Gry

Enterprise Augmented Reality Projects. Build real-world, large-scale AR solutions for various industries

Jorge R. López Benito, Enara Artetxe González

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E-sport. Optymalizacja gracza

Maciej Cypryjański

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Farming Simulator. Podręcznik gracza

Jakub Danowski, Bartosz Danowski

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Game Development Patterns and Best Practices. Better games, less hassle

John P. Doran, Matt Casanova

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Game Development Patterns with Unreal Engine 5. Build maintainable and scalable systems with C++ and Blueprint

Stuart Butler, Tom Oliver, Christopher J. Headleand

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Game Development Projects with Unreal Engine. Learn to build your first games and bring your ideas to life using UE4 and C++

Gustavo Reis, Hammad Fozi, Gonçalo Marques, David...

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Game Development Using Python. Mastering Interactive Game Creation and Development through Python

Mercury Learning and Information, James R. Parker

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