Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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UiPath Associate Certification Guide. The go-to guide to passing the Associate certification exam with the help of mock tests and quizzes

Niyaz Ahmed, Lahiru Fernando, Rajaneesh Balakrishnan

UiPath is the most popular vendor in the Robotic Process Automation (RPA) industry. If you're an RPA enthusiast or citizen developer who wants to succeed in the industry, achieving this certification can help you get accredited and ready for real-world challenges using UiPath.UiPath Associate Certification Guide offers complete, up-to-date coverage of the UiPath RPA Associate certification exam to help you pass on the first attempt and get certified. The book is written in a clear, succinct way with self-assessment questions, quizzes with answers at the end of each chapter, exam tips, and mock exams with detailed answers and explanations. You'll start by getting to grips with the basic concepts of UiPath RPA, and then progress to an in-depth discussion of all the concepts required for Associate certification. Finally, you'll develop UiPath skills by gaining the required knowledge and implement these skills using sample business cases.By the end of this UiPath book, you'll have covered everything you need to pass the exam, gained the knowledge you need to work on real-world case studies, and learned how to apply the various concepts to build enterprise-level use cases.

2643
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VMware vCloud Director Cookbook. Over 80 recipes to help you master VMware vCloud Director

Daniel Langenhan

VMware vCloud Director is an enterprise software solution that enables the building of secure, private clouds by pooling together infrastructure resources into virtual data centers. The tool enables self-service via a web interface to reduce the management overhead and offers amazing possibilities for production and development environments. Thus, the tool will ensure efficient management of resources with data center efficiency and business agility.VMWare VCloud Director Cookbook will cover a lot of ground, ranging from easy to complex recipes. It will not only dive into networks, data-stores, and vApps, but also cover vCloud design improvements, troubleshooting, and the vCloud API.VMWare VCloud Director Cookbook is split into different sections, each of which deals with a special topic in vCloud - from networks, to vApps, to storage and design. This book contains over 80 recipes with the difficulty levels ranging from simple to very advanced. You will learn how to automate vCloud easily and quickly with the API, and also learn how to isolate a vApp and still fully access it without risking the network. Design considerations that need to be addressed while deploying the vCloud and more will also be looked into.VMWare VCloud Director Cookbook will make your life as an admin a lot easier by providing you with some good recipes that have been proven to work in small to large enterprises.

2644
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Pentesting Industrial Control Systems. An ethical hacker's guide to analyzing, compromising, mitigating, and securing industrial processes

Paul Smith

The industrial cybersecurity domain has grown significantly in recent years. To completely secure critical infrastructure, red teams must be employed to continuously test and exploit the security integrity of a company's people, processes, and products.This is a unique pentesting book, which takes a different approach by helping you gain hands-on experience with equipment that you’ll come across in the field. This will enable you to understand how industrial equipment interacts and operates within an operational environment.You'll start by getting to grips with the basics of industrial processes, and then see how to create and break the process, along with gathering open-source intel to create a threat landscape for your potential customer. As you advance, you'll find out how to install and utilize offensive techniques used by professional hackers. Throughout the book, you'll explore industrial equipment, port and service discovery, pivoting, and much more, before finally launching attacks against systems in an industrial network.By the end of this penetration testing book, you'll not only understand how to analyze and navigate the intricacies of an industrial control system (ICS), but you'll also have developed essential offensive and defensive skills to proactively protect industrial networks from modern cyberattacks.

2645
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Apple Watch App Development. Click here to enter text

Steven F. Daniel

With the increasing amount of new wearable devices hitting the market, wearables are the next wave of mobile technology. With the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities hasopened up.Apple Watch App Development introduces you to the architecture and limitations of the Apple Watch platform, followed by an in-depth look at how to work with Xcode playgrounds. Here, we'll introduce you to the Swift programming language so you can quickly begin developing apps for the Apple Watch platform with the WatchKit framework and the Xcode Development IDE. We then discuss more advanced topics such as Notifiations, Glances, Closures, Tuples, Protocols, Apple pay, and using Swift playgrounds, with each concept backed up with example code that demonstrates how to properly execute it. We also show you how to package and deploy your Watch application to the Apple AppStore.By the end of this book, you will have a good understanding of how to develop apps for Apple Watch platform using the WatchKit framework and Swift 2.0.

