Wydawca: Packt Publishing

Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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EBOOK

Lua Quick Start Guide. The easiest way to learn Lua programming

Gabor Szauer

Lua is a small, powerful and extendable scripting/programming language that can be used for learning to program, and writing games and applications, or as an embedded scripting language. There are many popular commercial projects that allow you to modify or extend them through Lua scripting, and this book will get you ready for that. This book is the easiest way to learn Lua. It introduces you to the basics of Lua and helps you to understand the problems it solves. You will work with the basic language features, the libraries Lua provides, and powerful topics such as object-oriented programming. Every aspect of programming in Lua, variables, data types, functions, tables, arrays and objects, is covered in sufficient detail for you to get started. You will also find out about Lua's module system and how to interface with the operating system.After reading this book, you will be ready to use Lua as a programming language to write code that can interface with the operating system, automate tasks, make playable games, and much more. This book is a solid starting point for those who want to learn Lua in order to move onto other technologies such as Love2D or Roblox.A quick start guide is a focused, shorter title that provides a faster paced introduction to a technology. It is designed for people who don't need all the details at this point in their learning curve. This presentation has been streamlined to concentrate on the things you really need to know.

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EBOOK

L÷VE for Lua Game Programming. If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development

Darmie Akinlaja, Damilare Akinlaja

L?ñVE is a game development framework for making 2D games using the Lua programming language. L?ñVE is totally free, and can be used in anything from friendly open-source hobby projects, to closed-source commercial ones. Using the Lua programming framework, one can use L?ñVE2D to make any sort of interesting games.L?ñVE for Lua Game Programming will quickly and efficiently guide you through how to develop a video game from idea to prototype. Even if you are new to game programming, with this book, you will soon be able to create as many game titles as you wish without stress.The L?ñVE framework is the quickest and easiest way to build fully-functional 2D video games. It leverages the Lua programming language, which is known to be one of the easiest game development languages to learn and use. With this book, you will master how to develop multi-platform games for Windows, Linux, and Mac OS X. After downloading and installing L?ñVE, you will learn by example how to draw 2D objects, animate characters using sprites, and how to create game physics and game world maps.L?ñVE for Lua Game Programming makes it easier and quicker for you to learn everything you need to know about game programming. If you're interested in game programming, then this book is exactly what you've been looking for.

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3408
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EBOOK

M5Stack Electronic Blueprints. A practical approach for building interactive electronic controllers and IoT devices

Don Wilcher

As an embedded systems developer or an IoT developer, you can often face challenges in maintaining focus on prototyping a product concept while using a specific high-level programming language for implementation. To overcome these challenges, the M5Stack Core platform uses an ESP32 microcontroller and block code that allows you to focus on product creation and application instead of the high-level programming language. M5Stack Electronics Blueprints presents various design and prototyping approaches as well as UI layout and electronics interfacing techniques that will help you to become skilled in developing useful products effectively.This book takes you through a hands-on journey for a better understanding of the ESP32 microcontroller and the M5Stack Core's architecture. You’ll delve into M5Stack Core topics such as electronic units, light, sound, motion devices, interfacing circuits, SNAP circuit kits, Arduino applications, and building Bluetooth and Wi-Fi IoT devices. Further, you’ll explore various M5Stack core applications using a project-based learning method, including the fascinating 32-bit microcontroller device technology.By the end of this book, you’ll be able to design and build interactive, portable electronic controllers, IoT, and wearable devices using the M5Stack Core.