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Podcasty
Three.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you’ll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. You'll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers.The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. You'll learn how to create realistic-looking 3D objects using textures and materials and how to load existing models from an external source. Next, you'll understand how to control the camera using the Three.js built-in camera controls, which will enable you to fly or walk around the 3D scene you've created. Later chapters will cover the use of HTML5 video and canvas elements as materials for your 3D objects to animate your models. You’ll learn how to use morph targets and skeleton-based animation, before understanding how to add physics, such as gravity and collision detection, to your scene. Finally, you’ll master combining Blender with Three.js and creating VR and AR scenes.By the end of this book, you'll be well-equipped to create 3D-animated graphics using Three.js.
WebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you’ll learn how to create and animate beautiful looking 3D scenes directly in your browser-utilizing the full potential of WebGL and modern browsers. It starts with the basic concepts and building blocks used in Three.js. From there on, it will expand on these subjects using extensive examples and code samples. You will learn to create, or load, from externally created models, realistic looking 3D objects using materials and textures. You’ll find out how to easily control the camera using the Three.js built-in in camera controls, which will enable you to fly or walk around the 3D scene you created. You will then use the HTML5 video and canvas elements as a material for your 3D objects and to animate your models. Finally, you will learn to use morph and skeleton-based animation, and even how to add physics, such as gravity and collision detection, to your scene. After reading this book, you’ll know everything that is required to create 3D animated graphics using Three.js.
WordPress has emerged as a powerful, easy-to-use tool to design attractive, engaging websites. Themes play a big role in making WordPress as popular as it is today, and having an eye-catching, fully-functional theme could separate your website from the rest!This book will help you take your first steps in the WordPress theme development process, with 5 different projects centered around creating unique and responsive WordPress themes. Start with creating a simple WordPress theme using HTML5, CSS, and PHP. Then, you will move on to incorporate different APIs, widgets, and tools such as Bootstrap and jQuery to create more dynamic and highly-functional themes. Whether you want to create a photo gallery theme, a highly customizable e-commerce theme, or a theme designed to suit a particular business, this book will teach you everything you need to know.By the end of this highly interactive book, you will have the required mastery to develop WordPress themes from scratch.
Learn T-SQL Querying. A guide to developing efficient and elegant T-SQL code
Transact-SQL (T-SQL) is Microsoft's proprietary extension to the SQL language used with Microsoft SQL Server and Azure SQL Database. This book will be a usefu to learning the art of writing efficient T-SQL code in modern SQL Server versions as well as the Azure SQL Database.The book will get you started with query processing fundamentals to help you write powerful, performant T-SQL queries. You will then focus on query execution plans and leverage them for troubleshooting. In later chapters, you will explain how to identify various T-SQL patterns and anti-patterns. This will help you analyze execution plans to gain insights into current performance, and determine whether or not a query is scalable. You will also build diagnostic queries using dynamic management views (DMVs) and dynamic management functions (DMFs) to address various challenges in T-SQL execution. Next, you will work with the built-in tools of SQL Server to shorten the time taken to address query performance and scalability issues. In the concluding chapters, this will guide you through implementing various features, such as Extended Events, Query Store, and Query Tuning Assistant, using hands-on examples.By the end of the book, you will have developed the skills to determine query performance bottlenecks, avoid pitfalls, and discover the anti-patterns in use.