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Dell VxRail System Design and Best Practices. A complete guide to VxRail appliance design and best practices

Victor Wu

Virtualized systems are well established now, and their disparate components can be found bundled together in hyper-converged infrastructures, such as VxRail from Dell EMC. Dell VxRail System Design and Best Practices will take you, as a system architect or administrator, through the process of designing and protecting VxRail systems.While this book assumes a certain level of knowledge of VMware, vSphere 7.x, and vCenter Server, you’ll get a thorough overview of VxRail's components, features, and architecture, as well as a breakdown of the benefits of this hyper-converged system. This guide will give you an in-depth understanding of VxRail, as well as plenty of practical examples and self-assessment questions along the way to help you plan and design every core component of a VxRail system – from vSAN storage policies to cluster expansion. It's no good having a great system if you lose everything when it breaks, so you'll spend some time examining advanced recovery options, such as VMware Site Recovery Manager and Veeam Backup and Replication.By the end of this book, you will have got to grips with Dell’s hyper-converged VxRail offering, taking your virtualization proficiency to the next level.

2647
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Mastering Parallel Programming with R. Master the robust features of R parallel programming to accelerate your data science computations

Simon R. Chapple, Terence Sloan, Thorsten Forster, Eilidh Troup

R is one of the most popular programming languages used in data science. Applying R to big data and complex analytic tasks requires the harnessing of scalable compute resources.Mastering Parallel Programming with R presents a comprehensive and practical treatise on how to build highly scalable and efficient algorithms in R. It will teach you a variety of parallelization techniques, from simple use of R’s built-in parallel package versions of lapply(), to high-level AWS cloud-based Hadoop and Apache Spark frameworks. It will also teach you low level scalable parallel programming using RMPI and pbdMPI for message passing, applicable to clusters and supercomputers, and how to exploit thousand-fold simple processor GPUs through ROpenCL. By the end of the book, you will understand the factors that influence parallel efficiency, including assessing code performance and implementing load balancing; pitfalls to avoid, including deadlock and numerical instability issues; how to structure your code and data for the most appropriate type of parallelism for your problem domain; and how to extract the maximum performance from your R code running on a variety of computer systems.

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Microsoft System Center Configuration Manager Cookbook. Click here to enter text. - Second Edition

Greg Ramsey, Samir Hammoudi, Brian Mason, Chuluunsuren Damdinsuren

This practical cookbook is based on the 1602 current branch of System Center Configuration Manager (SCCM). It shows you how to administer SCCM, giving you an essential toolbox of techniques to solve real-world scenarios. Packed with over 60 task-based and instantly usable recipes, you’ll discover how design a SCCM Infrastructure, and dive into topics such as the recommended SQL configuration for SCCM and how to deploy Windows 10 with Operating System Deployment (OSD). You will learn to easily manage Windows 10 devices by deploying applications, software updates, and feature upgrades, andl be able to leverage Mobile Device Management (MDM) using SCCM and Microsoft Intune. Finally, you see how to gather the inventory of all your PC park and create reports based on it. By the end of the book, you will have learned the best practices when working with SCCM and have a handy reference guide for troubleshooting.

2649
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Procedural Content Generation for C++ Game Development. Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library

Dale Green

Procedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development. Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project. By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.

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Unity Game Optimization. Enhance and extend the performance of all aspects of your Unity games - Third Edition

Dr. Davide Aversa, Chris Dickinson

Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations.You’ll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler. The book will also help you manage third-party tooling used with the Unity ecosystem. You’ll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. As you progress, you’ll discover best practices for your Unity C# script code and get to grips with usage patterns. Later, you’ll be able to optimize audio resources and texture files, along with effectively storing and using resource files. You’ll then delve into the Rendering Pipeline and learn how to identify performance problems in the pipeline. In addition to this, you’ll learn how to optimize the memory and processing unit of Unity. Finally, you’ll cover tips and tricks used by Unity professionals to improve the project workflow.By the end of this book, you’ll have developed the skills you need to build interactive games using Unity and its components.

