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Podcasts
Learning VMware vSphere. Click here to enter text
Rebecca Fitzhugh, Abhilash G B
Computer virtualization is a method to enable the running of multiple application workloads on a machine to achieve efficient utilization and reduce the number of physical machines in a data center. This has now become the foundation of many modern day data centers. What began as a technology to virtualize x86 architecture has now grown beyond the limits of a server’s hardware and into the realm of storage and network virtualization. VMware is currently the market leader in developing data center virtualization solutions. This book goes into the details of designing and implementing VMware solutions that form the foundation of a VMware infrastructure.The book begins by introducing you to the concepts of server virtualization followed by the architecture of VMware’s hypervisor – ESXi and then by its installation and configuration. You then learn what is required to manage a vSphere environment and configure advanced management capabilities of vCenter. Next you are taken through topics on vSphere Networking, Storage, ESXi Clustering, Resource Management and Virtual Machine Management. You will then be introduced to SSL Certificate Management and its use in a vSphere environment. Finally, you will learn about the lifecycle management of a vSphere environment by effectively monitoring, patching and upgrading vSphere components using Update Manager. By the end of the book, you will know how to use VMware’s vSphere suite of components to lay the foundation of a modern day virtual infrastructure.
Learning Vue.js 2. Learn how to build amazing reactive web applications easily with Vue.js
Vue.js is one of the latest new frameworks to have piqued the interest of web developers due to its reactivity, reusable components, and ease of use.This book shows developers how to leverage its features to build high-performing, reactive web interfaces with Vue.js. From the initial structuring to full deployment, this book provides step-by-step guidance to developing an interactive web interface from scratch with Vue.js.You will start by building a simple application in Vue.js which will let you observe its features in action. Delving into more complex concepts, you will learn about reactive data binding, reusable components, plugins, filters, and state management with Vuex. This book will also teach you how to bring reactivity to an existing static application using Vue.js. By the time you finish this book you will have built, tested, and deployed a complete reactive application in Vue.js from scratch.
Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements.We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you’ll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan’s layer and extension features. You’ll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We’ll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information.You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking.By the end, you’ll know everything you need to know to get your hands dirty with the coolest Graphics API on the block.
With the recent success of a lot of smaller games, game development is quickly becoming a great field to get in to. Mobile and PC games are on the rise, and having a way to create a game for all types of devices without rewriting everything is a huge benefit for the new Windows 8 operating system. In this book, you will learn how to use cutting-edge technologies like DirectX and tools that will make creating a game easy. This book also allows you to make money by selling your games to the world.Learning Windows 8 Game Development teaches you how to create exciting games for tablets and PC on the Windows 8 platform. Make a game, learn the techniques, and use them to make the games you want to play. Learn about graphics, multiplayer options, how to use the Proximity + Socket APIs to add local multiplayer, how to sell the game outright, and In-App Purchases.Learning Windows 8 Game Development guides you from the start of your journey all the way to developing games for Windows by showing you how to develop a game from scratch and sell it in the store.With Learning Windows 8 Game Development, you will learn how to write the code required to set everything up, get some graphics on screen, and then jump into the fun part of adding gameplay to turn a graphics sample into a proper game. From there, you'll look at how to add awesome features to your game like networking, motion controls, and even take advantage of new Windows 8 features like live tiles and sharing to make your players want to challenge their friends and keep playing.This book wraps up by covering the only way a good game can finish development: by shipping the game on the Windows Store. You'll look at the things to remember to make certification painless and some great tips on how to market and sell your game to the public.
Learning Windows Server Containers. Build and deploy high-quality portable apps faster
Windows Server Containers are independent, isolated, manageable and portable application environments which are light weight and shippable. Decomposing your application into smaller manageable components or MicroServices helps in building scalable and distributed application environments. Windows Server Containers have a significant impact on application developers, development operations (DevOps) and infrastructure management teams. Applications can be built, shipped and deployed in a fast-paced manner on an easily manageable and updatable environment.Learning Windows Server Containers teaches you to build simple to advanced production grade container based application using Asp.Net Core, Visual Studio, Azure, Docker and PowerShell technologies. The book teaches you to build and deploy simple web applications as Windows and Hyper-V containers on Windows 10 and Windows Server 2016 on Azure. You will learn to build on top of Windows Container Base OS Images, integrate with existing images from Docker Hub, create custom images and publish to Hub. You will also learn to work with storage containers built using Volumes and SQL Server as container, create and configure custom networks, integrate with Redis Cache containers, configure continuous integration and deployment pipelines using VSTS and Git Repository. Further you can also learn to manage resources for a container, setting up monitoring and diagnostics, deploy composite container environments using Docker Compose on Windows and manage container clusters using Docker Swarm. The last chapter of the book focuses on building applications using Microsoft’s new and thinnest server platform – Nano Servers.
