Publisher: K-i-s-publishing

625
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EBOOK

Blender 3D Printing by Example. Learn to use Blender's modeling tools for 3D printing by creating 4 projects

Vicky Somma

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality.This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects.The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design.You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!

626
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EBOOK

Blender 3D Printing Essentials. Learn 3D printing using the free open-source Blender software. This book gives you both an overview and practical instructions, enabling you to learn how to scale, build, color, and detail a model for a 3D printer

Gordon Fisher, Ton Roosendaal

Like computing, 3D printing has been around for decades but it was expensive and was only used for making complex prototypes. Now, prices have dropped and third-party printing services such as Shapeways have become available, making the technology available to everyone.Blender is an open source modeling and animation program popular in the 3D printing community. 3D printing demands more of a modeler than animation or virtual reality. The model maker must engineer their model to work in the real world. They must keep in mind the particular needs of the materials and printers that they are planning to use to print their model. This practical guide gives Blender users all the information they need to design high-quality 3D printed objects. With a solid exploration of the 3D modeling process, design considerations for 3D printing, plus step-by-step exercises, you will soon be comfortable making 3D objects for real-world enjoyment. Starting with an overview of 3D printing, this guide moves onto to precision measurement, fixing problems in a 3D model, and how to make it light and strong enough for real-world use.You will learn how to scale, build, and detail a model for a 3D printer. You will learn to color and decorate it, as well as making parts precisely in the size you want them, so that multi-part objects fit together smoothly. You will also learn tips on saving money when you have printed your model.With the help of this guide, you will be able to complete your project and learn how to export the file so it is ready for a variety of 3D printers.

627
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EBOOK

Blender Compositing and Post Processing. From basic grading techniques through to advanced lighting and camera effects, this guide to compositing with Blender teaches digital CG artists the way to bring a new level of dynamism and realism to their footage

Mythravarun Vepakomma

This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.

628
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EBOOK

Blender Cycles: Lighting and Rendering Cookbook. If you're already au fait with Blender, this book gives extra power to your artist's elbow with a fantastic grounding in Cycles. Packed with tips and recipes, it makes light work of the toughest concepts. - Second Edition

Bernardo Iraci

Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. It provides cross-platform interoperability, extensibility and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics applications in the world.Modern GPUs (Graphics Processing Unit) have some limitations for rendering complex scenes. This is mainly because of limited memory, and interactivity issues when the same graphics card is also used for displaying and rendering frames. This is where Cycles rendering engine comes into play. Cycles is bundled as an add-on with Blender. Some of the features of Cycles is its quality, speed and having integrated industry standard libraries.This book will show you how to carry out your first steps in Cycles - a brand new rendering engine for Blender. In a gradual and logical way, you will learn how to create complex shaders and lighting setups to face any kind of situation that you may find in Computer Graphics.This book provides information on how to setup your first application in Cycles. You will start by adding lights, materials, and textures to your scene. When it's time for the final render, you will see how to setup Cycles in the best way. You will learn about a wide variety of materials, lighting, techniques, tips, and tricks to get the best out of Cycles. Further on in the book, you will get to know about animation and still shots, and learn how to create advanced materials for realistic rendering, as well cartoon style shaders.This cookbook contains a wide range of different scenes, proposed in a structured and progressive order. During this journey, you will get involved in the concepts behind every step you take in order to really master what you learn.

629
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EBOOK

Blender Cycles: Materials and Textures Cookbook. Over 40 practical recipes to create stunning materials and textures using the Cycles rendering engine with Blender - Third Edition

Enrico Valenza

This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.

630
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EBOOK

Blender for Beginners Part 1. A reference guide to 3D modeling, shading, and animating workflows with Blender 4.5 LTS - Third Edition

3D Tudor (Neil Ian Bettison), Vanessa Haralambous

Blender for Beginners Part 1 is your hands-on visual introduction to Blender, brought to you by the educators at 3D Tudor, who’ve helped over 250,000 students worldwide master 3D design. Starting Blender can feel daunting, but this first part makes it approachable. You’ll develop smart habits and clean workflows to keep projects organized. From setting up a readable interface and clean navigation to mastering reliable modeling tools that create shading-friendly results, every lesson builds your foundation as a confident 3D artist.Through easy-to-follow exercises, you’ll learn how to install Blender, navigate key menus and viewport modes, and use essential tools like Extrude, Bevel, and Loop Cut. You’ll build small assets and understand why seams, sharps, normals, and pivots matter for clean surfaces and predictable shading. Neil adds a touch of British humor that will keep you engaged throughout, even as you unwrap UVs using seams and projections, measure texel density, and explore trim sheets and UDIM basics. With principled PBR materials and Node Wrangler shortcuts, you’ll progress from flat clay to believable surfaces. Everything is taught step by step, with keystroke callouts and definitions.By the end of this part, your models will look great under lighting, your topology will behave, and your files will be ready for 3D animation—setting you up for Geometry Nodes, rendering, and compositing in Part 2.*Email sign-up and proof of purchase required