Learn T-SQL Querying. A guide to developing efficient and elegant T-SQL code - Second Edition
Data professionals seeking to excel in Transact-SQL for Microsoft SQL Server and Azure SQL Database often lack comprehensive resources. Learn T-SQL Querying second edition focuses on indexing queries and crafting elegant T-SQL code enabling data professionals gain mastery in modern SQL Server versions (2022) and Azure SQL Database. The book covers new topics like logical statement processing flow, data access using indexes, and best practices for tuning T-SQL queries.Starting with query processing fundamentals, the book lays a foundation for writing performant T-SQL queries. You’ll explore the mechanics of the Query Optimizer and Query Execution Plans, learning to analyze execution plans for insights into current performance and scalability. Using dynamic management views (DMVs) and dynamic management functions (DMFs), you’ll build diagnostic queries. The book covers indexing and delves into SQL Server’s built-in tools to expedite resolution of T-SQL query performance and scalability issues. Hands-on examples will guide you to avoid UDF pitfalls and understand features like predicate SARGability, Query Store, and Query Tuning Assistant. By the end of this book, you‘ll have developed the ability to identify query performance bottlenecks, recognize anti-patterns, and avoid pitfalls
Type-driven development is an approach that uses a static type system to achieve results including safety and efficiency. Types are used to express relationships and other assumptions directly in the code, and these assumptions are enforced by the compiler before the code is run. Learn Type-Driven Development covers how to use these type systems to check the logical consistency of your code. This book begins with the basic idea behind type-driven development. You’ll learn about values (or terms) and how they contrast with types. As you progress through the chapters, you’ll cover how to combine types and values inside modules and build structured types out of simpler ones. You’ll then understand how to express choices or alternatives directly in the type system using variants, polymorphic variants, and generalized algebraic data types. You’ll also get to grips with sum types, build sophisticated data types from generics, and explore functions that express change in the types of values. In the concluding chapters, you’ll cover advanced techniques for code reuse, such as parametric polymorphism and subtyping.By end of this book, you will have learned how to iterate through a type-driven process of solving coding problems using static types, together with dynamic behavior, to obtain more safety and speed.
Sebastien Dubois, Alexis Georges, Basarat Ali Syed
TypeScript is a superset of the JavaScript programming language, giving developers a tool to help them write faster, cleaner JavaScript. With the help of its powerful static type system and other powerful tools and techniques it allows developers to write modern JavaScript applications.This book is a practical guide to learn the TypeScript programming language. It covers from the very basics to the more advanced concepts, while explaining many design patterns, techniques, frameworks, libraries and tools along the way. You will also learn a ton about modern web frameworks like Angular, Vue.js and React, and you will build cool web applications using those. This book also covers modern front-end development tooling such as Node.js, npm, yarn, Webpack, Parcel, Jest, and many others. Throughout the book, you will also discover and make use of the most recent additions of the language introduced by TypeScript 3 such as new types enforcing explicit checks, flexible and scalable ways of project structuring, and many more breaking changes.By the end of this book, you will be ready to use TypeScript in your own projects and will also have a concrete view of the current frontend software development landscape.
Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API.This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem.
Learn Web Development with Python. Get hands-on with Python Programming and Django web development
Fabrizio Romano, Gaston C. Hillar, Arun Ravindran
If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform.Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications.By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch.This Learning Path includes content from the following Packt products:• Learn Python Programming by Fabrizio Romano• Django RESTful Web Services by Gastón C. Hillar• Django Design Patterns and Best Practices by Arun Ravindran
Learn WebAssembly. Build web applications with native performance using Wasm and C/C++
WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.
WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications.This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store.By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.
Learn WinUI 3.0. Leverage the power of WinUI, the future of native Windows application development
WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Wireshark is a popular and powerful packet analysis tool that helps network administrators investigate latency issues and potential attacks. Over the years, there have been many enhancements to Wireshark’s functionality. This book will guide you through essential features so you can capture, display, and filter data with ease. In addition to this, you’ll gain valuable tips on lesser-known configuration options, which will allow you to complete your analysis in an environment customized to suit your needs.This updated second edition of Learn Wireshark starts by outlining the benefits of traffic analysis. You’ll discover the process of installing Wireshark and become more familiar with the interface. Next, you’ll focus on the Internet Suite and then explore deep packet analysis of common protocols such as DNS, DHCP, HTTP, and ARP. The book also guides you through working with the expert system to detect network latency issues, create I/O and stream graphs, subset traffic, and save and export captures. Finally, you’ll understand how to share captures using CloudShark, a browser-based solution for analyzing packet captures.By the end of this Wireshark book, you’ll have the skills and hands-on experience you need to conduct deep packet analysis of common protocols and network troubleshooting as well as identify security issues.
Milos Radovanovic, Milos Vucetic
Modern world organizations require effective collaboration in order to improve productivity. Conferencing tools enable users to increase their productivity and improve communication with their functionalities that include interactive experiences supported by multiple features. One of the most advanced conferencing tools and the market leader is Adobe Connect. It is a great tool that will help you organize and present your content in the most efficient manner possible while capturing the audience with rich and engaging presentations."Learning Adobe Connect 9" is a practical, hands-on guide that provides you with a number of clear, step-by-step exercises that will help you take advantage of the real power that is behind Adobe Connect."Learning Adobe Connect 9" will take you on the journey through the magical world of Adobe Connect features. By reading this book, you will be able to master the most important features of Adobe Connect quickly. This book will guide you from the basic Connect functionalities through the complex features that are offered by the application's user friendly interface. The easy-to-understand structure of this book will help you learn and remember the content with straight to the point examples combined with step-by-step guides that will help you use all of the Connect features with confidence. By the end of this book, you will be full of confidence to start your next web conference.
