Programowanie
Niezależnie czy dopiero rozpoczynacie swoją przygodę z programowaniem, czy jesteście już uznanymi na rynku profesjonalistami, to w kategorii Programowanie na pewno znajdziecie podręczniki, które pomogą Wam w przebiegu pracy, czy też w nauce podstaw programowania.
W książkach z tego działu zawarta jest wiedza zarówno związana z czysto technicznymi sprawami typu składnia języków, ale także z umiejętnościami bardziej "miękkimi" jak obsługa i wykorzystanie pełnych możliwości środowisk programistycznych, czy też projektowanie oprogramowania lub metody numeryczne czy oraz struktury danych.
Learning RStudio for R Statistical Computing
Mark P.J. van der Loo, RStudio Inc,...
Data is coming at us faster, dirtier, and at an ever increasing rate. The necessity to handle many, complex statistical analysis projects is hitting statisticians and analysts across the globe. This book will show you how to deal with it like never before, thus providing an edge and improving productivity.Learning RStudio for R Statistical Computing will teach you how to quickly and efficiently create and manage statistical analysis projects, import data, develop R scripts, and generate reports and graphics. R developers will learn about package development, coding principles, and version control with RStudio.This book will help you to learn and understand RStudio features to effectively perform statistical analysis and reporting, code editing, and R development.The book starts with a quick introduction where you will learn to load data, perform simple analysis, plot a graph, and generate automatic reports. You will then be able to explore the available features for effective coding, graphical analysis, R project management, report generation, and even project management.Learning RStudio for R Statistical Computing is stuffed with feature-rich and easy-to-understand examples, through step-by-step instructions helping you to quickly master the most popular IDE for R development.
Nick Samoylov, Thomas Nield
RxJava is not just a popular library for building asynchronous and event-based applications; it also enables you to create a cleaner and more readable code base. In this book, you’ll cover the core fundamentals of reactive programming and learn how to design and implement reactive libraries and applications.Learning RxJava will help you understand how reactive programming works and guide you in writing your first example in reactive code. You’ll get to grips with the workings of Observable and Subscriber, and see how they are used in different contexts using real-world use cases. The book will also take you through multicasting and caching to help prevent redundant work with multiple Observers. You’ll then learn how to create your own RxJava operators by reusing reactive logic. As you advance, you’ll explore effective tools and libraries to test and debug RxJava code. Finally, you’ll delve into RxAndroid extensions and use Kotlin features to streamline your Android apps.By the end of this book, you'll become proficient in writing reactive code in Java and Kotlin to build concurrent applications, including Android applications.
Learning RxJava. Reactive, Concurrent, and responsive applications
Thomas Nield
RxJava is a library for composing asynchronous and event-based programs using Observable sequences for the JVM, allowing developers to build robust applications in less time.Learning RxJava addresses all the fundamentals of reactive programming to help readers write reactive code, as well as teach them an effective approach to designing and implementing reactive libraries and applications. Starting with a brief introduction to reactive programming concepts, there is an overview of Observables and Observers, the core components of RxJava, and how to combine different streams of data and events together. You will also learn simpler ways to achieve concurrency and remain highly performant, with no need for synchronization. Later on, we will leverage backpressure and other strategies to cope with rapidly-producing sources to prevent bottlenecks in your application. After covering custom operators, testing, and debugging, the book dives into hands-on examples using RxJava on Android as well as Kotlin.
Mohit Shrivatsava, Raghuver Parupalli
Dreamforce 16 brought forth the latest addition to the Salesforce platform: an AI tool named Einstein. Einstein promises to provide users of all Salesforce applications with a powerful platform to help them gain deep insights into the data they work on. This book will introduce you to Einstein and help you integrate it into your respective business applications based on the Salesforce platform. We start off with an introduction to AI, then move on to look at how AI can make your CRM and apps smarter. Next, we discuss various out-of-the-box components added to sales, service, marketing, and community clouds from Salesforce to add Artificial Intelligence capabilities. Further on, we teach you how to use Heroku, PredictionIO, and the Force platform, along with Einstein, to build smarter apps. The core chapters focus on developer content and introduce PredictionIO and Salesforce Einstein Vision Services. We explore Einstein Predictive Vision Services, along with analytics cloud, the Einstein Data Discovery product, and IOT core concepts. Throughout the book, we also focus on how Einstein can be integrated into CRM and various clouds such as sales, services, marketing, and communities. By the end of the book, you will be able to embrace and leverage the power of Einstein, incorporating its functions to gain more knowledge. Salesforce developers will be introduced to the world of AI, while data scientists will gain insights into Salesforce’s various cloud offerings and how they can use Einstein’s capabilities and enhance applications.