631
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EBOOK

Blender for Video Production Quick Start Guide. Create high quality videos for YouTube and other social media platforms with Blender

Allan Brito

One of the critical components of any workflow related to video production is a reliable tool to create and edit media such as video and audio. In most cases, you will find video producers using software that can only cut and mount video in a traditional way. What if you could use a software that offers not only options to edit and cut video, but also create 3D content and animation? With Blender, you can make use of a fantastic set of tools to edit and cut video, and also produce 3D content that will enable you to take your productions to the next level.Do you want to take footage from a camera and cut or add sound and titles? This book will show you how Blender can do that for you! You will learn to add 3D virtual objects to the same footage that will help you to create a full 3D environment. Using some camera tricks, you can even turn Blender into a powerful 2.5D animation software to create compelling infographics to produce educational, marketing, and instructional videos. You will also learn how to work with motion tracking to mix live-action footage with virtual objects. You will then learn how to use the video editing capabilities of Blender and match 3D content to your project for YouTube or any other media.Toward the end of the book, you will export the project to YouTube using optimal settings for the best performance in the platform.

632
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EBOOK

Blender Game Engine: Beginner's Guide

Victor Kuller Bacone

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks.Blender Game Engine: Beginner's Guide is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.

633
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EBOOK

Blender Quick Start Guide. 3D Modeling, Animation, and Render with Eevee in Blender 2.8

Allan Brito

Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and ?exibillity can sometimes be daunting, and that’s when you need this book!The book starts by showing you round the all-new Blender 2.8 user interface. You'll look at the most commonly-used options and tools, such as navigating in 3D and selecting objects. You will then use and manipulate one of the most important windows of the interface, the 3D View.You'll learn how to use essential tools for working with 3D modeling. To give your models the feel of real-world objects, you'll learn how to create materials and set up surfaces. You'll see how to use Physically-Based Rendering (PBR), which allows you to craft realistic surfaces such as wood, stone, and metal. You will also work with Eevee, a new real-time render engine in Blender. You will see how to add motion to objects, making use of Blender's impressive 3D animation features. Finally, you'll learn how to create scenes and organize them for rendering, and later add titles and effects using built-in Blender tools.By the end of the book, you will be able to use Blender 2.8 new UI, Create 3D Models with textures, Animations, and Render them in real-time using Eevee.

634
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EBOOK

Blockchain across Oracle. Understand the details and implications of the Blockchain for Oracle developers and customers

Robert van Molken, Sven Bernhardt, Francisco Arturo...

Blockchain across Oracle gives you the professional orientation to Blockchain that you need as an Oracle developer in today’s changing world. Written and prepared for you by Oracle Developer Champion Robert van Mölken, this book gets you up to speed with the details of the Blockchain - core concepts, how to implement Oracle’s Blockchain Cloud Service, industry implications for the Blockchain, and how the Blockchain will affect your Oracle customers.Robert van Mölken introduces you to the history and concepts of the Blockchain. You’ll really get to understand the Blockchain inside and out, as an Oracle developer or solution architect. You’ll understand the Blockchain flow, and how the hashes and chains create a new decentralised paradigm for you as an Oracle developer. You’ll gain insights into how the Blockchain affects Oracle developers and customers in this modern and disruptive era. You’ll see how the Blockchain concepts work in this new world where Assets, Transactions, Security, and Privacy, can all be sustained across a decentralized system for your customers.Then you'll find a detailed look at the cutting-edge Oracle middleware solutions. You’ll learn about Hyperledger Fabric, the opensource Blockchain framework used by Oracle as its core, and how to set up your own Oracle Blockchain Network. You’ll design and develop a smart contract, and learn how to run it on the Oracle Blockchain Cloud Service.The final part of the book looks at how the Blockchain will affect your customers across various industry sectors. By studying industry trends in the financial services sector, healthcare industry, and the transport industry, you’ll discover how the options and possibilities for you and your clients are being transformed by the Blockchain across Oracle. You’ll complete this professional orientation by looking at Blockchain trends and future directions.

