Електронні книги
21289
Eлектронна книга

Learning Tableau 10. Business Intelligence and data visualization that brings your business into focus - Second Edition

Joshua N. Milligan

Tableau has for some time been one of the most popular Business Intelligence and data visualization tools available. Why? Because, quite simply, it’s a tool that’s responsive to the needs of modern businesses. But it’s most effective when you know how to get what you want from it – it might make your business intelligent, but it isn’t going to make you intelligent…We’ll make sure you’re well prepared to take full advantage of Tableau 10’s new features. Whether you’re an experienced data analyst that wants to explore 2016’s new Tableau, or you’re a beginner that wants to expand their skillset and bring a more professional and sharper approach to their organization, we’ve got you covered. Beginning with the fundamentals, such as data preparation, you’ll soon learn how to build and customize your own data visualizations and dashboards, essential for high-level visibility and effective data storytelling. You’ll also find out how to so trend analysis and forecasting using clustering and distribution models to inform your analytics. But it’s not just about you – when it comes to data it’s all about availability and access. That’s why we’ll show you how to share your Tableau visualizations. It’s only once insights are shared and communicated that you – and your organization – will start making smarter and informed decisions. And really, that’s exactly what this guide is for.

21290
Eлектронна книга

Learning Tableau 2019. Tools for Business Intelligence, data prep, and visual analytics - Third Edition

Joshua N. Milligan

Tableau is the gold standard of business intelligence and visual analytics tools in every industry. It enables rapid data visualization and interpretation with charts, graphs, dashboards, and much more. Updated with the latest features of Tableau, this book takes you from the foundations of the Tableau 2019 paradigm through to advanced topics.This third edition of the bestselling guide by Tableau Zen Master, Joshua Milligan, will help you come to grips with updated features, such as set actions and transparent views. Beginning with installation, you'll create your first visualizations with Tableau and then explore practical examples and advanced techniques. You'll create bar charts, tree maps, scatterplots, time series, and a variety of other visualizations. Next, you'll discover techniques to overcome challenges presented by data structure and quality and engage in effective data storytelling and decision making with business critical information. Finally, you'll be introduced to Tableau Prep, and learn how to use it to integrate and shape data for analysis.By the end of this book, you will be equipped to leverage the powerful features of Tableau 2019 for decision making.

21291
Eлектронна книга

Learning Tableau 2020. Create effective data visualizations, build interactive visual analytics, and transform your organization - Fourth Edition

Joshua N. Milligan

Learning Tableau strengthens your command on Tableau fundamentals and builds on advanced topics.The book starts by taking you through foundational principles of Tableau. We then demonstrate various types of connections and how to work with metadata. We teach you to use a wide variety of visualizations to analyze and communicate the data, and introduce you to calculations and parameters. We then take an in-depth look at level of detail (LOD) expressions and use them to solve complex data challenges. Up next, we show table calculations, how to extend and alter default visualizations, build an interactive dashboard, and master the art of telling stories with data.This Tableau book will introduce you to visual statistical analytics capabilities, create different types of visualizations and dynamic dashboards for rich user experiences. We then move on to maps and geospatial visualization, and the new Data Model capabilities introduced in Tableau 2020.2. You will further use Tableau Prep’s ability to clean and structure data and share the stories contained in your data.By the end of this book, you will be proficient in implementing the powerful features of Tableau 2020 for decision-making.

21292
Eлектронна книга

Learning Tableau 2022. Create effective data visualizations, build interactive visual analytics, and improve your data storytelling capabilities - Fifth Edition

Joshua N. Milligan, Blair Hutchinson, Mark Tossell, Roberto Andreoli

Learning Tableau 2022 helps you get started with Tableau and data visualization, but it does more than just cover the basic principles. It helps you understand how to analyze and communicate data visually, and articulate data stories using advanced features.This new edition is updated with Tableau’s latest features, such as dashboard extensions, Explain Data, and integration with CRM Analytics (Einstein Analytics), which will help you harness the full potential of artificial intelligence (AI) and predictive modeling in Tableau.After an exploration of the core principles, this book will teach you how to use table and level of detail calculations to extend and alter default visualizations, build interactive dashboards, and master the art of telling stories with data.You’ll learn about visual statistical analytics and create different types of static and animated visualizations and dashboards for rich user experiences. We then move on to interlinking different data sources with Tableau’s Data Model capabilities, along with maps and geospatial visualization. You will further use Tableau Prep Builder’s ability to efficiently clean and structure data.By the end of this book, you will be proficient in implementing the powerful features of Tableau 2022 to improve the business intelligence insights you can extract from your data.

