Wydawca: K-i-s-publishing

6425
Ładowanie...
EBOOK

Xamarin.Forms Projects. Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019 - Second Edition

Daniel Hindrikes, Johan Karlsson, David Ortinau

Xamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning.Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You’ll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You’ll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory.By the end of this book, you’ll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#.

6426
Ładowanie...
EBOOK

Xamarin.Forms Projects. Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms

Johan Karlsson, Daniel Hindrikes

Xamarin.Forms is a lightweight cross-platform development toolkit for building applications with a rich user interface.In this book you'll start by building projects that explain the Xamarin.Forms ecosystem to get up and running with building cross-platform applications. We'll increase in difficulty throughout the projects, making you learn the nitty-gritty of Xamarin.Forms offerings. You'll gain insights into the architecture, how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. The book contains seven real-world projects, to get you hands-on with building rich UIs and providing a truly cross-platform experience. It will also guide you on how to set up a machine for Xamarin app development. You'll build a simple to-do application that gets you going, then dive deep into building advanced apps such as messaging platform, games, and machine learning, to build a UI for an augmented reality project.By the end of the book, you'll be confident in building cross-platforms and fitting Xamarin.Forms toolkits in your app development. You'll be able to take the practice you get from this book to build applications that comply with your requirements.

6427
Ładowanie...
EBOOK

XNA 4 3D Game Development by Example: Beginner's Guide. Create action-packed 3D games with the Microsoft XNA Framework with this book and

Kurt Jaegers

Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers.XNA 4 3D Game Development by Example: Beginner's Guide takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface.XNA 4 3D Game Development by Example: Beginner's Guide will give you the knowledge to bring your own 3D game creations to life.

6428
Ładowanie...
EBOOK

XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition. Create your own exciting games with Visual Basic and Microsoft XNA 4.0

Kurt Jaegers

XNA Game Studio enables hobbyists and independent game developers to easily create video games, and now gives that power to Visual Basic developers. XNA lets you bring your creations to life on Windows, the Xbox 360 and the Windows Phone platforms. The latest release of XNA has added support to Visual Basic and therefore, Visual Basic developers now have the power to give life to their creativity with XNA.This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It presents four different games, including a puzzler, space shooter, multi-axis shoot 'em up, and a jump-and-run platformer. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity.This book details the creation of four games, all in different styles, from start to finish using Visual Basic and the Microsoft XNA framework. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.

6429
Ładowanie...
EBOOK

XNA 4.0 Game Development by Example: Beginner's Guide. The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding

Kurt Jaegers

XNA Game Studio enables hobbyists and independent game developers to easily create video games. It gives you the power to bring your creations to life on Windows, the Xbox 360, the Zune, and the Windows Phone platforms. But before you give life to your creativity with XNA, you need to gain a solid understanding of some game development concepts.This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It details the creation of four games, all in different styles, from start to finish using the Microsoft XNA Framework, including a puzzler, space shooter, multi-axis shoot-'em-up, and a jump-and-run platform game. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.

6430
Ładowanie...
EBOOK

XR Development with Unity. A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity

Anna Braun, Raffael Rizzo

The drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way.This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities.By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.

6432
Ładowanie...
EBOOK

Yii 1.1 Application Development Cookbook. Over 80 recipes to help you master using the Yii PHP framework

Alexander Makarov, Qiang Xue (Project)

When Alex told me he was about to write a Yii cookbook about a year ago, I was wondering how original it would be, considering the fact that there was already an online user-contributed cookbook (aka. Yii wiki). It turned out Alex produced a book that is not only full of wisdom about how to use Yii effectively, but also presented in such a systematic way that it can be taken as an essential companion book to the definitive guide to Yii. In fact, Alex has successfully intrigued the interest of every member in the Yii developer team when he asked for review and comments on his newly finished book chapters.As the founder and the lead developer of the Yii framework, I feel this book is a must-read for every Yii programmer. While this book does not describe directly the rules set by Yii, it shows how to program with Yii from a practical perspective. People who are driven by tight project schedules will find this book very handy as it gives ready-to-use solutions to many problems they may face in their projects; people who are already familiar with Yii will also find this book very informative as most problem solutions given in the book can be considered as officially recommended because they have undergone thorough review of every Yii developer team member. Alex, through this book and his active participation in the Yii project, proved himself to be a great programmer as well as a good writer.Qiang XueLead developer of the Yii frameworkYii framework is a rapidly growing PHP5 MVC framework often referred to as Rails for PHP. It has become a solid base for many exciting web applications such as Stay.com and Russia Today's meetfriends.rt.com and can be a good base for your developments. Yii is an object-oriented, high-performance, component-based PHP web application framework. Yii is pronounced as Yee and is an acronym for Yes It Is!.Familiar with Yii and want to exploit it to its full potential, but do not know how to go about it? Yii 1.1 Application Development Cookbook will show you how to use Yii efficiently. You will learn about implementing shortcuts using core features, creating your own reusable code base, using test-driven development, and many more topics that will escalate your knowledge in no time at all!Yii 1.1 Application Development Cookbook will help you learn more about Yii framework and application development practices in general with demonstrations of shortcuts and information about dangerous things you should not do.Grouped in 13 chapters, the recipes will assist you to write your applications exploiting Yii core functionality to its full potential. The chapters are generally independent of each other and you can start reading from the chapter you need most, whether it is AJAX and jQuery, Database, Active Record and Model Tricks or Extending Yii. The most interesting topics include Yii application deployment, a guide to writing your own extensions, advanced error handling, debugging and logging, application security, and performance tuning.Yii 1.1 Application Development Cookbook will help you utilize Yii functionalities completely and efficiently.