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Lua Game Development Cookbook. Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
Mário Kašuba
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This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch.
The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form.
Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+.
Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.
The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form.
Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+.
Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.
- 1. Basics of the game engine
- 2. Events
- 3. Graphics: Common methods
- 4. Graphics: Legacy method with OpenGL 1.x - 2.1
- 5. Graphics: Modern method with OpenGL 3.0+
- 6. User interface
- 7. Physics and game mechanics
- 8. Artificial intelligence
- 9. Sounds
- Tytuł:Lua Game Development Cookbook. Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
- Autor:Mário Kašuba
- Tytuł oryginału:Lua Game Development Cookbook. Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
- ISBN:9781849515511, 9781849515511
- Data wydania:2015-07-28
- Format:Ebook - EPUB
- Identyfikator pozycji: e_3chl
- Wydawca: Packt Publishing
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