Programmierung

Unsere Online-Bibliothek enthält eine Reihe von Veröffentlichungen, dank derer Programmierung keine Geheimnisse vor Ihnen haben wird. Die hier enthaltenen Bücher führen Sie in Sprachen wie HTML, JavaScript, Python und CSS ein. Dank ihnen lernen Sie auch, wie Sie effektive Algorithmen erstellen, mobile Anwendungen entwerfen oder auf Websites auf die richtige Informationsarchitektur achten.

Functional Python Programming. Use a functional approach to write succinct, expressive, and efficient Python code - Third Edition

Steven F. Lott, Ricardo Bánffy

Fundamentals for Self-Taught Programmers. Embark on your software engineering journey without exhaustive courses and bulky tutorials

Jasmine Greenaway

FusionCharts Beginner's Guide: The Official Guide for FusionCharts Suite. Create interactive charts in JavaScript (HTML5) and Flash for your web and enterprise applications with this book and

Sanket Nadhani, Pallav Nadhani, Shamasis Bhattacharya

Game Audio Development with Unity 5.X. Design a blockbuster game soundtrack with Unity 5.X

Micheal Lanham

Game Development Patterns and Best Practices. Better games, less hassle

John P. Doran, Matt Casanova

Game Development Patterns with Unreal Engine 5. Build maintainable and scalable systems with C++ and Blueprint

Stuart Butler, Tom Oliver, Christopher J. Headleand

Game Development with Blender and Godot. Leverage the combined power of Blender and Godot for building a point-and-click adventure game

Kumsal Obuz

Game Development with Three.js. With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples

Isaac Sukin

Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack

Jiadong Chen, Ed Price

Game Physics Cookbook. Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games

Gabor Szauer

Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition

Pavel Vladimirovich Strakhov

Game Programming Using Qt: Beginner's Guide. A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

Lorenz Haas, Witold Wysota, Witold Wysota, Lorenz Haas

Game Testing. Mastering the Art of Quality Assurance in Game Development

Mercury Learning and Information, Robert Denton Bryant

Gamification with Moodle. Use game elements in Moodle courses to build learner resilience and motivation

Natalie Denmeade

Gamification with Unity 5.x. Click here to enter text

Lauren S. Ferro

Generative Adversarial Networks Projects. Build next-generation generative models using TensorFlow and Keras

Kailash Ahirwar

Generative AI Application Integration Patterns. Integrate large language models into your applications

Juan Pablo Bustos, Luis Lopez Soria, Dr. Ali Arsanjani

Generative AI for Cloud Solutions. Architect modern AI LLMs in secure, scalable, and ethical cloud environments

Paul Singh, Anurag Karuparti, John Maeda

Generative AI Foundations in Python. Discover key techniques and navigate modern challenges in LLMs

Carlos Rodriguez, Samira Shaikh

Generative AI with Python and TensorFlow 2. Create images, text, and music with VAEs, GANs, LSTMs, Transformer models

Joseph Babcock, Raghav Bali

Generative AI-Powered Assistant for Developers. Accelerate software development with Amazon Q Developer

Behram Irani, Rahul Sonawane

Generative Deep Learning with Python. Unleashing the Creative Power of AI by Mastering AI and Python

Cuantum Technologies LLC

GeoServer Beginner's Guide. Share geospatial data using Open Source standards - Second Edition

Stefano Iacovella

GeoServer Cookbook

Stefano Iacovella