Vikash Sharma
Scala is a general-purpose programming language that supports both functional and object-oriented programming paradigms. Due to its concise design and versatility, Scala's applications have been extended to a wide variety of fields such as data science and cluster computing. You will learn to write highly scalable, concurrent, and testable programs to meet everyday software requirements.We will begin by understanding the language basics, syntax, core data types, literals, variables, and more. From here you will be introduced to data structures with Scala and you will learn to work with higher-order functions. Scala's powerful collections framework will help you get the best out of immutable data structures and utilize them effectively. You will then be introduced to concepts such as pattern matching, case classes, and functional programming features. From here, you will learn to work with Scala's object-oriented features. Going forward, you will learn about asynchronous and reactive programming with Scala, where you will be introduced to the Akka framework. Finally, you will learn the interoperability of Scala and Java.After reading this book, you'll be well versed with this language and its features, and you will be able to write scalable, concurrent, and reactive programs in Scala.
David Burns, RAGHAVENDRA P MG, Raghavendra Prasad
Rawane Madi
Test Studio is Telerik's QA solution for automating your manual testing. With Test Studio's standalone edition or Visual Studio plugin, you can rule out the possibility of unreliable test execution and UI recognition, non indicative test results and reports, dispersed test repository, low code coverage, and unaffordable learning curves. With no code, this tool provides an intuitive IDE to effortlessly create maintainable tests. If you are looking for a solution to automate testing for your web, desktop, or mobile application, you can now benefit from Test Studio's rich automation features.Learning Software Testing with Test Studio will illustrate how to reliably automate test cases when it is time to relinquish manual testing habits. This book is all about less theory and more hands-on examples to present a complete manual and automated solution for your ASP .NET, WPF, Silverlight or iOS apps.This book gets you started directly with automation in Test Studio by exploiting its recording powers through series of concrete test cases built around the equipped applications. Each chapter starts with a typical automation problem which is then approached using Test Studio specialized automation features.You will learn how to create record and playback functional, performance, and load tests. Furthermore, we will see how to insert verification steps, logical constructs, convenient logging operations, and how to convert test scripts in order to implement keyword and data-driven architectures. To endow your tests with additional flexibility, each recorded automation feature will be approached from its coded perspective through the usage of the underlying ArtOfTest Test Studio automation library.This book also illustrates how Test Studio can automate pre-conditions, test result inputting, and the capturing of system states during manual test case execution in order to keep the tester's attention focused on the important details.
Greg L. Turnquist
Spring Boot provides a variety of features that address today's business needs along with today's scalable requirements. In this book, you will learn how to leverage powerful databases and Spring Boot's state-of-the-art WebFlux framework. This practical guide will help you get up and running with all the latest features of Spring Boot, especially the new Reactor-based toolkit.The book starts off by helping you build a simple app, then shows you how to bundle and deploy it to the cloud. From here, we take you through reactive programming, showing you how to interact with controllers and templates and handle data access. Once you're done, you can start writing unit tests, slice tests, embedded container tests, and even autoconfiguration tests.We go into detail about developer tools, AMQP messaging, WebSockets, security, and deployment. You will learn how to secure your application using both routes and method-based rules. By the end of the book, you'll have built a social media platform from which to apply the lessons you have learned to any problem. If you want a good understanding of building scalable applications using the core functionality of Spring Boot, this is the book for you.
Greg L. Turnquist, Dave Syer, Mark Heckler,...
Spring Boot 3 brings more than just the powerful ability to build secure web apps on top of a rock-solid database. It delivers new options for testing, deployment, Docker support, and native images for GraalVM, along with ways to squeeze out more efficient usage of existing resources.This third edition of the bestseller starts off by helping you build a simple app, and then shows you how to secure, test, bundle, and deploy it to production. Next, you’ll familiarize yourself with the ability to go “native” and release using GraalVM. As you advance, you’ll explore reactive programming and get a taste of scalable web controllers and data operations. The book goes into detail about GraalVM native images and deployment, teaching you how to secure your application using both routes and method-based rules and enabling you to apply the lessons you’ve learned to any problem. If you want to gain a thorough understanding of building robust applications using the core functionality of Spring Boot, then this is the book for you.By the end of this Spring Boot book, you’ll be able to build an entire suite of web applications using Spring Boot and deploy them to any platform you need.
Gene Da Rocha
The ability to use SQLite with iOS provides a great opportunity to build amazing apps. Apple's iOS SDK provides native support for SQLite databases. This combination offers the potential to create powerful, data-persistent applications.This book starts with the architecture of SQLite database and introduces you to concepts in SQL . You will find yourself equipped to design your own database system, administer it, and maintain it. Further, you will learn how to operate your SQLite databases smoothly using SQL commands. You will be able to extend the functionality of SQLite by using its vast arsenal of C API calls to build some interesting, exciting, new, and intelligent data-driven applications. Understand how Xcode, HTML5, and Phonegap can be used to build a cross-platform modern app which can benefit from all these technologies - all through creating a complete, customizable application skeleton that you can build on for your own apps.
Learning Swift. Click here to enter text. - Second Edition
Andrew J Wagner
Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern scripting language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality.This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality.
