Informatyka
Swift 2 Design Patterns. Build robust and scalable iOS and Mac OS X game applications
Julien Lange
Swift 3 Game Development. Build iOS 10 Games with Swift 3.0 - Second Edition
Stephen Haney
Swift 4 Programming Cookbook. 50 task-oriented recipes to maximise Swift 4 productivity
Keith Moon
Cecil Costa, Cecil Costa
Keith Moon, Chris Barker
Swift Cookbook. Proven recipes for developing robust iOS applications with Swift 5.9 - Third Edition
Keith Moon, Chris Barker, Daniel Bolella, Nathan...
Alex Blewitt
Bandlem Limited
Dr. Fatih Nayebi
Kostiantyn Koval
Swift iOS Programming for Kids. Help your kids build simple and engaging applications with Swift 3.0
Steffen D. Sommer, Jim Campagno
Giordano Scalzo, Edgar Nzokwe
Giordano Scalzo, Edgar Nzokwe
SwiftUI Essentials - iOS Edition. Learn to Develop iOS Apps using SwiftUI, Swift 5 and Xcode 11
Neil Smyth
Craig Clayton
Minko Gechev
Tim Bowler, Sensio (Fabien Potencier), Wojciech Bancer