Publisher: Packt Publishing
Learning Zig. A reimagined introduction to low-level programming with Zig
Alex Rios
System programming has long forced developers to choose between safety and performance, but Zig changes the game with its no hidden control flow philosophy and explicit resource management. If you've struggled with memory leaks, undefined behavior, or cryptic compiler errors, Zig offers an alternative that puts you back in control.Alex Rios, a seasoned software engineer with experience building high-throughput systems across fintech, telecom, and gaming industries, brings his unconventional system design approach and offers insight into Zig, as someone who's seen the limitations of existing languages firsthand.You’ll get to grips with Zig's safety-centric design fundamentals, which will guide you through setting up your app development environment and writing your first programs. You'll then explore Zig's distinctive features in depth, such as explicit error handling, manual memory management, and compile-time execution. The book tackles each topic with a blend of technical depth and wit, ensuring you grasp not just the how but also the why behind Zig's design decisions.By the end of this book, you'll be ready to build a complete application that interacts with the OS, third-party libraries, and C dependencies, as well as engage with Zig's growing community and contribute to its ecosystem.
Russell Smith
Least Privilege Security is the practice of assigning users and programs the minimum permissions required to complete a given task. Implementing this principle in different versions of Microsoft Windows requires careful planning and a good understanding of Windows security. While there are benefits in implementing Least Privilege Security on the desktop, there are many technical challenges that you will face when restricting privileges.This book contains detailed step-by-step instructions for implementing Least Privilege Security on the desktop for different versions of Windows and related management technologies. It will provide you with quick solutions for common technical challenges, Microsoft best practice advice, and techniques for managing Least Privilege on the desktop along with details on the impact of Least Privilege Security.The book begins by showing you how to apply Least Privilege Security to different categories of users. You will then prepare a desktop image with Least Privilege Security enabled from the start and deploy the new image while preserving users' files and settings. You will identify problems with applications caused by Least Privilege Security using the Application Compatibility Toolkit. This book will help you configure User Account Control on multiple computers using Group Policy and support Least Privilege user accounts using reliable remote access. Then, you will modify legacy applications for Least Privilege Security, achieving the best balance between compatibility and security by using Application Compatibility shims. You will install per-machine ActiveX Controls using the ActiveX Installer Service (AxIS). The book will help you implement best practices for working with ActiveX Controls in a managed environment. Finally, you will deploy default Software Restriction Policy (SRP) or AppLocker rules to ensure only programs installed in protected locations can run and blacklist applications using SRP or AppLocker.
Bass Jobsen, Amin Meyghani
Aimed at those who want to overcome the limitations of CSS, through this book you will begin to harness the efficiency of Less by building advanced, responsive, and modern websites. Experienced web developers, students, and even web designers will find this guide very useful as they enhance their CSS skills.
Bass Jobsen
If you use CSS for web development tasks and want to learn how to create maintainable and reusable code, this is the book for you. Basic knowledge of web development would be helpful.
Bass Jobsen
Less is a CSS preprocessor that essentially improves the functionality of simple CSS with the addition of several features. The book begins by teaching you how Less facilitates the process of web development. You will quickly then move on to actually creating your first layout using Less and compiling your very first Less code.Next, you will learn about variables and mixins and how they will help in building robust CSS code. In addition, you'll learn how to keep your code clean and test it by using style guides. We will then move on to the concept of Bootstrapping and the strength of using Less with Twitter Bootstrap. Going one step further, you will be able to customize Twitter's Bootstrap 3 using Less.Finally, you will learn how to integrate Less into your WordPress themes and explore other web apps that use Less. By leveraging this powerful CSS preprocessor, you will be able to consistently produce amazing web applications while making CSS code development an enjoyable experience.
If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take full advantage of the recipes in this book, you are expected to be familiar with java with good game programming knowledge.
James Cook
LibGDX is a cross-platform game development framework in Java that makes game programming easier and fun to do. It currently supports Windows, Linux, Mac OS X, Android, and HTML5.With a vast feature set on offer, there isn't a game that can’t be made using libGDX. It allows you to write your code once and deploy it to multiple platforms without modification. With cross-platform delivery at its heart, a game can be made to target the major markets quickly and cost effectively.This book starts with a simple game through which the game update cycle is explained, including loading textures onto your screen, moving them around, and responding to input. From there you’ll move on to more advanced concepts such as creating a formal game structure with a menu screen, adding a game screen and loading screen, sprite sheets, and animations. You’ll explore how to introduce a font to optimize text, and with the help of a game that you’ll create, you’ll familiarise yourself with the 2D tile map API to create worlds that scroll as the characters move.In the final sample game of the book, you’ll implement a basic version of an Angry Birds clone, which will allow you to use the physic library box2D that libGDX provides access to. An overview of exporting games to different platforms is then provided.Finally, you will discover how to integrate third-party services into games and take a sneak peak at the Social Media API to get a basic understanding of how it fits into the libGDX ecosystem.
Piotr Filipowicz
If you are a Java developer or administrator with a technical background and want to install and configure Liferay Portal as an enterprise intranet, this is the book for you. In short, reusable recipes help you realize business goals as working features in Liferay. This book will also give you useful hints on how to easily improve the default functionality of the system and its performance.