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John Horton
Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch.The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations.By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Frank Vasquez, Chris Simmonds
If you’re looking for a book that will demystify embedded Linux, then you’ve come to the right place. Mastering Embedded Linux Programming is a fully comprehensive guide that can serve both as means to learn new things or as a handy reference.The first few chapters of this book will break down the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. After that, you will learn how to create each of these elements from scratch and automate the process using Buildroot and the Yocto Project. As you progress, the book will show you how to implement an effective storage strategy for flash memory chips and install updates to a device remotely once it’s deployed.You’ll also learn about the key aspects of writing code for embedded Linux, such as how to access hardware from apps, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters demonstrate how to debug your code, whether it resides in apps or in the Linux kernel itself.You’ll also cover the different tracers and profilers that are available for Linux so that you can quickly pinpoint any performance bottlenecks in your system.By the end of this Linux book, you’ll be able to create efficient and secure embedded devices using Linux.
Ryan John
Canvas is an online learning management system (LMS) and one of the most powerful teaching tools that educational institutions worldwide have adopted thanks to its streamlined functionality, intuitive user interface, and robust features. This revised second edition of Canvas LMS Course Design will show you how to design, create, and teach engaging classes in online, hybrid, or fusion settings using the Canvas LMS.The book will guide you through the steps of setting up your Canvas account, creating activities and assignments, designing and customizing the course layout, and teaching your course. Whether you're using an institutional or Free-for-Teacher account, you'll be able to use Canvas for grading, feedback, and communication with and between students. As you progress, you'll learn how to integrate external apps and services with Canvas. Finally, the book features an exclusive section detailing how you can use Canvas' built-in resources as well as other resources to tackle challenges while working with the LMS. Throughout, this book will give you the technical knowledge you need to create unique learning experiences for students.By the end of this Canvas LMS Course Design, you'll be able to successfully teach online with the help of logical descriptions and step-by-step screenshots that clearly explain how to build a phenomenal course.
Carlos Santana Roldán
Filled with useful React patterns that you can use in your projects straight away, this book will help you save time and build better web applications with ease.React 17 Design Patterns and Best Practices is a hands-on guide for those who want to take their coding skills to a new level. You’ll spend most of your time working your way through the principles of writing maintainable and clean code, but you’ll also gain a deeper insight into the inner workings of React.As you progress through the chapters, you’ll learn how to build components that are reusable across the application, how to structure applications, and create forms that actually work. Then you’ll build on your knowledge by exploring how to style React components and optimize them to make applications faster and more responsive.Once you’ve mastered the rest, you’ll learn how to write tests effectively and how to contribute to React and its ecosystem.By the end of this book, you'll be able to avoid the process of trial and error and developmental headaches. Instead, you’ll be able to use your new skills to efficiently build and deploy real-world React web applications you can be proud of.
Michael Zhang
Google Classroom is designed to help you manage and deliver online and in-person courses in an interactive manner. Using Google Classroom saves time organizing and communicating information to students and parents. This updated second edition of Teaching with Google Classroom covers the modern features of Google Classroom that meet the current needs of online teaching.The book is written from the high-school perspective but is applicable to teachers and educators of all age groups. If you’re new to Google Classroom or an experienced user who wants to explore more advanced methods with Google Classroom, this book is for you.With hands-on tutorials, projects, and self-assessment questions, you’ll learn how to create classes, add students to those classes, send announcements, and assign classwork. The book also demonstrates how to start an online discussion with your students. Later, you’ll discover how you can involve parents by inviting them to receive guardian emails and sharing Google Calendar with a URL. This will help them to view assignment deadlines and other important information. The book goes step by step through all the features available and examples of how best to use them to manage your classroom.By the end of this book, you’ll be able to do more with Google Classroom, managing your online or in-person school classes effectively.
Rich Collier, Camilla Montonen, Bahaaldine Azarmi
Elastic Stack, previously known as the ELK stack, is a log analysis solution that helps users ingest, process, and analyze search data effectively. With the addition of machine learning, a key commercial feature, the Elastic Stack makes this process even more efficient. This updated second edition of Machine Learning with the Elastic Stack provides a comprehensive overview of Elastic Stack's machine learning features for both time series data analysis as well as for classification, regression, and outlier detection.The book starts by explaining machine learning concepts in an intuitive way. You'll then perform time series analysis on different types of data, such as log files, network flows, application metrics, and financial data. As you progress through the chapters, you'll deploy machine learning within Elastic Stack for logging, security, and metrics. Finally, you'll discover how data frame analysis opens up a whole new set of use cases that machine learning can help you with.By the end of this Elastic Stack book, you'll have hands-on machine learning and Elastic Stack experience, along with the knowledge you need to incorporate machine learning in your distributed search and data analysis platform.
Aristeidis Bampakos, Mark Thompson
Packed with practical advice and detailed recipes, this updated second edition of Angular Projects will teach you everything you need to know to build efficient and optimized web applications using Angular. Among the things you’ll learn in this book are the essential features of the framework, which you’ll master by creating ten different real-world web applications. Each application will demonstrate how to integrate Angular with a different library and tool. As you advance, you’ll familiarize yourself with implementing popular technologies, such as Angular Router, Scully, Electron, Angular service worker, Nx monorepo tools, NgRx, and more while building an issue tracking system. You’ll also work on a PWA weather application, a mobile photo geotagging application, a component UI library, and many other exciting projects.In the later chapters, you’ll get to grips with customizing Angular CLI commands using schematics.By the end of this book, you will have the skills you need to be able to build Angular apps using a variety of different technologies according to your or your client’s needs.
Keith Moon, Chris Barker
Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3.The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework.By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.
Stephen Klosterman
If data is the new oil, then machine learning is the drill. As companies gain access to ever-increasing quantities of raw data, the ability to deliver state-of-the-art predictive models that support business decision-making becomes more and more valuable.In this book, you’ll work on an end-to-end project based around a realistic data set and split up into bite-sized practical exercises. This creates a case-study approach that simulates the working conditions you’ll experience in real-world data science projects.You’ll learn how to use key Python packages, including pandas, Matplotlib, and scikit-learn, and master the process of data exploration and data processing, before moving on to fitting, evaluating, and tuning algorithms such as regularized logistic regression and random forest. Now in its second edition, this book will take you through the end-to-end process of exploring data and delivering machine learning models. Updated for 2021, this edition includes brand new content on XGBoost, SHAP values, algorithmic fairness, and the ethical concerns of deploying a model in the real world.By the end of this data science book, you’ll have the skills, understanding, and confidence to build your own machine learning models and gain insights from real data.
Jordan Krause
Written by a nine-time Microsoft MVP award winner with over twenty years of experience working in IT, Mastering Windows Server 2019 is a hands-on guide for anyone looking to keep their skills up to date.This third edition comes with four new chapters to provide you with the in-depth knowledge needed to implement and use this operating system in any environment.Centralized management, monitoring, and configuration of servers are key to an efficient IT department.This book delves into multiple methods for quickly managing all your servers from a ‘single pane of glass' — the ability to monitor different servers across a network using Server Manager, Windows PowerShell, and even Windows Admin Center — from anywhere. Despite the focus on Windows Server 2019 LTSC, you will still explore containers and Nano Server, which are more related to the SAC of server releases. This additional coverage will give you insights into all aspects of using Windows Server 2019 in your environment.This book covers a range of remote access technologies available in this operating system, teaches management of PKI and certificates, and empowers you to virtualize your datacenter with Hyper-V. You will also discover the tools and software included with Windows Server 2019 that assist in the inevitable troubleshooting of problems that crop up.
Claus Führer, Jan Erik Solem, Olivier Verdier
Python has tremendous potential within the scientific computing domain. This updated edition of Scientific Computing with Python features new chapters on graphical user interfaces, efficient data processing, and parallel computing to help you perform mathematical and scientific computing efficiently using Python.This book will help you to explore new Python syntax features and create different models using scientific computing principles. The book presents Python alongside mathematical applications and demonstrates how to apply Python concepts in computing with the help of examples involving Python 3.8. You'll use pandas for basic data analysis to understand the modern needs of scientific computing, and cover data module improvements and built-in features. You'll also explore numerical computation modules such as NumPy and SciPy, which enable fast access to highly efficient numerical algorithms. By learning to use the plotting module Matplotlib, you will be able to represent your computational results in talks and publications. A special chapter is devoted to SymPy, a tool for bridging symbolic and numerical computations.By the end of this Python book, you'll have gained a solid understanding of task automation and how to implement and test mathematical algorithms within the realm of scientific computing.
