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Building your own applications is exciting but challenging, especially when tackling complex problems tied to advanced data structures and algorithms. This endeavor demands profound knowledge of the programming language as well as data structures and algorithms. C# Data Structures and Algorithms, armed with critical knowledge from an entrepreneur, author, industry expert, and seasoned developer with significant international experience, offers just that to C# developers.Starting with an introduction to algorithms, this book gradually immerses you in the world of arrays, lists, stacks, queues, dictionaries, and sets. Real-world examples, enriched with code snippets and illustrations, provide a practical understanding of these concepts. You’ll also learn how to sort arrays using various algorithms, setting a solid foundation for your programming expertise. As you progress, you’ll venture into more complex data structures – trees and graphs – and discover algorithms for tasks such as determining the shortest path in a graph before advancing to see various algorithms in action, such as solving Sudoku.By the end of this book, you’ll be able to use the C# language to build algorithmic components that are not only easy to understand and debug but also seamlessly applicable in various apps, spanning web and mobile platforms.
Hands-On Linux for Architects. Design and implement Linux-based IT solutions
Denis Salamanca, Esteban Flores
It is very important to understand the ?exibility of an infrastructure when designing an efficient environment. In this book, you will cover everything from Linux components and functionalities through to hardware and software support, which will help you to implement and tune effective Linux-based solutions.This book gets started with an overview of Linux design methodology. Next, you will focus on the core concepts of designing a solution. As you progress, you will gain insights into the kinds of decisions you need to make when deploying a high-performance solution using Gluster File System (GlusterFS). In the next set of chapters, the book will guide you through the technique of using Kubernetes as an orchestrator for deploying and managing containerized applications. In addition to this, you will learn how to apply and configure Kubernetes for your NGINX application. You’ll then learn how to implement an ELK stack, which is composed of Elasticsearch, Logstash, and Kibana. In the concluding chapters, you will focus on installing and configuring a Saltstack solution to manage different Linux distributions, and explore a variety of design best practices. By the end of this book, you will be well-versed with designing a high-performing computing environment for complex applications to run on.By the end of the book, you will have delved inside the most detailed technical conditions of designing a solution, and you will have also dissected every aspect in detail in order to implement and tune open source Linux-based solutions
React: Building Modern Web Applications. Building Modern Web Applications
Jonathan S Hayward, Artemij Fedosejev, Narayan Prusty, Adam Horton, ...
ReactJS has helped to transform the web as we know it. Designed by Facebook to help developers build rapid, responsive UI that can deal with data-intensive usage, it’s an essential component in any web developer’s skillset. This ReactJS course, in five connected modules, provides you with a fast, engaging and practical route into ReactJS—so you can build powerful, elegant, and modern web applications.Beginning with the Reactive Programming with JavaScript module, you will learn how to take advantage of a reactive and functional programming paradigm to rethink how you approach your JavaScript code. It’s built to help you understand the concepts, relevant and applicable for any frontend developer.You’ll then dive a little deeper into ReactJS. The second module gives you a rapid look through the fundamentals of ReactJS, showing you how to build a basic application and demonstrating how to implement the Flux architecture.In the third module you will get to grips with ES6—this will make you a more fluent JavaScript developer, giving you control over ReactJS. You can put your old JavaScript hacks aside and instead explore how to create ES6 custom iterators.In the final two modules you’ll learn how to fully master ReactJS, exploring its wider ecosystem of tools that have helped to make it one of the most important tools in web development today. Ending with insights and guidance on React Native, the tool built for today’s demand for native, intuitive user experiences and interfaces, with this course you can be confident in building dynamic and modern apps with React.
Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.
Jonas Xiangru Yuan, Jonas X. Yuan
Liferay portal is one of the most mature portal frameworks in the market, offering many key business benefits that involve personalization, customization, content management systems, web content management, collaboration, social networking and workflow. If you are a Java developer who wants to build custom web sites and WAP sites using Liferay portal, this book is all you need.Liferay Portal Systems Development shows Java developers how to use Liferay kernel 6.1 and above as a framework to develop custom web and WAP systems which will help you to maximize your productivity gains. Get ready for a rich, friendly, intuitive, and collaborative end-user experience!The clear, practical examples in the sample application that runs throughout this book will enable professional Java developers to build custom web sites, portals, and mobile applications using Liferay portal as a framework. You will learn how to make all of your organization's data and web content easily accessible by customizing Liferay into a single point of access. The book will also show you how to improve your inter-company communication by enhancing your web and WAP sites to easily share content with colleagues.
Learning QGIS. Create great maps and perform geoprocessing tasks with ease - Third Edition
QGIS is a user-friendly open source geographic information system (GIS) that runs on Linux, Unix, Mac OS X, and Windows. The popularity of open source geographic information systems and QGIS in particular has been growing rapidly over the last few years.Learning QGIS Third Edition is a practical, hands-on guide updated for QGIS 2.14 that provides you with clear, step-by-step exercises to help you apply your GIS knowledge to QGIS. Through clear, practical exercises, this book will introduce you to working with QGIS quickly and painlessly.This book takes you from installing and configuring QGIS to handling spatial data to creating great maps. You will learn how to load and visualize existing spatialdata and create data from scratch. You will get to know important plugins, perform common geoprocessing and spatial analysis tasks and automate them with Processing.We will cover how to achieve great cartographic output and print maps. Finally, you will learn how to extend QGIS using Python and even create your own plugin.