Learning Adobe Muse. Create beautiful websites without writing any code with this book and
Adobe Muse is an exciting new tool from the world's foremost design software company which allows users to create beautiful and fully functioning websites without writing any code. It provides graphic designers the power to use their print design skills over the Web. This book will help web designers as well as graphic designers to master Adobe Muse quickly. It will provide step-by-step instructions that guide you through building a website with Adobe Muse.Learning Adobe Muse will teach you how to plan, design and publish websites using Adobe Muse. It starts by covering the tools and interface of the program and moves on to the concepts you'll need to understand for laying out your web pages. You'll learn how to format text using reusable styles, add images, create a clean navigation system, and add interactive elements such as panels and slideshows to your pages and all this without writing a single line of code!By the end of the book you will have created a smartlydesigned, fully-functioning website.
Alteryx, as a leading data blending and advanced data analytics platform, has taken self-service data analytics to the next level. Companies worldwide often find themselves struggling to prepare and blend massive datasets that are time-consuming for analysts. Alteryx solves these problems with a repeatable workflow designed to quickly clean, prepare, blend, and join your data in a seamless manner. This book will set you on a self-service data analytics journey that will help you create efficient workflows using Alteryx, without any coding involved. It will empower you and your organization to take well-informed decisions with the help of deeper business insights from the data.Starting with the fundamentals of using Alteryx such as data preparation and blending, you will delve into the more advanced concepts such as performing predictive analytics. You will also learn how to use Alteryx’s features to share the insights gained with the relevant decision makers. To ensure consistency, we will be using data from the Healthcare domain throughout this book. The knowledge you gain from this book will guide you to solve real-life problems related to Business Intelligence confidently. Whether you are a novice with Alteryx or an experienced data analyst keen to explore Alteryx’s self-service analytics features, this book will be the perfect companion for you.
Learning AndEngine. Design and create Android games with the simple but powerful tool AndEngine
AndEngine is a very popular open source OpenGL (open graphics library) Android game engine, used to create mobile games quickly while maintaining the ability to fully customize them.This book will guide you through the whole development process of creating a mobile game for the Android platform using one of the most popular and easy-to-use game engines available today.Beginning with the very basics, you will learn how to install AndEngine, gather graphics, add sound and music assets, and design game rules. You will first design an example game and enhance it by adding various features over the course of the book. Each chapter adds more colors, enhances the game, and takes it to the next level. You will also learn how to work with Box2D, a popular 2D physics engine that forms an integral part of some of the most successful mobile games.By the end of the book, you will be able to create a complete, interactive, and fully featured mobile game for Android and publish it to Google Play.
Raimon Rafols Montane, Laurence Dawson
The mobile app market is huge. But where do you start? And how you can deliver something that takes Google Play by storm? This guide is the perfect route into Android app development – while it’s easy for new apps to sink without a trace, we’ll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice.From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting for? There’s never been a better time – or a better way – to get into Android app development.
Oleg Skulkin, Donnie Tindall, Rohit Tamma
Many forensic examiners rely on commercial, push-button tools to retrieve and analyze data, even though there is no tool that does either of these jobs perfectly.Learning Android Forensics will introduce you to the most up-to-date Android platform and its architecture, and provide a high-level overview of what Android forensics entails. You will understand how data is stored on Android devices and how to set up a digital forensic examination environment. As you make your way through the chapters, you will work through various physical and logical techniques to extract data from devices in order to obtain forensic evidence. You will also learn how to recover deleted data and forensically analyze application data with the help of various open source and commercial tools. In the concluding chapters, you will explore malware analysis so that you’ll be able to investigate cybersecurity incidents involving Android malware.By the end of this book, you will have a complete understanding of the Android forensic process, you will have explored open source and commercial forensic tools, and will have basic skills of Android malware identification and analysis.
Learning Android Game Development. A Beginner's guide to developing popular Android games
In this book, we’ll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You’ll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you’ll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen. By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games.