Details zum E-Book

Lua Game Development Cookbook. Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua

Lua Game Development Cookbook. Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua

Mário Kašuba

Wird geladen...
E-BOOK
Wird geladen...
This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch.
The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form.
Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+.
Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.
  • 1. Basics of the game engine
  • 2. Events
  • 3. Graphics: Common methods
  • 4. Graphics: Legacy method with OpenGL 1.x - 2.1
  • 5. Graphics: Modern method with OpenGL 3.0+
  • 6. User interface
  • 7. Physics and game mechanics
  • 8. Artificial intelligence
  • 9. Sounds
  • Titel:Lua Game Development Cookbook. Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
  • Autor:Mário Kašuba
  • Originaler Titel:Lua Game Development Cookbook. Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
  • ISBN:9781849515511, 9781849515511
  • Veröffentlichungsdatum:2015-07-28
  • Format:E-Book - EPUB
  • Artikel-ID: e_3chl
  • Verleger: Packt Publishing
Wird geladen...
Wird geladen...