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In this category you will find online books on designing and managing websites. Thanks to them, you will learn languages such as HTML, JavaScript or popular frameworks such as Angular. Also you will learn how to take care of high-quality UI and UX on websites.
Learning ASP.NET Core MVC Programming. Click here to enter text
Mugilan T. S. Ragupathi, Anuraj Parameswaran
ASP.NET Core MVC helps you build robust web applications using the Model-View-Controller design. This guide will help you in building applications which can be deployed on non-windows platforms such as Linux. In today’s age, it is crucial that you possess the ability to separate the programming and business logic, and this is exactly what ASP.NET Core MVC application will help you achieve. This version comes with a number of improvements that enable fast, TDD-friendly development to create sophisticated applications. You would also learn the fundamentals of Entity framework and on how to use the same in ASP.NET Core web applications.The book presents the fundamentals and philosophies of ASP.NET Core. Starting with an overview of the MVC pattern, we quickly dive into the aspects that you need to know to get started with ASP.NET. You will learn about the core architecture of model, view, and control. Integrating your application with Bootstrap, validating user input, interacting with databases, and deploying your application are some of the things that you will be able to execute with this fast-paced guide. The end of the book will test your knowledge as you build a fully working sample application using the skills you’ve learned throughout the book.
Amazon Web Services (AWS) is the most popular and widely-used cloud platform. Administering and deploying application on AWS makes the applications resilient and robust. The main focus of the book is to cover the basic concepts of cloud-based development followed by running solutions in AWS Cloud, which will help the solutions run at scale.This book not only guides you through the trade-offs and ideas behind efficient cloud applications, but is a comprehensive guide to getting the most out of AWS. In the first section, you will begin by looking at the key concepts of AWS, setting up your AWS account, and operating it. This guide also covers cloud service models, which will help you build highly scalable and secure applications on the AWS platform. We will then dive deep into concepts of cloud computing with S3 storage, RDS and EC2. Next, this book will walk you through VPC, building real-time serverless environments, and deploying serverless APIs with microservices. Finally, this book will teach you to monitor your applications, automate your infrastructure, and deploy with CloudFormation.By the end of this book, you will be well-versed with the various services that AWS provides and will be able to leverage AWS infrastructure to accelerate the development process.
Learning Azure Functions. Build scalable cloud systems with serverless architecture
Functions help you easily run small pieces of code in cloud with Azure functions without worrying about a whole application or the infrastructure to run it. With Azure functions, you can use triggers to execute your code and bindings to simplify the input and output of your code. This book will start with the basics of Azure Functions. You will learn the steps to set up the environment and the tools that we will be using in the further chapters. Once you have a better understanding of this, we will be creating our first hello world function app. Later you will be introduced to triggers, how they are used to activate a function, and how binding can be used to output results of a function.You will also explore the steps to create an assembly with complex functionality that can be used by functions. Next, this book will teach you to scale your functions and use them to process data, integrate systems, and build simple APIs and microservices. Finally, this book will cover some diagnostic techniques with Azure App services and best practices of working with Azure Functions. By the end of this book, you will be well-versed with the techniques of scaling your Azure functions and making the most of serverless architecture.
Learning Bootstrap 4 by Building Projects. Develop 5 real-world Bootstrap 4.x projects from scratch
Bootstrap, the world’s most popular frontend framework, is an open source toolkit for building web applications with HTML, CSS, and JavaScript.Learning Bootstrap 4 by Building Projects covers the essentials of Bootstrap 4 along with best practices. The book begins by introducing you to the latest features of Bootstrap 4. You will learn different elements and components of Bootstrap, such as the strict grid system, Sass, which replaced Less, flexbox, Font Awesome, and cards. As you make your way through the chapters, you will use a template that will help you to build different kinds of real-world websites, such as a social media website, a company landing page, a media hosting website, and a profile page, with ease.By the end of this book, you will have built websites that are visually appealing, responsive, and robust.
Learning Bootstrap 4. Modern, Elegant and Responsive Web Design Made Easy - Second Edition
Bootstrap, the most popular front-end framework built to design elegant, powerful, and responsive interfaces for professional-level web pages has undergone a major overhaul. Bootstrap 4 introduces a wide range of new features that make front-end web design even simpler and exciting.In this gentle and comprehensive book, we'll teach you everything that you need to know to start building websites with Bootstrap 4 in a practical way. You'll learn about build tools such as Node, Grunt, and many others. You'll also discover the principles of mobile-first design in order to ensure your pages can fit any screen size and meet the responsive requirements. Learn to play with Bootstrap's grid system and base CSS to ensure your designs are robust and that your development process is speedy and efficient. Then, you'll find out how you can extend your current build with some cool JavaScript Plugins, and throw in some Sass to spice things up and customize your themes. This book will make sure you're geared up and ready to build amazingly beautiful and responsive websites in a jiffy.
Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017.You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting.Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Rafik Naccache, W. David Jarvis, Allen Rohner
Clojure is an expressive language that makes it possible to easily tackle complex software development challenges. Its bias toward interactive development has made it a powerful tool, enabling high developer productivity. In this book, you will first learn how to construct an interactive development experience for ClojureScript.. You will be guided through ClojureScript language concepts, looking at the basics first, then being introduced to advanced concepts such as functional programming or macro writing. After that, we elaborate on the subject of single page web applications, showcasing how to build a simple one, then covering different possible enhancements. We move on to study more advanced ClojureScript concepts, where you will be shown how to address some complex algorithmic cases. Finally, you'll learn about optional type-checking for your programs, how you can write portable code, test it, and put the advanced compilation mode of the Google Closure Compiler to good use.
Cython is a hybrid programming language used to write C extensions for Python language. Combining the practicality of Python and speed and ease of the C language it’s an exciting language worth learning if you want to build fast applications with ease. This new edition of Learning Cython Programming shows you how to get started, taking you through the fundamentals so you can begin to experience its unique powers.You’ll find out how to get set up, before exploring the relationship between Python and Cython. You’ll also look at debugging Cython, before moving on to C++ constructs, Caveat on C++ usage, Python threading and GIL in Cython. Finally, you’ll learn object initialization and compile time, and gain a deeper insight into Python 3, which will help you not only become a confident Cython developer, but a much more fluent Python developer too.
D is a modern programming language that is both powerful and efficient. It combines multiple paradigms in a way that opens up a whole new world of software design. It is used to develop both desktop and web applications, with future targets including mobile, and is available on multiple platforms. It is familiar to anyone with some experience in one or more of the C-family languages. However, hidden in the similarities are several differences that can be surprising when trying to apply common idioms from other languages. When learning D on your own, this can make it more time-consuming to master. In order to make the most of the language and become an idiomatic D programmer, it’s necessary to learn how to think in D.This book familiarizes you with D from the ground up, with a heavy focus on helping you to avoid surprises so that you can take your D knowledge to the next level more quickly and painlessly.Your journey begins with a taste of the language and the basics of compiling D programs with DMD, the reference D compiler developed by Digital Mars, and DUB, a community-developed build utility and package manager. You then set out on an exploration of major language features. This begins with the fundamentals of D, including built-in types, conditionals, loops and all of the basic building-blocks of a D program, followed by an examination of D’s object-oriented programming support. You’ll learn how these features differ from languages you may already be familiar with. Next up are D’s compile-time features, such as Compile-Time Function Evaluation and conditional compilation, then generic programming with templates. After that, you’ll learn the more advanced features of ranges and functional pipeline programming. To enhance your D experience, you are next taken on a tour of the D ecosystem and learn how to make D interact with C. Finally, you get a look at D web development using the vibe.d project and the book closes with some handy advice on where to go next.
Thomas Newton, Oscar Villarreal, Lars Verspohl
D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents as well as the Canvas element based on data. Using D3.js, developers can create interactive maps for the web, that look and feel beautiful. This book will show you how build and design maps with D3.js and gives you great insight into projections, colors, and the most appropriate types of map.The book begins by helping you set up all the tools necessary to build visualizations and maps. Then it covers obtaining geographic data, modifying it to your specific needs, visualizing it with augmented data using D3.js. It will further show you how to draw and map with the Canvas API and how to publish your visualization. By the end of this book, you'll be creating maps like the election maps and the kind of infographics you'll find on sites like the New York Times.
JavaScript applications provide an excellent user experience for small to large scale enterprise applications. The amazing growth of JavaScript has opened the door for many great libraries such as DHTMLX.Learning DHTMLX Suite UI will teach you how to use these libraries effectively so you can make presentations that will take your employer's/ client's breath away!Learning DHTMLX Suite UI is a step-by-step guide that will teach you the basics of DHTMLX library components and how to apply them in a real-world scenario. This book will start with the installation of DHTMLX before moving on to explore the features of DHTMLX and helping you to create your first user management application.Learning DHTMLX Suite UI will guide you through the installation of DHTMLX as a single-page application. As you progress from one chapter to the next, you will gradually build a simple user management application. You will also learn how to create forums with validation and how to use grids to add and edit users. The book will also suggest the best practices for using toolbars and refreshing data. With Learning DHTMLX Suite UI Guide, you will be inspired to come up with your own great ideas for your future application development projects.
Marije Brummel, Thomas Hejlsberg
Microsoft Dynamics NAV is a complete ERP system, which also contains a robust set of development tools to support customization and enhancement. These include an object designer for each of the seven application object types, a business application-oriented programming language with .NET interface capability, a compiler, a debugger, and programming testing language support.Learning Dynamics NAV Patterns will guide you through the NAV way of solving problems. This book will first introduce you to patterns and the software architecture of the NAV and then help you to build an example application. Then, it walks you through the details of architectural patterns, design patterns, and implementation patterns. This book will also talk about anti-patterns and handling legacy code. Finally, it teaches you to build solutions using patterns.Proven patterns and best practices will help you create better solutions that are easy to maintain in larger teams across several locations. It will guide you through combining abstract patterns using easy-to-understand examples and will help you decide which patterns to use in which scenarios.
With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS’s promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS. This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications. Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application. By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace.