Wydawca: Packt Publishing

Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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EBOOK

Learning Tableau. Leverage the power of Tableau 9.0 to design rich data visualizations and build fully interactive dashboards

Joshua N. Milligan

If you want to understand your data using data visualization and don't know where to start, then this is the book for you. Whether you are a beginner or have years of experience, this book will help you to quickly acquire the skills and techniques used to discover, analyze, and communicate data visually. Some familiarity with databases and data structures is helpful, but not required.

3298
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EBOOK

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition. Create stunning 3D graphics in your browser using the Three.js JavaScript library

Jos Dirksen

If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.

3299
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EBOOK

Learning TypeScript 2.x. Develop and maintain captivating web applications with ease - Second Edition

Remo H. Jansen

TypeScript is an open source and cross-platform statically typed superset of JavaScript that compiles to plain JavaScript and runs in any browser or host. This book is a step-by-step guide that will take you through the use and benefits of TypeScript with the help of practical examples. You will start off by understanding the basics as well as the new features of TypeScript 2.x. Then, you will learn how to work with functions and asynchronous programming APIs. You will continue by learning how to resolve runtime issues and how to implement TypeScript applications using the Object-oriented programming (OOP) and functional programming (FP) paradigms. Later, you will automate your development workflow with the help of tools such as Webpack. Towards the end of this book, you will delve into some real-world scenarios by implementing some full-stack TypeScript applications with Node.js, React and Angular as well as how to optimize and test them. Finally, you will be introduced to the internal APIs of the TypeScript compiler, and you will learn how to create custom code analysis tools.

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EBOOK

Learning Unreal Engine Game Development. A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

Joanna Lee

Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.

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EBOOK

Learning Unreal Engine iOS Game Development. Explore the powerful features of UE4 and build a complete Unreal game with this accessible and practical iOS game development guide

Muhammad A.Moniem

If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you.