Games

Our online books in the category Games bring up various topics. Here you will find manuals to specific, popular games. Other publications will introduce you into such questions as e-sport and gamification. Also, look into the manuals which teach how to program games with C#, C++ and other programming languages.

OUYA Game Development by Example. An all-inclusive, fun guide to making professional 3D games for the OUYA console

John Donovan

Panda3D 1.7 Game Developer's Cookbook. Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine

Christoph Lang, Reinier de Blois

Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition

Arijan Belec

Pokémon GO. Ukryte oblicze Twojego miasta

Łukasz Pikaczowsky

Practical Game AI Programming. Unleash the power of Artificial Intelligence to your game

Micael DaGraça

Practical Game Design. Learn the art of game design through applicable skills and cutting-edge insights

Adam Kramarzewski, Ennio De Nucci

Practical Maya Programming with Python. Unleash the power of Python in Maya and unlock your creativity

Robert Galanakis

Procedural Content Generation for Unity Game Development. Harness the power of procedural content generation to design unique games with Unity

Ryan Watkins