21293
Eлектронна книга
21294
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21295
Eлектронна книга

Learning Translation - Learning the Impossible? A course of translation from English into Polish

Maria Piotrowska

Learning translation - Learning the Impossible? can be recommended as a textbook on translation, which may be used by teachers who can get their students practically involved in some activities in the classroom (suggested for group work or general discussion). It may also be used by students, referring in a narrow sense to persons formally engaged in the educational process within the framework of a university; or in a broader sense - to persons who are enthusiastic about the subject and help them understand some phenomena and perhaps give more insight into some issues they are not thoroughly familiar with.

21296
Eлектронна книга

Learning TypeScript 2.x. Develop and maintain captivating web applications with ease - Second Edition

Remo H. Jansen

TypeScript is an open source and cross-platform statically typed superset of JavaScript that compiles to plain JavaScript and runs in any browser or host. This book is a step-by-step guide that will take you through the use and benefits of TypeScript with the help of practical examples. You will start off by understanding the basics as well as the new features of TypeScript 2.x. Then, you will learn how to work with functions and asynchronous programming APIs. You will continue by learning how to resolve runtime issues and how to implement TypeScript applications using the Object-oriented programming (OOP) and functional programming (FP) paradigms. Later, you will automate your development workflow with the help of tools such as Webpack. Towards the end of this book, you will delve into some real-world scenarios by implementing some full-stack TypeScript applications with Node.js, React and Angular as well as how to optimize and test them. Finally, you will be introduced to the internal APIs of the TypeScript compiler, and you will learn how to create custom code analysis tools.

21297
Eлектронна книга
21298
Eлектронна книга
21299
Eлектронна книга

Learning Unreal Engine Game Development. A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

Joanna Lee

Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.

21300
Eлектронна книга
21301
Eлектронна книга
21302
Eлектронна книга

Learning VirtualDub: The Complete Guide to Capturing, Processing and Encoding Digital Video. The complete guide to capturing, processing and encoding digital video

John Buechler, Georgios Diamantopoulos, Sohail Salehi, Avery Lee

VirtualDub is one of the most popular video processing applications for Windows. As an open source application, it's free, and is constantly updated and expanded by an active community of developers and experts. VirtualDub is particularly popular for capturing video from analogue sources such as video tape, cleaning up the image and compressing it ready for distribution over the Internet. This book provides a rapid and easy to use tutorial to the basic features of VirtualDub to get you up and running quickly. It explains how to capture great quality video from various sources, use filters to clean up the captured image and add special effects. The book also shows how to use VirtualDub to cut and paste video to remove or insert sequences, including removing ad breaks or trailers. It goes on to cover the art of effective encoding and compression, so you end up with great quality videos that won't hog your bandwidth forever. VirtualDub is the fastest and most effective way to capture, process and encode video on your PC. This book gets you started fast, and goes on to give you full control of all the features of this legendary tool.

21303
Eлектронна книга

Learning VMware App Volumes. Deliver applications to virtual desktop environments in seconds and at scale with the click of a button

Peter von Oven

App Volumes provides a virtualized, real-time application delivery engine for virtual desktop infrastructure and is designed to enable VDI deployments to ensure greater flexibility, agility, and cost reduction.This book starts with an in-depth overview of the architecture and components used to design an optimized solution. We then show you how to install and configure App Volumes for different use cases such as VMware View integration, using VMware ThinApp, Citrix XenApp, and more. Throughout the chapters, we provide hints, tips, and tricks as well as best practices. By the end of the book, you will have built a working App Volumes environment and acquired the skills to build and run a production environment.

21304
Eлектронна книга

Learning VMware NSX. Next-generation network administration skills revealed - Second Edition

Ranjit Singh Thakurratan

VMware NSX is a platform for the software-defined data center. It allows complex networking topologies to be deployed programmatically in seconds. SDNs allow ease of deployment, management, and automation in deploying and maintaining new networks while reducing and in some cases completely eliminating the need to deploy traditional networks. The book allows you a thorough understanding of implementing Software defined networks using VMware’s NSX. You will come across the best practices for installing and configuring NSX to setup your environment. Then you will get a brief overview of the NSX Core Components NSX’s basic architecture. Once you are familiar with everything, you will get to know how to deploy various NSX features. Furthermore, you will understand how to manage and monitor NSX and its associated services and features. In addition to this, you will also explore the best practices for NSX deployments. By the end of the book, you will be able to deploy Vmware NSX in your own environment with ease. This book can come handy if you are preparing for VMware NSX certification.