Joshua N. Milligan
Tableau 2025 marks a new era in data visualization and analysis, bringing together advanced AI integrations and dynamic user experiences. This sixth edition, written by Tableau Visionary and Zen Master Joshua Miligan, is an end-to-end guide to mastering the latest innovations in Tableau that transform raw data into actionable insights.This edition introduces groundbreaking features like Tableau AI (including Tableau Pulse and Tableau Agent), enhancing your analytical capabilities with AI-driven data exploration and automated insights. With detailed walkthroughs, you’ll learn to build dynamic dashboards that respond to your data in real time and work with sophisticated AI functionalities that predict trends and model scenarios.Whether you're a seasoned data professional or new to Tableau, this book provides the tools you need to leverage Tableau’s full potential. From integrating diverse data sources using the enhanced data model to employing advanced geospatial functions for detailed mapping, every chapter is packed with expert knowledge and practical applications designed to put powerful analytics at your fingertips.*Email sign-up and proof of purchase required
Joanna Lee
Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.
Peter von Oven
App Volumes provides a virtualized, real-time application delivery engine for virtual desktop infrastructure and is designed to enable VDI deployments to ensure greater flexibility, agility, and cost reduction.This book starts with an in-depth overview of the architecture and components used to design an optimized solution. We then show you how to install and configure App Volumes for different use cases such as VMware View integration, using VMware ThinApp, Citrix XenApp, and more. Throughout the chapters, we provide hints, tips, and tricks as well as best practices. By the end of the book, you will have built a working App Volumes environment and acquired the skills to build and run a production environment.
Learning VMware NSX. Next-generation network administration skills revealed - Second Edition
Ranjit Singh Thakurratan
VMware NSX is a platform for the software-defined data center. It allows complex networking topologies to be deployed programmatically in seconds. SDNs allow ease of deployment, management, and automation in deploying and maintaining new networks while reducing and in some cases completely eliminating the need to deploy traditional networks. The book allows you a thorough understanding of implementing Software defined networks using VMware’s NSX. You will come across the best practices for installing and configuring NSX to setup your environment. Then you will get a brief overview of the NSX Core Components NSX’s basic architecture. Once you are familiar with everything, you will get to know how to deploy various NSX features. Furthermore, you will understand how to manage and monitor NSX and its associated services and features. In addition to this, you will also explore the best practices for NSX deployments. By the end of the book, you will be able to deploy Vmware NSX in your own environment with ease. This book can come handy if you are preparing for VMware NSX certification.
Learning Vue.js 2. Learn how to build amazing reactive web applications easily with Vue.js
Olga Filipova
Vue.js is one of the latest new frameworks to have piqued the interest of web developers due to its reactivity, reusable components, and ease of use.This book shows developers how to leverage its features to build high-performing, reactive web interfaces with Vue.js. From the initial structuring to full deployment, this book provides step-by-step guidance to developing an interactive web interface from scratch with Vue.js.You will start by building a simple application in Vue.js which will let you observe its features in action. Delving into more complex concepts, you will learn about reactive data binding, reusable components, plugins, filters, and state management with Vuex. This book will also teach you how to bring reactivity to an existing static application using Vue.js. By the time you finish this book you will have built, tested, and deployed a complete reactive application in Vue.js from scratch.
Parminder Singh
Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements.We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you’ll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan’s layer and extension features. You’ll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We’ll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information.You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking.By the end, you’ll know everything you need to know to get your hands dirty with the coolest Graphics API on the block.
Learning Website Development with Django
Ayman Hourieh, Ayman Hourieh (EUR), Jacob Kaplan-Moss
Michael Quandt
With the recent success of a lot of smaller games, game development is quickly becoming a great field to get in to. Mobile and PC games are on the rise, and having a way to create a game for all types of devices without rewriting everything is a huge benefit for the new Windows 8 operating system. In this book, you will learn how to use cutting-edge technologies like DirectX and tools that will make creating a game easy. This book also allows you to make money by selling your games to the world.Learning Windows 8 Game Development teaches you how to create exciting games for tablets and PC on the Windows 8 platform. Make a game, learn the techniques, and use them to make the games you want to play. Learn about graphics, multiplayer options, how to use the Proximity + Socket APIs to add local multiplayer, how to sell the game outright, and In-App Purchases.Learning Windows 8 Game Development guides you from the start of your journey all the way to developing games for Windows by showing you how to develop a game from scratch and sell it in the store.With Learning Windows 8 Game Development, you will learn how to write the code required to set everything up, get some graphics on screen, and then jump into the fun part of adding gameplay to turn a graphics sample into a proper game. From there, you'll look at how to add awesome features to your game like networking, motion controls, and even take advantage of new Windows 8 features like live tiles and sharing to make your players want to challenge their friends and keep playing.This book wraps up by covering the only way a good game can finish development: by shipping the game on the Windows Store. You'll look at the things to remember to make certification painless and some great tips on how to market and sell your game to the public.
Learning Xcode 8. Learn to build iOS Applications with Xcode 8
Jak Tiano
Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun.This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Learning Yii Testing. Embrace 360-degree testing on your Yii 2 projects using Codeception
Chris Backhouse, Mark Safronov, Alexander Makarov, Matteo...