Publisher: Packt Publishing

2313
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EBOOK

How to Test a Time Machine. A practical guide to test architecture and automation

Noemí Ferrera, Joe Colantonio

From simple websites to complex applications, delivering quality is crucial for achieving customer satisfaction. How to Test a Time Machine provides step-by-step explanations of essential concepts and practical examples to show you how you can leverage your company's test architecture from different points in the development life cycle.You'll begin by determining the most effective system for measuring and improving the delivery of quality applications for your company, and then learn about the test pyramid as you explore it in an innovative way. You'll also cover other testing topics, including cloud, AI, and VR for testing.Complete with techniques, patterns, tools, and exercises, this book will help you enhance your understanding of the testing process. Regardless of your current role within development, you can use this book as a guide to learn all about test architecture and automation and become an expert and advocate for quality assurance.By the end of this book, you'll be able to deliver high-quality applications by implementing the best practices and testing methodologies included in the book.

2314
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EBOOK

HTML5 and CSS3: Building Responsive Websites. One-stop guide for Responsive Web Design

Thoriq Firdaus, Benjamin LaGrone, Ben Frain

Responsive web design is an explosive area of growth in modern web development due to the huge volume of different device sizes and resolutions that are now commercially available. The Internet is going mobile. Desktop-only websites just aren’t good enough anymore. With mobile internet usage still rising and tablets changing internet consumption habits, you need to know how to build websites that will just “work,” regardless of the devices used to access them. This Learning Path course explains all the key approaches necessary to create and maintain a modern responsive design using HTML5 and CSS3.Our first module is a step-by-step introduction to ease you into the responsive world, where you will learn to build engaging websites. With coverage of Responsive Grid System, Bootstrap, and Foundation, you will discover three of the most robust frameworks in responsive web design. Next, you’ll learn to create a cool blog page, a beautiful portfolio site, and a crisp professional business site and make them all totally responsive.Packed with examples and a thorough explanation of modern techniques and syntax, the second module provides a comprehensive resource for all things “responsive.” You’ll explore the most up-to-date techniques and tools needed to build great responsive designs, ensuring that your projects won’t just be built “right” for today, but in the future too.The last and the final module is your guide to obtaining full access to next generation devices and browser technology. Create responsive applications that make snappy connections for mobile browsers and give your website the latest design and development advantages to reach mobile devices. At the end of this course, you will learn to get and use all the tools you need to build and test your responsive web project performance and take your website to the next level.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:?Responsive Web Design by Example: Beginner’s Guide - Second Edition by Thoriq Firdaus?Responsive Web Design with HTML5 and CSS3 - Second Edition by Ben Frain?HTML5 and CSS3 Responsive Web Design Cookbook by Benjamin LaGrone

2315
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EBOOK

HTML5 Canvas Cookbook. Over 80 recipes to revolutionize the Web experience with HTML5 Canvas

Eric Rowell

The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer.The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applications—data visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics.By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.

2316
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EBOOK

HTML5 Data and Services Cookbook. Take the fast track to the rapidly growing world of HTML5 data and services with this brilliantly practical cookbook. Whether building websites or web applications, this is the handbook you need to master HTML5

Gorgi Kosev, Mite Mitreski

HTML5 is everywhere. From PCs to tablets to smartphones and even TVs, the web is the most ubiquitous application platform and information medium bar. Its becoming a first class citizen in established operating systems such as Microsoft Windows 8 as well as the primary platform of new operating systems such as Google Chrome OS.HTML5 Data and Services Cookbook contains over 100 recipes explaining how to utilize modern features and techniques when building websites or web applications. This book will help you to explore the full power of HTML5 - from number rounding to advanced graphics to real-time data binding.HTML5 Data and Services Cookbook starts with the display of text and related data. Then you will be guided through graphs and animated visualizations followed by input and input controls.Data serialization, validation and communication with the server as well as modern frameworks with advanced features like automatic data binding and server communication will also be covered in detail.This book covers a fast track into new libraries and features that are part of HTML5!

2317
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EBOOK

HTML5 for Flash Developers. This is the definitive tutorial on an essential skill for today's Flash developers. Carefully structured, it helps you to make the transition to HTML5 painless by drawing on your existing Flash abilities wherever possible

Matthew Fisher

As the support for HTML5 within modern web browsers grows, the appeal of HTML5 development, especially for Flash developers, is at an all-time high. From 3D interactive multi-user content to high definition video streaming, HTML5 can deliver it all, to almost all modern web browsers, desktops, and mobile platforms. HTML5 for Flash Developers is a practical, targeted guide for developers with previous experience in developing applications in Flash who would like to add HTML5 development to their skill set. By understanding key aspects that make HTML5 development different from Flash you will be able to integrate your current skill set into the HTML5 development paradigm. Starting with identifying the key technologies that make up the HTML5 development stack and how they are utilized to create HTML5 content, HTML5 for Flash Developers will cover the traditional HTML5 application development flow chapter by chapter, while covering many other common tools that are regularly used in HTML5 today.In addition to understanding and writing dependency-free HTML5 code, you will also learn how to build your HTML5 applications on top of popular libraries and frameworks such as jQuery and CreateJS. This book covers how to prepare all of your content and media for integration into your HTML5 application using applications such as the Miro Video Converter or Adobe Photoshop. You will learn ways to not only continue to use Adobe Flash in your HTML5 application content preparation flow, but also how to port your existing Flash content right over to HTML5.Once you understand what it takes to build HTML5 content, you will finish up by learning how to debug, optimize, and prepare your content for release on the Web.

2318
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EBOOK

HTML5 Game Development by Example(Second Edition). Make the most of HTML5 techniques to create exciting games from scratch

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.

2319
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EBOOK

HTML5 Game Development Hotshot. Build interactive games with HTML, DOM, and the CreateJS Game library

Seng Hin Mak, Makzan Makzan (Mak Seng...

With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

2320
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EBOOK

HTML5 Game Development with GameMaker. Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game

Jason Lee Elliott

The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker's powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level. The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.