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Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games
John Horton
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EBOOK
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- 1. Getting started with Game Development
- 2. Initiating: Tappy Defender
- 3. Taking flight: Tappy Defender
- 4. Going home: Tappy Defender
- 5. Platformer: Upgrading the game engine
- 6. Platformer: Bob, beeps & bumps
- 7. Platformer: Guns, life, money & the enemy
- 8. Platformer: Putting it all together
- 9. Getting around: Asteroids OpenGL ES
- 10. Finishing touches: Asteroids OpenGL ES
- 11. Things that go bump: Part II
- Title:Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games
- Author:John Horton
- Original title:Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games
- ISBN:9781785286193, 9781785286193
- Date of issue:2015-06-30
- Format:Ebook
- Item ID: e_3bp6
- Publisher: Packt Publishing
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