Games

Our online books in the category Games bring up various topics. Here you will find manuals to specific, popular games. Other publications will introduce you into such questions as e-sport and gamification. Also, look into the manuals which teach how to program games with C#, C++ and other programming languages.

Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game

Suryakumar B Nair, Andreas Oehlke

Learning NGUI for Unity. Leverage the power of NGUI for Unity to create stunning mobile and PC games and user interfaces

Charles Bernardoff, Charles Bernardoff (EURO)

Learning Rust. A comprehensive guide to writing Rust applications

Paul Johnson, Vesa Kaihlavirta

Learning RxJava. Reactive, Concurrent, and responsive applications

Thomas Nield

Learning Unity iOS Game Development. Build exciting games with Unity on iOS and publish them on the App Store

Kyle Langley, Robert Wiebe US, Nicki Hansen, Ravi Gadesha, ...

Learning Unreal Engine iOS Game Development. Explore the powerful features of UE4 and build a complete Unreal game with this accessible and practical iOS game development guide

Muhammad A.Moniem

LEGO Microgame. Podstawy programowania gier w Unity

Jacek Ross

Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts

David Saltares, Alberto C Sanchez