Mobile programming

In this category you will find online books that will help you acquire skills in the field of mobile programming. Therefore, they discuss the programming languages used in popular Android and iOS-based mobile devices. Here you will also find publications on related issues, such as voice assistants, AMP technology or UI and UX design.

49
Ebook

Expert Android Programming. Master skills to build enterprise grade Android applications

Prajyot Mainkar

Android O brings a number of important changes for the users as well as the developers. If you want to create smart android applications which are fast, lightweight and also highly efficient then this is the book that will solve all your problems. You will create a complex enterprise grade app in this book. You will get a quick refresher of the latest android SDK and how to configure your development environment. Then you will move onto creating app layouts, component and module building, creating smart and efficient UIs. The most important part of a modern day app is how real time they are. With this book, you will create a smooth back-end for your app, ensure dynamic and real time communication between different app layers. As we move on, you will learn to leverage the different Android APIs and create an efficient SQLite data layer for your apps. You will implement effective testing techniques to make your app reliable and robust and finally you will learn to deploy it efficiently. The multiple stages of android development will also be simplified by giving you an industry standard set of best practices.

50
Ebook

Flutter Cookbook. Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart

Simone Alessandria, Brian Kayfitz

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* ReviewLauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues.From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them.As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms.By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.

51
Ebook

Flutter Design Patterns and Best Practices. Build scalable, maintainable, and production-ready apps using effective architectural principles

Daria Orlova, Esra Kadah, Jaime Blasco

Flutter’s rapid adoption by developers and businesses alike has led to an increased demand for skilled developers who can deliver high-quality Flutter apps. Flutter can be a great tool to develop apps for yourself, but you don’t always need to consider things like scalability or business goals as a hobbyist. When you build apps for a business, however, you must use specific tools to help the business achieve its goals. This requires solutions to be fast, reliable, and delivered on time. This book will help you meet these business requirements.You'll begin by learning how to build responsive UIs that work on all devices. Next, you'll delve into state management, understanding how to select the appropriate solution and gaining hands-on experience with InheritedWidget, ChangeNotifier, and BLoC. Later, you'll move on to high-level practices such as layered architecture, dependency injection, and repository patterns. The book will also show you how to develop features of any complexity, such as multithreading and native layer implementations. You'll also learn how to ensure the quality of your solutions by prioritizing testing.By the end of this book, you'll be able to deliver well-architected Flutter projects that are stable, scalable, and maintainable.

52
Ebook

Flutter for Beginners. An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart - Second Edition

Thomas Bailey, Alessandro Biessek, Trevor Wills

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.

53
Ebook

Flutter for Beginners. An introductory guide to building cross-platform mobile applications with Flutter and Dart 2

Alessandro Biessek

Google Flutter is a cross-platform mobile framework that makes it easy to write high-performance apps for Android and iOS. This book will help you get to grips with the basics of the Flutter framework and the Dart programming language.Starting from setting up your development environment, you’ll learn to design the UI and add user input functions. You'll explore the navigator widget to manage app routes and learn to add transitions between screens. The book will even guide you through developing your own plugin and later, you’ll discover how to structure good plugin code. Using the Google Places API, you'll also understand how to display a map in the app and add markers and interactions to it. You’ll then learn to improve the user experience with features such as map integrations, platform-specific code with native languages, and personalized animation options for designing intuitive UIs.The book follows a practical approach and gives you access to all relevant code files hosted at github.com/PacktPublishing/Flutter-for-Beginners. This will help you access a variety of examples and prepare your own bug-free apps, ready to deploy on the App Store and Google Play Store.By the end of this book, you’ll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer.

54
Ebook

Flutter i Dart 2 dla początkujących. Przewodnik dla twórców aplikacji mobilnych

Alessandro Biessek

Flutter to opracowany przez Google framework do tworzenia aplikacji mobilnych, które świetnie wyglądają i dobrze działają w systemach Android i iOS. Pisanie reaktywnych aplikacji we Flutterze jest przyjemną i efektywną pracą. Język Dart został bowiem zbudowany tak, by ułatwić pisanie poprawnego kodu. Flutter jest intensywnie rozwijany przez Google: framework co kilka tygodni zyskuje nowe funkcjonalności. Mimo że to relatywnie nowe rozwiązanie, cieszy się dużą popularnością. Liczba poważnych aplikacji napisanych we Flutterze stale rośnie. Dzięki temu przewodnikowi płynnie rozpoczniesz pisanie aplikacji we Flutterze w języku Dart. Dowiesz się, jak skonfigurować środowisko programistyczne i rozpocząć projekt. Książka poprowadzi Cię przez proces projektowania interfejsu użytkownika i funkcji umożliwiających poprawną pracę aplikacji. Nauczysz się pisać własne wtyczki (tzw. plug-iny). Poznasz techniki poprawy wrażeń użytkownika i dowiesz się, jak tworzyć dobre, intuicyjne interfejsy. Dzięki licznym wyjaśnieniom, przykładom i wskazówkom nauczysz się pisać aplikacje wolne od błędów i gotowe do wdrożenia w App Store i Google Play. W efekcie dobrze przygotujesz się do projektowania aplikacji we Flutterze na wysokim, profesjonalnym poziomie. W książce: podstawy języka programowania Dart i koncepcje interfejsu Fluttera pisanie wtyczek i widżetów Fluttera stylizacja aplikacji i poprawa wrażeń użytkownika we Flutterze stosowanie komponentu AnimatedBuilder uzyskiwanie natywnej wydajności aplikacji Flutter od Google. Specjalnie dla profesjonalnych twórców najlepszych aplikacji!

55
Ebook

Flutter. Podstawy

Krzysztof Baranowski

Witaj w świecie (projektowania) aplikacji mobilnych Jesteś początkującym programistą, poszukujesz swojej ścieżki i zastanawiasz się właśnie nad tym, czy nie skierować uwagi w stronę aplikacji mobilnych? To książka dla Ciebie. Zawarty w niej materiał jest odpowiedni dla osoby dysponującej podstawami któregoś z języków programowania i bazowym doświadczeniem w pracy z platformą Android lub iOS. Ten przystępny przewodnik pozwoli Ci napisać własną aplikację, a następnie wydać ją w sklepie Google Play czy App Store. Jeśli poświęcisz trochę więcej czasu, umożliwi Ci także stworzenie aplikacji internetowej. A wszystko to z wykorzystaniem jednej bazy kodu. Brzmi zachęcająco? Poznaj Fluttera - narzędzie do tworzenia natywnych, wieloplatformowych aplikacji mobilnych, komputerowych i internetowych. Dzięki pracy z poświęconym mu poradnikiem opanujesz podstawy języka Dart, na którym bazuje framework Flutter. Uzbrojony w niezbędną wiedzę teoretyczną, przejdziesz do części praktycznej. Przygotujesz cztery aplikacje o różnym stopniu komplikacji - od demo po aplikację służącą do rozliczania czasu spędzonego na danym zadaniu. To pozwoli Ci poznać pełnię możliwości frameworka. Zrozumiesz też zastosowanie wzorca projektowego MVVM i sposoby pracy z logiką aplikacji. Co więcej, prześledzisz dobre praktyki w zakresie działania z widokami Flutter i architekturą oprogramowania. Wszystko po to, by stworzyć własną aplikację, która podbije serca użytkowników smartfonów na całym świecie!

56
Ebook

Flutter Projects. A practical, project-based guide to building real-world cross-platform mobile applications and games

Simone Alessandria

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase.This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter.By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.