Autor: David Wolff

OpenGL 4 Shading Language Cookbook. Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way. - Second Edition

David Wolff

OpenGL 4 Shading Language Cookbook. Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - Third Edition

David Wolff

OpenGL 4.0 Shading Language Cookbook. With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide

David Wolff, OpenGL