Inne - Programowanie
Kamon Ayeva, Sakis Kasampalis
Python is an object-oriented scripting language that is used in a wide range of categories. In software engineering, a design pattern is an elected solution for solving software design problems. Although they have been around for a while, design patterns remain one of the top topics in software engineering, and are a ready source for software developers to solve the problems they face on a regular basis. This book takes you through a variety of design patterns and explains them with real-world examples. You will get to grips with low-level details and concepts that show you how to write Python code, without focusing on common solutions as enabled in Java and C++. You'll also fnd sections on corrections, best practices, system architecture, and its designing aspects. This book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems. You'll focus on most of the Gang of Four (GoF) design patterns, which are used to solve everyday problems, and take your skills to the next level with reactive and functional patterns that help you build resilient, scalable, and robust applications. By the end of the book, you'll be able to effciently address commonly faced problems and develop applications, and also be comfortable working on scalable and maintainable projects of any size.
Mastering PyTorch. Build powerful neural network architectures using advanced PyTorch 1.x features
Ashish Ranjan Jha, Dr. Gopinath Pillai
Deep learning is driving the AI revolution, and PyTorch is making it easier than ever before for anyone to build deep learning applications. This PyTorch book will help you uncover expert techniques to get the most out of your data and build complex neural network models.The book starts with a quick overview of PyTorch and explores using convolutional neural network (CNN) architectures for image classification. You'll then work with recurrent neural network (RNN) architectures and transformers for sentiment analysis. As you advance, you'll apply deep learning across different domains, such as music, text, and image generation using generative models and explore the world of generative adversarial networks (GANs). You'll not only build and train your own deep reinforcement learning models in PyTorch but also deploy PyTorch models to production using expert tips and techniques. Finally, you'll get to grips with training large models efficiently in a distributed manner, searching neural architectures effectively with AutoML, and rapidly prototyping models using PyTorch and fast.ai.By the end of this PyTorch book, you'll be able to perform complex deep learning tasks using PyTorch to build smart artificial intelligence models.
Martin Dobias, Richard Smith Jr., GISP, John...
Mastering Reactive JavaScript. Building asynchronous and high performing web apps with RxJS
Erich de Souza Oliveira
If you’re struggling to handle a large amount of data and don’t know how to improve your code readability, then reactive programming is the right solution for you. It lets you describe how your code behaves when changes happen and makes it easier to deal with real-time data. This book will teach you what reactive programming is, and how you can use it to write better applications.The book starts with the basics of reactive programming, what Reactive Extensions is, and how can you use it in JavaScript along with some reactive code using Bacon. Next, you’ll discover what an Observable and an Observer are and when to use them.You'll also find out how you can query data through operators, and how to use schedulers to react to changes.Moving on, you’ll explore the RxJs API, be introduced to the problem of data traffic (backpressure), and see how you can mitigate it. You’ll also learn about other important operators that can help improve your code readability, and you’ll see how to use transducers to compose operators.At the end of the book, you’ll get hands-on experience of using RxJs, and will create a real-time web chat using RxJs on the client and server, providing you with the complete package to master RxJs.
Rahul Sharma, Vesa Kaihlavirta
Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code.
Monika Wahi
SAS is used for various functions in the development and maintenance of data warehouses, thanks to its reputation of being able to handle ’big data’.This book will help you learn the pros and cons of storing data in SAS. As you progress, you’ll understand how to document and design extract-transform-load (ETL) protocols for SAS processes. Later, you’ll focus on how the use of SAS arrays and macros can help standardize ETL. The book will also help you examine approaches for serving up data using SAS and explore how connecting SAS to other systems can enhance the data warehouse user’s experience.By the end of this data management book, you will have a fundamental understanding of the roles SAS can play in a warehouse environment, and be able to choose wisely when designing your data warehousing processes involving SAS.
Raimondas Pupius
SFML is a cross-platform software development library written in C++ with bindings available for many programming languages. It provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. This book will help you become an expert of SFML by using all of its features to its full potential. It begins by going over some of the foundational code necessary in order to make our RPG project run. By the end of chapter 3, we will have successfully picked up and deployed a fast and efficient particle system that makes the game look much more ‘alive’. Throughout the next couple of chapters, you will be successfully editing the game maps with ease, all thanks to the custom tools we’re going to be building. From this point on, it’s all about making the game look good. After being introduced to the use of shaders and raw OpenGL, you will be guided through implementing dynamic scene lighting, the use of normal and specular maps, and dynamic soft shadows. However, no project is complete without being optimized first. The very last chapter will wrap up our project by making it lightning fast and efficient.
Boni Garcia
When building an application it is of utmost importance to have clean code, a productive environment and efficient systems in place. Having automated unit testing in place helps developers to achieve these goals. The JUnit testing framework is a popular choice among Java developers and has recently released a major version update with JUnit 5.This book shows you how to make use of the power of JUnit 5 to write better software. The book begins with an introduction to software quality and software testing. After that, you will see an in-depth analysis of all the features of Jupiter, the new programming and extension model provided by JUnit 5. You will learn how to integrate JUnit 5 with other frameworks such as Mockito, Spring, Selenium, Cucumber, and Docker.After the technical features of JUnit 5, the final part of this book will train you for the daily work of a software tester. You will learn best practices for writing meaningful tests. Finally, you will learn how software testing fits into the overall software development process, and sits alongside continuous integration, defect tracking, and test reporting.