Blockchain for Decision Makers. A systematic guide to using blockchain for improving your business
In addition to cryptocurrencies, blockchain-based apps are being developed in different industries such as banking, supply chain, and healthcare to achieve digital transformation and enhance user experience. Blockchain is not only about Bitcoin or cryptocurrencies, but also about different technologies such as peer-to-peer networks, consensus mechanisms, and cryptography. These technologies together help sustain trustless environments in which digital value can be transferred between individuals without intermediaries.This book will help you understand the basics of blockchain such as consensus protocols, decentralized applications, and tokenization. You'll focus on how blockchain is used today in different industries and the technological challenges faced while implementing a blockchain strategy. The book also enables you, as a decision maker, to understand blockchain from a technical perspective and evaluate its applicability in your business. Finally, you'll get to grips with blockchain frameworks such as Hyperledger and Quorum and their usability.By the end of this book, you'll have learned about the current use cases of blockchain and be able to implement a blockchain strategy on your own.
In this book, you’ll explore the Affinity Photo program through practice-based learning as you make popular photo edits, learning the tools and techniques in conjunction with the workflow concept. Instead of comprehensive description of the tools, you’ll learn through practical application and understand why they work, not just how they work. This is neither a technical manual nor a workbook but a project-based hybrid approach that provides a deeper understanding of how to use each tool to achieve your goal.Starting with the fundamentals of navigating the interface, understanding layers, and making your first edit, this Affinity Photo book gradually increases the complexity of projects. You’ll go from single-layer edits, composites, and RAW development to putting together a complex composition using the tools that you've learned along the way. Additionally, you’ll learn the best practices used by expert photo editors for a flawless finish.By the end of this book, you’ll have a good body of work, be able to evaluate the edits you want to make, and achieve desired results with Affinity Photo.
Oracle Database 11g is a comprehensive database platform for data warehousing and business intelligence that combines industry-leading scalability and performance, deeply-integrated analytics, and embedded integration and data-quality all in a single platform running on a reliable, low-cost grid infrastructure. This book steps through the lifecycle of building a data warehouse with key tips and techniques along the way.Business Intelligence Cookbook: A Project Lifecycle Approach Using Oracle Technology outlines the key ways to effectively use Oracle technology to deliver your business intelligence solution. This is a practical guide starting with key recipes for project management then moving onto project delivery.Business Intelligence Cookbook: A Project Lifecycle Approach Using Oracle Technology is a practical guide for performing key steps and functions on your project. This book starts with setting the foundation for a highly repeatable efficient project management approach by assessing your current methodology to see how suitable it is for a business intelligence program. We also learn to set up the project delivery phases to consistently estimate the effort for a project. Along the way we learn to create blueprints for the business intelligence solution that help to connect and map out the destination of the solution. We then move on to analyze requirements, sources, and data. Finally we learn to secure the data as it is an important asset within the organization and needs to be secured efficiently and effectively.
Continuous integration (CI) with automated test execution has been widely adopted in recent years. The concept behind CI has changed how companies look at Build Management, Release Management, Deployment Automation, and Test Orchestration. Hudson is a CI solution that provides executives, business managers, software developers, and architects with a better sense of the development progress and code quality of projects throughout their development life cycle.A fast-paced and hands-on introduction to the key features of Hudson 3. You will be introduced to tools that can be used to improve the quality of software development projects. You will also learn how to install and secure Hudson in a variety of IT environments. Staring with a brief introduction to Hudson and how it helps many IT organizations deliver high quality software, Hudson 3 Essentials will show you how Hudson can be installed and deployed in various environments. You will also be guided through the different methods of securing your Hudson installation. Moving on from the basics, you will be introduced to several important Hudson plugins and learn how to extend its functionality by developing your own plugins. You will be shown how Hudson can be used to build different types of applications and how it can deploy a web application to an application server. Finally, you will discover how Hudson can be used to perform automated testing on software applications, and how to generate reports that describe the results.
Paul Michaels, Dirk Strauss, Jas Rademeyer
.NET Core is a general-purpose, modular, cross-platform, and opensource implementation of .NET. The latest release of .NET Core 3 comes with improved performance and security features, along with support for desktop applications. .NET Core 3 is not only useful for new developers looking to start learning the framework, but also for legacy developers interested in migrating their apps. Updated with the latest features and enhancements, this updated second edition is a step-by-step, project-based guide.The book starts with a brief introduction to the key features of C# 8 and .NET Core 3.You'll learn to work with relational data using Entity Framework Core 3, before understanding how to use ASP.NET Core. As you progress, you’ll discover how you can use .NET Core to create cross-platform applications. Later, the book will show you how to upgrade your old WinForms apps to .NET Core 3. The concluding chapters will then help you use SignalR effectively to add real-time functionality to your applications, before demonstrating how to implement MongoDB in your apps. Finally, you'll delve into serverless computing and how to build microservices using Docker and Kubernetes.By the end of this book, you'll be proficient in developing applications using .NET Core 3.
Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM).Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game.