Thomas Lee, Jeffrey Snover
With a foreword from PowerShell creator Jeffrey Snover, this heavily updated edition is designed to help you learn how to use PowerShell 7.1 effectively and manage the core roles, features, and services of Windows Server in an enterprise setting. All scripts are compatible with both Window Server 2022 and 2019.This latest edition equips you with over 100 recipes you'll need in day-to-day work, covering a wide range of fundamental and more advanced use cases. We look at how to install and configure PowerShell 7.1, along with useful new features and optimizations, and how the PowerShell compatibility solution bridges the gap to older versions of PowerShell. Topics include using PowerShell to manage networking and DHCP in Windows Server, objects in Active Directory, Hyper-V, and Azure. Debugging is crucial, so the book shows you how to use some powerful tools to diagnose and resolve issues with Windows Server.
David Baron
This book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity.Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently. In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you’ll get to apply all your newfound knowledge. Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype.Your journey will start by learning about overall design of the core game mechanics and systems. You’ll discover tried-and-tested software patterns to code essential components of a game in a structured manner, and start using classic design patterns to utilize Unity's unique API features. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices.By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you take the next step in your career.
Chris Dent
PowerShell scripts offer a convenient way to automate various tasks, but working with them can be daunting. Mastering PowerShell Scripting takes away the fear and helps you navigate through PowerShell's capabilities.This extensively revised edition includes new chapters on debugging and troubleshooting and creating GUIs (online chapter). Learn the new features of PowerShell 7.1 by working with parameters, objects, and .NET classes from within PowerShell 7.1.This comprehensive guide starts with the basics before moving on to advanced topics, including asynchronous processing, desired state configuration, using more complex scripts and filters, debugging issues, and error-handling techniques. Explore how to efficiently manage substantial amounts of data and interact with other services using PowerShell 7.1. This book will help you to make the most of PowerShell's automation features, using different methods to parse data, manipulate regular expressions, and work with Windows Management Instrumentation (WMI).
Neil Smyth
Android Studio is an Integrated Development Environment that is based on the JetBrains IntelliJ IDEA. It provides developers with a unique platform to design and develop Android apps using various developer tools. The new Android Studio 4.2 has an upgraded IntelliJ platform and a variety of new features designed to improve the productivity of Android app developers. Fully updated for Android Studio 4.2, the objective of this book is to help you master the skills necessary to develop Android applications using Kotlin as the programming language.This book begins by outlining the steps necessary to set up an Android development and testing environment and introduces programming in Kotlin, addressing data types, flow control, functions, lambdas, and object-oriented programming. It includes an overview of Android Studio, covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to Android architecture is followed by an in-depth explanation of the design of Android applications and user interfaces using the Android Studio environment.Early chapters detail Android Architecture components like view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. Advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. You will also explore printing, transitions, cloud-based file storage, and foldable device support.Detailed descriptions of material design concepts are provided, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Some key features of Android Studio 4.2 and Android discussed in-depth include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Later chapters cover advanced features of Android Studio such as App links, Dynamic Delivery, the Android Studio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console.
Neil Smyth
Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It provides developers with a unique platform to design and develop Android apps using various developer tools. The new Android Studio 4.2 has an upgraded IntelliJ platform and a variety of new features designed to improve the productivity of Android app developers. Fully updated for Android Studio 4.2, the objective of this book is to help you master the skills necessary to develop Android applications using Java as the programming language.This book begins by outlining the steps necessary to set up an Android development and testing environment and introducing programming in Java, describing data types, flow control, functions, lambdas, and object-oriented programming. It includes an overview of Android Studio, covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to Android architecture is followed by an in-depth explanation of the design of Android applications and user interfaces using the Android Studio environment.Early chapters detail Android Architecture components like view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. Advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. You will also explore printing, transitions, cloud-based file storage, and foldable device support.Detailed descriptions of the concepts of material design are provided, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Some key features of Android Studio 4.2 and Android discussed in-depth include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Later chapters cover advanced features of Android Studio such as App Links, Dynamic Delivery, the Android Studio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console.