635
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EBOOK

Blockchain By Example. A developer's guide to creating decentralized applications using Bitcoin, Ethereum, and Hyperledger

Bellaj Badr, Richard Horrocks, Xun (Brian) Wu,...

The Blockchain is a revolution promising a new world without middlemen. Technically, it is an immutable and tamper-proof distributed ledger of all transactions across a peer-to-peer network. With this book, you will get to grips with the blockchain ecosystem to build real-world projects.This book will walk you through the process of building multiple blockchain projects with different complexity levels and hurdles. Each project will teach you just enough about the field's leading technologies, Bitcoin, Ethereum, Quorum, and Hyperledger in order to be productive from the outset. As you make your way through the chapters, you will cover the major challenges that are associated with blockchain ecosystems such as scalability, integration, and distributed file management. In the concluding chapters, you’ll learn to build blockchain projects for business, run your ICO, and even create your own cryptocurrency. Blockchain by Example also covers a range of projects such as Bitcoin payment systems, supply chains on Hyperledger, and developing a Tontine Bank Every is using Ethereum.By the end of this book, you will not only be able to tackle common issues in the blockchain ecosystem, but also design and build reliable and scalable distributed systems.

636
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EBOOK

Blockchain Developer's Guide. Develop smart applications with Blockchain technologies - Ethereum, JavaScript, Hyperledger Fabric, and Corda

Brenn Hill, Samanyu Chopra, Paul Valencourt, Narayan...

Blockchain applications provide a single-shared ledger to eliminate trust issues involving multiple stakeholders. It is the main technical innovation of Bitcoin, where it serves as the public ledger for Bitcoin transactions.Blockchain Developer's Guide takes you through the electrifying world of blockchain technology. It begins with the basic design of a blockchain and elaborates concepts, such as Initial Coin Offerings (ICOs), tokens, smart contracts, and other related terminologies. You will then explore the components of Ethereum, such as Ether tokens, transactions, and smart contracts that you need to build simple DApps.Blockchain Developer's Guide also explains why you must specifically use Solidity for Ethereum-based projects and lets you explore different blockchains with easy-to-follow examples. You will learn a wide range of concepts - beginning with cryptography in cryptocurrencies and including ether security, mining, and smart contracts. You will learn how to use web sockets and various API services for Ethereum. By the end of this Learning Path, you will be able to build efficient decentralized applications.This Learning Path includes content from the following Packt products:• Blockchain Quick Reference by Brenn Hill, Samanyu Chopra, Paul Valencourt• Building Blockchain Projects by Narayan Prusty

637
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EBOOK

Blockchain Development for Finance Projects. Building next-generation financial applications using Ethereum, Hyperledger Fabric, and Stellar

Ishan Roy

Blockchain technology will continue to play an integral role in the banking and finance sector in the coming years. It will enable enterprises to build transparent and secure business processes. Experts estimate annual savings of up to 20 billion dollars from this technology. This book will help you build financial apps using blockchain, guiding you through enhancing popular products and services in the banking and finance sector. The book starts by explaining the essential concepts of blockchain, and the impact of blockchain technology on the BFSI sector. Next, you'll delve into re-designing existing banking processes and building new financial apps using blockchain. To accomplish this, you'll work through eight blockchain projects. By demonstrating the entire process, the book helps you understand everything from setting up the environment and building frontend portals to system integration and testing apps. You will gain hands-on experience with the Ethereum, Hyperledger Fabric, and Stellar to develop private and public decentralized apps. Finally, you'll learn how to use ancillary platforms and frameworks such as IPFS, Truffle OpenZeppelin, and MetaMask.By the end of this blockchain book, you'll have an in-depth understanding of how to leverage distributed ledgers and smart contracts for financial use cases.

638
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EBOOK

Blockchain Development with Hyperledger. Build decentralized applications with Hyperledger Fabric and Composer

Salman A. Baset, Luc Desrosiers, Nitin Gaur,...

