Games

Our online books in the category Games bring up various topics. Here you will find manuals to specific, popular games. Other publications will introduce you into such questions as e-sport and gamification. Also, look into the manuals which teach how to program games with C#, C++ and other programming languages.

Learning GDScript by Developing a Game with Godot 4. A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine

Sander Vanhove

Learning Ionic. Hybrid mobile apps with HTML5, CSS3, and Angular - Second Edition

Arvind Ravulavaru

Learning Java by Building Android Games. Extend your game development skills while learning Java – follow this book and learn Java for Android to enter the world of Android games development with greater confidence

John Horton

Learning Java by Building Android Games. Learn Java and Android from scratch by building five exciting games - Third Edition

John Horton

Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game

Suryakumar B Nair, Andreas Oehlke

Learning NGUI for Unity. Leverage the power of NGUI for Unity to create stunning mobile and PC games and user interfaces

Charles Bernardoff, Charles Bernardoff (EURO)

Learning Rust. A comprehensive guide to writing Rust applications

Paul Johnson, Vesa Kaihlavirta

Learning RxJava. Reactive, Concurrent, and responsive applications

Thomas Nield