Sufyan bin Uzayr, Mathew Rooney
The WordPress REST API is a recent innovation that has the potential to unlock several new opportunities for WordPress developers. It can help you integrate with technologies outside of WordPress, as well as offer great flexibility when developing themes and plugins for WordPress. As such, the REST API can make developers’ lives easier. The book begins by covering the basics of the REST API and how it can be used along with WordPress. Learn how the REST API interacts with WordPress, allowing you to copy posts and modify post metadata. Move on to get an understanding of taxonomies and user roles are in WordPress and how to use them with the WordPress REST API. Next, find out how to edit and process forms with AJAX and how to create custom routes and functions. You will create a fully-functional single page web app using a WordPress site and the REST API. Lastly, you will see how to deal with the REST API in future versions and will use it to interact it with third-party services. By the end of the book, you will be able to work with the WordPress REST API to build web applications.
Learning Xcode 8. Learn to build iOS Applications with Xcode 8
Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun.This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Akhil Arora, Shrey Mehrotra, Shreyank Gupta
Today enterprises generate huge volumes of data. In order to provide effective services and to make smarter and more intelligent decisions from these huge volumes of data, enterprises use big-data analytics. In recent years, Hadoop has been used for massive data storage and efficient distributed processing of data. The Yet Another Resource Negotiator (YARN) framework solves the design problems related to resource management faced by the Hadoop 1.x framework by providing a more scalable, efficient, flexible, and highly available resource management framework for distributed data processing.This book starts with an overview of the YARN features and explains how YARN provides a business solution for growing big data needs. You will learn to provision and manage single, as well as multi-node, Hadoop-YARN clusters in the easiest way. You will walk through the YARN administration, life cycle management, application execution, REST APIs, schedulers, security framework and so on. You will gain insights about the YARN components and features such as ResourceManager, NodeManager, ApplicationMaster, Container, Timeline Server, High Availability, Resource Localisation and so on.The book explains Hadoop-YARN commands and the configurations of components and explores topics such as High Availability, Resource Localization and Log aggregation. You will then be ready to develop your own ApplicationMaster and execute it over a Hadoop-YARN cluster.Towards the end of the book, you will learn about the security architecture and integration of YARN with big data technologies like Spark and Storm. This book promises conceptual as well as practical knowledge of resource management using YARN.
Least Privilege Security is the practice of assigning users and programs the minimum permissions required to complete a given task. Implementing this principle in different versions of Microsoft Windows requires careful planning and a good understanding of Windows security. While there are benefits in implementing Least Privilege Security on the desktop, there are many technical challenges that you will face when restricting privileges.This book contains detailed step-by-step instructions for implementing Least Privilege Security on the desktop for different versions of Windows and related management technologies. It will provide you with quick solutions for common technical challenges, Microsoft best practice advice, and techniques for managing Least Privilege on the desktop along with details on the impact of Least Privilege Security.The book begins by showing you how to apply Least Privilege Security to different categories of users. You will then prepare a desktop image with Least Privilege Security enabled from the start and deploy the new image while preserving users' files and settings. You will identify problems with applications caused by Least Privilege Security using the Application Compatibility Toolkit. This book will help you configure User Account Control on multiple computers using Group Policy and support Least Privilege user accounts using reliable remote access. Then, you will modify legacy applications for Least Privilege Security, achieving the best balance between compatibility and security by using Application Compatibility shims. You will install per-machine ActiveX Controls using the ActiveX Installer Service (AxIS). The book will help you implement best practices for working with ActiveX Controls in a managed environment. Finally, you will deploy default Software Restriction Policy (SRP) or AppLocker rules to ensure only programs installed in protected locations can run and blacklist applications using SRP or AppLocker.
Lebensstrahlen ist ein Science-Fiction-Roman von Hans Dominik aus dem Jahre 1938. Dieser Roman handelt es sich um einen spannenden Wissenschaftskrimi, in dem es um Spionage, Ideenklau und die Vermarktung profitabel erscheinender Geschäftsideen geht. In einer gut abgesicherten Burg arbeitet Dr. Eisenlohr an dem Problem der Urzeugung. Endlich gibt es erste Erfolge: einer Forschergruppe gelingt es nach zahlreichen Experimenten die Urzeugung nachzuvollziehen, was heißt, dass man nun aus totem Gewebe lebendes Gewebe herstellen kann. Dr. Bruck hingegen, einer seiner Mitarbeiter, erliegt der Versuchung, möchte sich bereichern und nimmt heimlich Verbindungen zu Betrügern und Verbrechern auf.