21305
Eлектронна книга
21306
Eлектронна книга

Learning VMware vRealize Automation. Learn the fundamentals of vRealize Automation to accelerate the delivery of your IT services

Sriram Rajendran

With the growing interest in Software Defined Data Centers (SDDC), vRealize Automation offers data center users an organized service catalog and governance for administrators. This way, end users gain autonomy while the IT department stays in control, making sure security and compliance requirements are met. Learning what each component does and how they dovetail with each other will bolster your understanding of vRealize Automation.The book starts off with an introduction to the distributed architecture that has been tested and installed in large scale deployments. Implementing and configuring distributed architecture with custom certificates is unarguably a demanding task, and it will be covered next. After this, we will progress with the installation. A vRealize Automation blueprint can be prepared in multiple ways; we will focus solely on vSphere endpoint blueprint. After this, we will discuss the high availability configuration via NSX loadbalancer for vRealize Orchestrator. Finally, we end with Advanced Service Designer, which provides service architects with the ability to create advanced services and publish them as catalog items.

21307
Eлектронна книга

Learning VMware vSphere. Click here to enter text

Rebecca Fitzhugh, Abhilash G B

Computer virtualization is a method to enable the running of multiple application workloads on a machine to achieve efficient utilization and reduce the number of physical machines in a data center. This has now become the foundation of many modern day data centers. What began as a technology to virtualize x86 architecture has now grown beyond the limits of a server’s hardware and into the realm of storage and network virtualization. VMware is currently the market leader in developing data center virtualization solutions. This book goes into the details of designing and implementing VMware solutions that form the foundation of a VMware infrastructure.The book begins by introducing you to the concepts of server virtualization followed by the architecture of VMware’s hypervisor – ESXi and then by its installation and configuration. You then learn what is required to manage a vSphere environment and configure advanced management capabilities of vCenter. Next you are taken through topics on vSphere Networking, Storage, ESXi Clustering, Resource Management and Virtual Machine Management. You will then be introduced to SSL Certificate Management and its use in a vSphere environment. Finally, you will learn about the lifecycle management of a vSphere environment by effectively monitoring, patching and upgrading vSphere components using Update Manager. By the end of the book, you will know how to use VMware’s vSphere suite of components to lay the foundation of a modern day virtual infrastructure.

21308
Eлектронна книга

Learning Vue.js 2. Learn how to build amazing reactive web applications easily with Vue.js

Olga Filipova

Vue.js is one of the latest new frameworks to have piqued the interest of web developers due to its reactivity, reusable components, and ease of use.This book shows developers how to leverage its features to build high-performing, reactive web interfaces with Vue.js. From the initial structuring to full deployment, this book provides step-by-step guidance to developing an interactive web interface from scratch with Vue.js.You will start by building a simple application in Vue.js which will let you observe its features in action. Delving into more complex concepts, you will learn about reactive data binding, reusable components, plugins, filters, and state management with Vuex. This book will also teach you how to bring reactivity to an existing static application using Vue.js. By the time you finish this book you will have built, tested, and deployed a complete reactive application in Vue.js from scratch.

21309
Eлектронна книга

Learning Vulkan. Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan

Parminder Singh

Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements.We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you’ll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan’s layer and extension features. You’ll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We’ll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information.You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking.By the end, you’ll know everything you need to know to get your hands dirty with the coolest Graphics API on the block.

21310
Eлектронна книга
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Eлектронна книга
21312
Eлектронна книга

Learning Windows 8 Game Development. Windows 8 brings touchscreens to the tablet and PC. This book will show you how to develop games for both by following clear, hands-on examples. Takes your C++ skills into exciting areas of 3D development

Michael Quandt

With the recent success of a lot of smaller games, game development is quickly becoming a great field to get in to. Mobile and PC games are on the rise, and having a way to create a game for all types of devices without rewriting everything is a huge benefit for the new Windows 8 operating system. In this book, you will learn how to use cutting-edge technologies like DirectX and tools that will make creating a game easy. This book also allows you to make money by selling your games to the world.Learning Windows 8 Game Development teaches you how to create exciting games for tablets and PC on the Windows 8 platform. Make a game, learn the techniques, and use them to make the games you want to play. Learn about graphics, multiplayer options, how to use the Proximity + Socket APIs to add local multiplayer, how to sell the game outright, and In-App Purchases.Learning Windows 8 Game Development guides you from the start of your journey all the way to developing games for Windows by showing you how to develop a game from scratch and sell it in the store.With Learning Windows 8 Game Development, you will learn how to write the code required to set everything up, get some graphics on screen, and then jump into the fun part of adding gameplay to turn a graphics sample into a proper game. From there, you'll look at how to add awesome features to your game like networking, motion controls, and even take advantage of new Windows 8 features like live tiles and sharing to make your players want to challenge their friends and keep playing.This book wraps up by covering the only way a good game can finish development: by shipping the game on the Windows Store. You'll look at the things to remember to make certification painless and some great tips on how to market and sell your game to the public.