the end of this Ghidra book, you’ll have developed the skills you need to harness the power of Ghidra for analyzing and avoiding potential vulnerabilities in code and networks.

1918
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EBOOK

Ghidra Software Reverse-Engineering for Beginners. Master the art of debugging, from understanding code to mitigating threats - Second Edition

David Álvarez Pérez, Ravikant Tiwari

Written by David Álvarez Pérez, a senior malware analyst at Gen Digital Inc., and Ravikant Tiwari, a senior security researcher at Microsoft, with expertise in malware and threat detection, this book is a complete guide to using Ghidra for examining malware, making patches, and customizing its features for your cybersecurity needs.This updated edition walks you through implementing Ghidra’s capabilities and automating reverse-engineering tasks with its plugins. You’ll learn how to set up an environment for practical malware analysis, use Ghidra in headless mode, and leverage Ghidra scripting to automate vulnerability detection in executable binaries. Advanced topics such as creating Ghidra plugins, adding new binary formats, analyzing processor modules, and contributing to the Ghidra project are thoroughly covered too.This edition also simplifies complex concepts such as remote and kernel debugging and binary diffing, and their practical uses, especially in malware analysis. From unpacking malware to analyzing modern ransomware, you’ll acquire the skills necessary for handling real-world cybersecurity challenges.By the end of this Ghidra book, you’ll be adept at avoiding potential vulnerabilities in code, extending Ghidra for advanced reverse-engineering, and applying your skills to strengthen your cybersecurity strategies.

1919
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EBOOK

Gideros Mobile Game Development. With Gideros you can develop games for both iOS and Android faster and more simply. This book shows you how with a real-life project you undertake yourself. All that's required is a little familiarity with Lua

Arturs Sosins

Have you ever had an interesting idea for a mobile game? Have you ever wanted to jump on the mobile app bandwagon? Developing a mobile game has never been so fun and easy, and with the vast amount of smartphone users, it may also become a profitable thing to do. Gideros is a Lua-based framework that facilitates effortless native iOS and Android application development along with hardware acceleration. Gideros also comes with a built-in box2D physics engine and extended memory management features to make mobile game development a breeze.Gideros Mobile Game Development shows you how to develop an original and exciting game in Gideros, helping you create your very first project and guiding you through the configuration of settings and assets to help you target devices with different resolutions.This book teaches you everything you need to know about Gideros, from installing Gideros on your operating system to creating and efficiently managing your Gideros projects and creating your very first game, all with the help of well explained examples.You will learn how to quickly create game prototypes in Gideros, how to test and set up projects to automatically target devices with different resolutions, and how to polish your prototype with animations, sounds, tweens, and even physics to create your very first cross-platform game.By the end of this book, you will have learned everything you need to create visually stunning physics and exciting cross-platform games using Gideros.

1920
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EBOOK

Git Best Practices Guide. Master the best practices of Git with the help of real-time scenarios to maximize team efficiency and workflow

PIDOUX Eric

If you are a developer and you want to completely master Git without heavy theory, this is the book for you. A reasonable knowledge level and basic understanding of Git concepts will get you started with this book.