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Game programming
Live Longer with AI examines how the latest cutting-edge developments are helping us to live longer, healthier and better too. It compels us to stop thinking that health is about treating disease and start regarding it as our greatest personal and societal asset to protect.The book discusses the impact that AI has on understanding the cellular basis of aging and how our genes are influenced by our environment – with the pandemic highlighting the interconnectedness of human and planetary health.Author Tina Woods, founder and CEO of Collider Health and Collider Science, and the co-founder of Longevity International, has curated a panel of deeply insightful interviews with some of today’s brightest and most innovative thought leaders at the crossroads of health, technology and society. Read what leading experts in health and technology are saying about the book:This is a handbook for the revolution!—Sir Muir Gray, Director, Optimal AgeingYou can live longer and be happier if you make some changes – that isthe theme of this book. Well-written and compelling.—Ben Page, CEO, Ipsos MoriTina's book is a must-read for those who want to discover the future of health.—José Luis Cordeiro, Fellow, World Academy of Art & Science;Director, The Millennium Project; Vice Chair, Humanity Plus; Co-Author of The Death of DeathAbout the consultant editorMelissa Ream is a leading health and care strategist in the UK, leveraging user-driven design and artificial intelligence to design systems and support people to live healthier, longer lives.
Make Amazing Games. Game Design and Development Using Fusion 2.5: From Basics to Advanced
Mercury Learning and Information, Jason Darby
This course is designed for aspiring game developers with no prior experience or programming knowledge. It provides a step-by-step guide through the game creation process using drag-and-drop game creation software available on Steam. The course begins with basic game design concepts and an introduction to the Fusion software, progressing through various stages of game development.Understanding game development is essential for those who want to turn their creative ideas into playable games. This course covers the creation of four fully playable games: a platform game, a bat-and-ball game, a mouse-clicker game, and a side-scrolling shoot-'em-up game. By completing these projects, users will gain practical experience and confidence in their game development skills.The journey continues with advanced features such as porting games to the web, debugging, and publishing. The companion files include game demos, graphic libraries, and source code, providing all the resources needed to successfully create and distribute your games. This comprehensive guide ensures that by the end of the course, you will have the knowledge and skills to create and publish your own games.