Publisher: Packt Publishing

2289
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EBOOK

High-Performance Programming in C# and .NET. Understand the nuts and bolts of developing robust, faster, and resilient applications in C# 10.0 and .NET 6

Jason Alls

Writing high-performance code while building an application is crucial, and over the years, Microsoft has focused on delivering various performance-related improvements within the .NET ecosystem. This book will help you understand the aspects involved in designing responsive, resilient, and high-performance applications with the new version of C# and .NET.You will start by understanding the foundation of high-performance code and the latest performance-related improvements in C# 10.0 and .NET 6. Next, you’ll learn how to use tracing and diagnostics to track down performance issues and the cause of memory leaks. The chapters that follow then show you how to enhance the performance of your networked applications and various ways to improve directory tasks, file tasks, and more. Later, you’ll go on to improve data querying performance and write responsive user interfaces. You’ll also discover how you can use cloud providers such as Microsoft Azure to build scalable distributed solutions. Finally, you’ll explore various ways to process code synchronously, asynchronously, and in parallel to reduce the time it takes to process a series of tasks.By the end of this C# programming book, you’ll have the confidence you need to build highly resilient, high-performance applications that meet your customer's demands.

2290
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EBOOK

History Teaching with Moodle 2. History teaching can gain a lot from the interactive elements of the Moodle virtual learning environment, and this book will show you how to transform your existing courses easily and quickly with no technical knowledge needed

John Mannion

Moodle is an open source virtual learning environment that is coming to be used in more and more schools worldwide. History and Moodle complement each other perfectly in terms of content and delivery. This book will show you how to set up tasks and activities that will enable your students to forge a greater understanding of complex issues, bringing History into the 21st century.History Teaching with Moodle 2 presents new and exciting ideas for the delivery of History content making use of tried-and-trusted methods of teaching the subject. By following a sample course, you will find it easy to transform your existing lesson plans into a Moodle course that will become even more efficient, attractive, and useful over time. Make the past come to life using a range of tasks and activities that can consolidate learning for some, enhance understanding for others, and enthuse all. Learn how to add an RSS feed to your home page to display daily 'On this day in history' posts. Create a one-minute quiz about how the Second World War began. Post video footage of a trip to a castle and set some questions for students in anticipation of their next visit. Set up a wiki so that student groups can create their own story about 'murder at a monastery'. Moodle's built-in features allow students to get a better grasp of historical concepts and will rejuvenate their interest in the subject.

2291
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EBOOK

HLSL Development Cookbook. Implement stunning 3D rendering techniques using the power of HLSL and DirectX 11

Doron Feinstein, Doron Feinstein

3D graphics are becoming increasingly more realistic and sophisticated as the power of modern hardware improves. The High Level Shader Language (HLSL) allows you to harness the power of shaders within DirectX 11, so that you can push the boundaries of 3D rendering like never before.HLSL Development Cookbook will provide you with a series of essential recipes to help you make the most out of different rendering techniques used within games and simulations using the DirectX 11 API.This book is specifically designed to help build your understanding via practical example. This essential Cookbook has coverage ranging from industry-standard lighting techniques to more specialist post-processing implementations such as bloom and tone mapping. Explained in a clear yet concise manner, each recipe is also accompanied by superb examples with full documentation so that you can harness the power of HLSL for your own individual requirements.

2292
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EBOOK

HoloLens Beginner's Guide. Join the AR revolution with HoloLens

Jason M. Odom

HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before. This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

2293
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EBOOK

HoloLens Blueprints. Build immersive AR and Mixed Reality Applications

Abhijit Jana, Manish Sharma, Mallikarjuna Rao

Do you want to create stunning applications with HoloLens? Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? If so, this is the book for you.This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality).You will start your mixed-reality journey by understanding different types of digital reality. You will learn to build your first holographic app. Also, you will understand holographic application integration possibilities within Line of Business Applications using Azure. Moving ahead, you will create Integrated Solutions using IoT with HoloLens. Gradually you'll learn how to create and deploy apps on a device. You will learn to publish application to the store; if you are an enterprise developer, you will also manage and distribute applications for enterprise-enabled or domain-joined HoloLens.Finally, you will develop an end-to-end realistic holographic app, ranging from scenario identification to sketching, development, deployment, and, finally, production.

2295
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EBOOK

How to Build Android Applications with Kotlin. A hands-on guide to developing, testing, and publishing production-grade Android 16 apps - Third Edition

Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar...

Written by four veteran developers with 60+ years of collective experience, this updated third edition will jumpstart your Android development journey, focusing on Kotlin libraries and Jetpack Compose, Google’s powerful declarative UI framework.You’ll learn the fundamentals of app development, enabling you to use Android Studio, as well as get to grips with Jetpack Compose to create your first screens, build apps to run them on virtual devices through guided exercises, and implement Jetpack Compose’s layout groups to make the most of lists, images, and maps. The book has been updated with Kotlin’s powerful networking and coroutines libraries to help you fetch data in the background from a web service and manage displaying the data using Kotlin flows. You’ll learn about testing, creating clean architecture, and persisting data, as well as exploring the dependency injection pattern and learning how to publish your apps on the Google Play Store. You'll also work on realistic projects split up into bite-size exercises and activities, along with building apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car.By the end of this book, you'll have gained the skills and confidence to build your own creative Android apps using Kotlin.

2296
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EBOOK

How to Build Android Apps with Kotlin. A hands-on guide to developing, testing, and publishing your first apps with Android

Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar...

Are you keen to get started building Android 11 apps, but don’t know where to start? How to Build Android Apps with Kotlin is a comprehensive guide that will help kick-start your Android development practice.This book starts with the fundamentals of app development, enabling you to utilize Android Studio and Kotlin to get started building Android projects. You'll learn how to create apps and run them on virtual devices through guided exercises. Progressing through the chapters, you'll delve into Android’s RecyclerView to make the most of lists, images, and maps, and see how to fetch data from a web service.Moving ahead, you'll get to grips with testing, learn how to keep your architecture clean, understand how to persist data, and gain basic knowledge of the dependency injection pattern. Finally, you'll see how to publish your apps on the Google Play store.You'll work on realistic projects that are split up into bitesize exercises and activities, allowing you to challenge yourself in an enjoyable and attainable way. You'll build apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car.By the end of this book, you'll have the skills and confidence to build your own creative Android applications using Kotlin.