Wydawca: Packt Publishing
Joshua N. Milligan
If you want to understand your data using data visualization and don't know where to start, then this is the book for you. Whether you are a beginner or have years of experience, this book will help you to quickly acquire the skills and techniques used to discover, analyze, and communicate data visually. Some familiarity with databases and data structures is helpful, but not required.
Jos Dirksen
If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.
Remo H. Jansen
TypeScript is an open source and cross-platform statically typed superset of JavaScript that compiles to plain JavaScript and runs in any browser or host. This book is a step-by-step guide that will take you through the use and benefits of TypeScript with the help of practical examples. You will start off by understanding the basics as well as the new features of TypeScript 2.x. Then, you will learn how to work with functions and asynchronous programming APIs. You will continue by learning how to resolve runtime issues and how to implement TypeScript applications using the Object-oriented programming (OOP) and functional programming (FP) paradigms. Later, you will automate your development workflow with the help of tools such as Webpack. Towards the end of this book, you will delve into some real-world scenarios by implementing some full-stack TypeScript applications with Node.js, React and Angular as well as how to optimize and test them. Finally, you will be introduced to the internal APIs of the TypeScript compiler, and you will learn how to create custom code analysis tools.
Kyle Langley, Robert Wiebe US, Nicki Hansen,...
Joanna Lee
Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.
Muhammad A.Moniem
If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you.