Autor: Stefan Boeykens
1
Ebook

A BIM Professional's Guide to Learning Archicad. Boost your design workflow by efficiently visualizing, documenting, and delivering BIM projects

Stefan Boeykens, Ruben Van de Walle, Dr. Arch. Eng. Pieter Pauwels

A BIM Professional’s Guide to Learning Archicad is a comprehensive introduction to all that Archicad has to offer for creating 3D models, 2D document extracts, and related outputs. This book is not a click-by-click series of recipes, but rather focuses on helping you understand why and how Archicad works by providing realistic examples and expert tips.The book gradually introduces you to Archicad tools using ample examples. It then helps you master its complexity through clear modules, allowing you to start your first project quickly, gain useful skills in subsequent projects, and keep using the book as a source for insights into the software. You’ll start with the basic modeling of construction elements and then move on to adding roofs, stairs, and objects to the project. Next, you’ll dive into basic drafting and 2D views for creating 2D output, and grasp how to use attributes and more advanced modeling tools for designing curtain walls and sites. The concluding chapters will show you how to extract and visualize your data and automate the publishing of your extracts and 2D documents into a variety of output formats.By the end of this book, you’ll have gained a solid understanding of Archicad, how to implement it efficiently in your architectural projects, and how BIM can improve your overall design workflow.

2
Ebook

Unity for Architectural Visualization. For architects the walk-around 3D computer visualization is a fantastic marketing tool. This tutorial shows you how to use Unity to achieve modeling skills through step-by-step examples. You'll find the acquired expertise invaluable

Stefan Boeykens

Architects have always relied on drawings, renderings, and sometimes even movies to present their design concepts to clients, contractors, and other stakeholders. The accessibility of current game engines provides new and exciting possibilities to turn any design into an interactive model that anyone can experience at their own pace.Unity for Architectural Visualization explains how you can create compelling, real-time models from your 3D architectural project. Filled with practical tips and in-depth information, this book explains every step in the process, starting from the very basics up to custom scripts that will get you up to the next level.This book begins with a general overview of the Unity workflow for architectural models. You will start with a simple project that lets you walk around in your design using basic Unity tools and methods. You will then learn how to easily get convincing lightning effects on your scene. You will then set up a basic navigation system in your project, and not only this; you will also cover some tips and tricks to take navigation to the next level. You will quickly learn how to fine-tune the shaders and how to set up materials that are a bit more advanced. Even when you finish Unity for Architectural Visualization, this book will make scripting easier with reusable examples of scripts that can be applied in most projects. After reading this book, you will be comfortable enough to tackle new projects and develop your own.