Blockchain and Hyperledger are open source technologies that power the development of decentralized applications. This Learning Path is your helpful reference for exploring and building blockchain networks using Ethereum, Hyperledger Fabric, and Hyperledger Composer.Blockchain Development with Hyperledger will start off by giving you an overview of blockchain and demonstrating how you can set up an Ethereum development environment for developing, packaging, building, and testing campaign-decentralized applications. You'll then explore the de facto language Solidity, which you can use to develop decentralized applications in Ethereum. Following this, you'll be able to configure Hyperledger Fabric and use it to build private blockchain networks and applications that connect to them. Toward the later chapters, you'll learn how to design and launch a network, and even implement smart contracts in chain code. By the end of this Learning Path, you'll be able to build and deploy your own decentralized applications by addressing the key pain points encountered in the blockchain life cycle.This Learning Path includes content from the following Packt products:• Blockchain Quick Start Guide by Xun (Brian) Wu and Weimin Sun• Hands-On Blockchain with Hyperledger by Nitin Gaur et al.

639
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EBOOK

Blockchain for Business 2019. A user-friendly introduction to blockchain technology and its business applications

Peter Lipovyanov

Blockchain for Business 2019 is a comprehensive guide that enables you to bring in various blockchain functionalities to extend your existing business models and make correct fully-informed decisions. You will learn how decentralized applications are transforming numerous business sectors that are expected to play a huge role in the future. You will see how large corporations are already implementing blockchain technology now. You will then learn about the various blockchain services, such as Bitcoin, Ethereum, Hyperledger, and others to understand their use cases in a variety of business domains. You will develop a solid fundamental understanding of blockchain architecture. Moving ahead, you will get to grips with the inner workings of blockchain, with detailed explanations of mining, decentralized consensus, cryptography, smart contracts, and many other important concepts. You will delve into a realistic view of the current state of blockchain technology, along with its issues, limitations, and potential solutions that can take it to the next level.By the end of this book, you will all be well versed in the latest innovations and developments in the emerging blockchain space.

640
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Blockchain for Decision Makers. A systematic guide to using blockchain for improving your business

Romain Tormen

In addition to cryptocurrencies, blockchain-based apps are being developed in different industries such as banking, supply chain, and healthcare to achieve digital transformation and enhance user experience. Blockchain is not only about Bitcoin or cryptocurrencies, but also about different technologies such as peer-to-peer networks, consensus mechanisms, and cryptography. These technologies together help sustain trustless environments in which digital value can be transferred between individuals without intermediaries.This book will help you understand the basics of blockchain such as consensus protocols, decentralized applications, and tokenization. You'll focus on how blockchain is used today in different industries and the technological challenges faced while implementing a blockchain strategy. The book also enables you, as a decision maker, to understand blockchain from a technical perspective and evaluate its applicability in your business. Finally, you'll get to grips with blockchain frameworks such as Hyperledger and Quorum and their usability.By the end of this book, you'll have learned about the current use cases of blockchain and be able to implement a blockchain strategy on your own.

641
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EBOOK

Blockchain for Enterprise. Build scalable blockchain applications with privacy, interoperability, and permissioned features

Narayan Prusty

The increasing growth in blockchain use is enormous, and it is changing the way business is done. Many leading organizations are already exploring the potential of blockchain. With this book, you will learn to build end-to-end enterprise-level decentralized applications and scale them across your organization to meet your company's needs. This book will help you understand what DApps are and how the blockchain ecosystem works, via real-world examples. This extensive end-to-end book covers every blockchain aspect for business and for developers. You will master process flows and incorporate them into your own enterprise. You will learn how to use J.P. Morgan’s Quorum to build blockchain-based applications. You will also learn how to write applications that can help communicate enterprise blockchain solutions. You will learn how to write smart contracts that run without censorship and third-party interference.Once you've grasped what a blockchain is and have learned about Quorum, you will jump into building real-world practical blockchain applications for sectors such as payment and money transfer, healthcare, cloud computing, supply chain management, and much more.

642
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EBOOK

Blockchain Quick Reference. A guide to exploring decentralized blockchain application development

Brenn Hill, Samanyu Chopra, Paul Valencourt

Blockchain Quick Reference takes you through the electrifying world of blockchain technology and is designed for those who want to polish their existing knowledge regarding the various pillars of the blockchain ecosystem.This book is your go-to guide, teaching you how to apply principles and ideas for making your life and business better. You will cover the architecture, Initial Coin Offerings (ICOs), tokens, smart contracts, and terminologies of the blockchain technology, before studying how they work. All you need is a curious mind to get started with blockchain technology. Once you have grasped the basics, you will explore components of Ethereum, such as ether tokens, transactions, and smart contracts, in order to build simple Dapps. You will then move on to learning why Solidity is used specifically for Ethereum-based projects, followed by exploring different types of blockchain with easy-to-follow examples. All this will help you tackle challenges and problems. By the end of this book, you will not only have solved current and future problems relating to blockchain technology but will also be able to build efficient decentralized applications.

