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Podcasts
Pawe?Ç Grze?okowiak, Wojciech Ciesielski, Wojciech fÜwik
Advanced Business Application Programming (ABAP) is an established and complex programming language in the IT industry. This book is designed to help you use the latest ABAP techniques and apply legacy constructions using practical examples.You'll start with a quick refresher on language and database concepts, followed by agile techniques for adding custom code to a modern ABAP system. After this, you will get up to speed with the complete ABAP toolset for importing data to and from different environments. Next, you'll learn how to print forms and work with the different ABAP tools for Extensible Markup Language (XML) manipulation. While covering further chapters, you'll gain insights into building stunning UI5 interfaces, in addition to learning how to develop simple apps using the Business Object Processing Framework (BOPF). You will also pick up the technique of handling exceptions and performing testing in ABAP. In the concluding chapters, you can look forward to grasping various techniques for optimizing the performance of programs using a variety of performance analysis tools.By the end of this book, you will have the expertise you need to confidently build maintainable programs in Systems, Applications, and Products (SAP).
Preetish Kakkar, Mauricio Maurer
Vulkan is a graphics API that gives the program total control of the GPU, allowing the GPU to be used to its full potential. This cookbook will uncover useful techniques for emerging new technologies, such as hybrid rendering, extended reality – mixed reality (MR), augmented reality (AR), virtual reality (VR) – and GPU-driven rendering, and even features a dedicated chapter to help you debug and profile your graphics applications with tips and tricks tested in real-world scenarios.The book starts by explaining basic Vulkan concepts while guiding you through the implementation of a basic graphics engine. The building blocks presented in the first few chapters will then help you implement more advanced techniques and algorithms, while getting you acquainted with the inner workings of Vulkan. Gradually, you’ll discover how Vulkan can be used to build hybrid renderers as well as leveraged for the future of graphics with AR/VR/MR. Moreover, you’ll gain an understanding of how it can be debugged or measured for performance.By the end of this book, you’ll be well versed in how to use Vulkan to write graphics applications and how graphics algorithms are implemented using Vulkan.
Discover the power of Clang, a versatile compiler known for its compilation speed and insightful error and warning messages. This book will get you acquainted with the capabilities of Clang, helping you harness its features for performance improvements and modularity by creating custom compiler tools.While focused on Clang compiler frontend, this book also covers other parts of LLVM, essential to understanding Clang's functionality, to keep up with the constantly evolving LLVM project.Starting with LLVM fundamentals, from installation procedures to development tools, this book walks you through Clang's internal architecture and its integral role within LLVM. As you progress, you’ll also tackle optimizing compilation performance through features such as C++ modules and header maps.The later chapters cover tools developed using the Clang/LLVM, including clang-tidy for linting, refactoring tools, and IDE support, and feature many examples to illustrate the material.By the end of this book, you’ll have a solid understanding of Clang, different Clang Tools, and how to use them to their fullest potential.
Using Kotlin without taking advantage of its power and interoperability is like owning a sports car and never taking it out of the garage. While documentation and introductory resources can help you learn the basics of Kotlin, the fact that it’s a new language means that there are limited learning resources and code bases available in comparison to Java and other established languages.This Kotlin book will show you how to leverage software designs and concepts that have made Java the most dominant enterprise programming language. You’ll understand how Kotlin is a modern approach to object-oriented programming (OOP). This book will take you through the vast array of features that Kotlin provides over other languages. These features include seamless interoperability with Java, efficient syntax, built-in functional programming constructs, and support for creating your own DSL. Finally, you will gain an understanding of implementing practical design patterns and best practices to help you master the Kotlin language.By the end of the book, you'll have obtained an advanced understanding of Kotlin in order to be able to build production-grade applications.
Hemang Doshi, Javen Khoo Ai Wee
Following on from the success of its bestselling predecessor, this third edition of the CISA - Certified Information Systems Auditor Study Guide serves as your go-to resource for acing the CISA exam. Written by renowned CISA expert Hemang Doshi, this guide equips you with practical skills and in-depth knowledge to excel in information systems auditing, setting the foundation for a thriving career.Fully updated to align with the 28th edition of the CISA Official Review Manual, this guide covers the latest exam objectives and provides a deep dive into essential IT auditing areas, including IT governance, systems development, and asset protection. The book follows a structured, three-step approach to solidify your understanding. First, it breaks down the fundamentals with clear, concise explanations. Then, it highlights critical exam-focused points to ensure you concentrate on key areas. Finally, it challenges you with self-assessment questions that reflect the exam format, helping you assess your knowledge.Additionally, you’ll gain access to online resources, including mock exams, interactive flashcards, and invaluable exam tips, ensuring you’re fully prepared for the exam with unlimited practice opportunities.By the end of this guide, you’ll be ready to pass the CISA exam with confidence and advance your career in auditing.
Terraform is a highly sought-after technology for orchestrating infrastructure provisioning. This book is a complete reference guide to enhancing your infrastructure automation skills, offering up-to-date coverage of the HashiCorp infrastructure automation certification exam. This book is written in a clear and practical way with self-assessment questions and mock exams that will help you from a HashiCorp infrastructure automation certification exam perspective. This book covers end-to-end activities with Terraform, such as installation, writing its configuration file, Terraform modules, backend configurations, data sources, and infrastructure provisioning. You'll also get to grips with complex enterprise infrastructures and discover how to create thousands of resources with a single click. As you advance, you'll get a clear understanding of maintaining infrastructure as code (IaC) in Repo/GitHub, along with learning how to create, modify, and remove infrastructure resources as and when needed. Finally, you'll learn about Terraform Cloud and Enterprise and their enhanced features.By the end of this book, you'll have a handy, up-to-date desktop reference guide along with everything you need to pass the HashiCorp Certified: Terraform Associate exam with confidence.
Blender 3D 2.49 Incredible Machines
Blender 3D provides all the features you need to create super-realistic 3D models of machines for use in artwork, movies, and computer games. Blender 3D 2.49 Incredible Machines gives you step-by-step instructions for building weapons, vehicles, robots, and more.This book will show you how to use Blender 3D for mechanical modeling and product visualization. Through the pages of the book, you will find a step-by-step guide to create three different projects: a fantasy weapon, a spacecraft, and a giant robot. Even though these machines are not realistic, you will be able to build your own sensible and incredible machines with the techniques that you will learn in this book along with the exercises and examples.All the three sections of this book, which cover three projects, are planned to have an increasing learning curve. The first project is about a hand weapon, and with that we can image a small-sized object with tiny details. This first part of the book will show you how to deal with these details and model them in Blender 3D.In the second project, we will create a spacecraft, adding a bit of scale to the project, and new materials and textures as well. With this project, we will be working with metal, glass, and other elements that make the spacecraft. Along with the object, a new space environment will be created in the book too.At the end we have a big and complex object, which is the transforming robot. This last part of the book will cover the modeling of two objects and show how you can make one transform into the other. The scale and number of objects in this project are quite big, but the same principles as in the other projects are applied here with a step-by-step guide on how to go through the workflow of the project.