643
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EBOOK

Blockchain Quick Start Guide. A beginner's guide to developing enterprise-grade decentralized applications

Xun (Brian) Wu, Weimin Sun

Blockchain is a technology that powers the development of decentralized applications.This technology allows the construction of a network with no single control that enables participants to make contributions to and receive benefits from the network directly.This book will give you a thorough overview of blockchain and explain how a blockchain works.You will begin by going through various blockchain consensus mechanisms and cryptographic hash functions. You will then learn the fundamentals of programming in Solidity – the defacto language for developing decentralize, applications in Ethereum. After that, you will set up an Ethereum development environment and develop, package, build, and test campaign-decentralized applications.The book also shows you how to set up Hyperledger composer tools, analyze business scenarios, design business models, and write a chain code. Finally, you will get a glimpse of how blockchain is actually used in different real-world domains. By the end of this guide, you will be comfortable working with basic blockchain frameworks, and develop secure, decentralized applications in a hassle-free manner.

644
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EBOOK

Blockchain with Hyperledger Fabric. Build decentralized applications using Hyperledger Fabric 2 - Second Edition

Nitin Gaur, Anthony O'Dowd, Petr Novotny, Luc...

Blockchain with Hyperledger Fabric - Second Edition is a refreshed and extended version of the successful book on practical Hyperledger Fabric blockchain development. This edition includes many new chapters, alongside comprehensive updates and additions to the existing ones. Entirely reworked for Hyperledger Fabric version 2, this edition will bring you right up to date with the latest in blockchain. Using a real-world Trade Finance and Logistics example, with working code available on GitHub, you’ll really understand both how and why Hyperledger Fabric can be used to maximum effect. This book is your comprehensive guide and reference to explore and build blockchain networks using Hyperledger Fabric version 2.This edition of the book begins by outlining the evolution of blockchain, including an overview of relevant blockchain technologies. Starting from first principles, you’ll learn how to design and operate a permissioned blockchain network based on Hyperledger Fabric version 2. You will learn how to configure the main architectural components of a permissioned blockchain network including Peers, Orderers, Certificate Authorities, Channels, and Policies. You’ll then learn how to design, develop, package, and deploy smart contracts, and how they are subsequently used by applications. This edition also contains chapters on DevOps, blockchain governance, and security, making this your go-to book for Hyperledger Fabric version 2.

645
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EBOOK

Blueprints Visual Scripting for Unreal Engine 5. Unleash the true power of Blueprints to create impressive games and applications in UE5 - Third Edition

Marcos Romero, Brenden Sewell, Luis Cataldi

Unreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator.By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.

646
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Blueprints Visual Scripting for Unreal Engine. Build professional 3D games with Unreal Engine 4's Visual Scripting system

Brenden Sewell

Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres.By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players.From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints and Unreal Engine 4.

647
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EBOOK

Blueprints Visual Scripting for Unreal Engine. The faster way to build games using UE4 Blueprints - Second Edition

Marcos Romero, Brenden Sewell

Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers.This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You’ll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you’ll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You’ll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You’ll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you’ll learn how to build a basic VR game.By the end of this book, you’ll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience.

648
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EBOOK

BMC Control-M 7: A Journey from Traditional Batch Scheduling to Workload Automation

Qiang Ding

Control-M is one of the most widely used enterprise class batch workload automation platform. With a strong knowledge of Control-M, you will be able to use the tool to meet ever growing batch needs. There has been no book that can guide you to implement and manage this powerful tool successfully... until now. With this book you will quickly master Control-M and be able to call yourself a Control-M specialist!BMC Control-M 7: A Journey from Traditional Batch Scheduling to Workload Automation will lead you into the world of Control-M and guide you to implement and maintain a Control-M environment successfully. By mastering this workload automation tool, you will see new opportunities opening up before you.With this book you will be able to take away and put into practice knowledge from every aspect of Control-M ñ implementation, administration, design and management of Control-M job flows, and more importantly how to move into workload automation and let batch processing utilize the cloud.You will start off with batch processing and workload automation, and then get an understanding of how Control-M meets these needs. Then we will look more in depth at the technical details of Control-M, and finally look at how to work with it to meet critical business needs. Throughout the book, you will learn important concepts and features, as well as learn from the Author's experience, accumulated over many years. By the end of the book you will be set up to work efficiently with this tool and also understand how to utilize the latest features of Control-M.