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Applied Supervised Learning with Python. Use scikit-learn to build predictive models from real-world datasets and prepare yourself for the future of machine learning

Benjamin Johnston, Ishita Mathur

Machine learning—the ability of a machine to give right answers based on input data—has revolutionized the way we do business. Applied Supervised Learning with Python provides a rich understanding of how you can apply machine learning techniques in your data science projects using Python. You'll explore Jupyter Notebooks, the technology used commonly in academic and commercial circles with in-line code running support.With the help of fun examples, you'll gain experience working on the Python machine learning toolkit—from performing basic data cleaning and processing to working with a range of regression and classification algorithms. Once you’ve grasped the basics, you'll learn how to build and train your own models using advanced techniques such as decision trees, ensemble modeling, validation, and error metrics. You'll also learn data visualization techniques using powerful Python libraries such as Matplotlib and Seaborn. This book also covers ensemble modeling and random forest classifiers along with other methods for combining results from multiple models, and concludes by delving into cross-validation to test your algorithm and check how well the model works on unseen data.By the end of this book, you'll be equipped to not only work with machine learning algorithms, but also be able to create some of your own!

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Software Architecture with C# 9 and .NET 5. Architecting software solutions using microservices, DevOps, and design patterns for Azure - Second Edition

Gabriel Baptista, Francesco Abbruzzese

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect.This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle.You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment.Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development.By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.

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Creating Dynamic UIs with Android Fragments. Creating Dynamic UIs with Android Fragments Second Edition - Second Edition

Jim Wilson

Today’s users expect mobile apps to be dynamic and highly interactive, with rich navigation features. These same apps must look fantastic whether running on a medium-resolution smartphone or high-resolution tablet. Fragments provide the toolset we need to meet these user expectations by enabling us to build our applications out of adaptable components that take advantage of the rich capabilities of each individual device and automatically adapt to their differences.This book looks at the impact fragments have on Android UI design and their role in both simplifying many common UI challenges and in providing best practices for incorporating rich UI behaviors. We look closely at the roll of fragment transactions and how to work with the Android back stack. Leveraging this understanding, we explore several specialized fragment-related classes such as ListFragment and DialogFragment. We then go on to discuss how to implement rich navigation features such as swipe-based screen browsing, and the role of fragments when developing applications that take advantage of the latest aspects of Material Design. You will learn everything you need to provide dynamic, multi-screen UIs within a single activity, and the rich UI features demanded by today’s mobile users.

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Securing Remote Access in Palo Alto Networks. Practical techniques to enable and protect remote users, improve your security posture, and troubleshoot next-generation firewalls

Tom Piens aka 'reaper'

This book builds on the content found in Mastering Palo Alto Networks, focusing on the different methods of establishing remote connectivity, automating log actions, and protecting against phishing attacks through user credential detection.Complete with step-by-step instructions, practical examples, and troubleshooting tips, you will gain a solid understanding of how to configure and deploy Palo Alto Networks remote access products. As you advance, you will learn how to design, deploy, and troubleshoot large-scale end-to-end user VPNs. Later, you will explore new features and discover how to incorporate them into your environment.By the end of this Palo Alto Networks book, you will have mastered the skills needed to design and configure SASE-compliant remote connectivity and prevent credential theft with credential detection.

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Animating SwiftUI Applications. Create visually stunning and engaging animations for iOS with SwiftUI

Stephen DeStefano, J.D. Gauchat

Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach.In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations.By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.

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Android Studio 4.2 Development Essentials - Kotlin Edition. Developing Android applications using Android Studio 4.2, Kotlin, and Android Jetpack

Neil Smyth

Android Studio is an Integrated Development Environment that is based on the JetBrains IntelliJ IDEA. It provides developers with a unique platform to design and develop Android apps using various developer tools. The new Android Studio 4.2 has an upgraded IntelliJ platform and a variety of new features designed to improve the productivity of Android app developers. Fully updated for Android Studio 4.2, the objective of this book is to help you master the skills necessary to develop Android applications using Kotlin as the programming language.This book begins by outlining the steps necessary to set up an Android development and testing environment and introduces programming in Kotlin, addressing data types, flow control, functions, lambdas, and object-oriented programming. It includes an overview of Android Studio, covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to Android architecture is followed by an in-depth explanation of the design of Android applications and user interfaces using the Android Studio environment.Early chapters detail Android Architecture components like view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. Advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. You will also explore printing, transitions, cloud-based file storage, and foldable device support.Detailed descriptions of material design concepts are provided, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Some key features of Android Studio 4.2 and Android discussed in-depth include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Later chapters cover advanced features of Android Studio such as App links, Dynamic Delivery, the Android Studio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console.

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Microsoft BizTalk 2010: Line of Business Systems Integration. A practical guide to integrating Line of Business systems with BizTalk Server 2010

Carl Darski, Thiago Almeida, Sergei Moukhnitski, Richard Seroter, ...

Microsoft BizTalk is an integration and connectivity server solution that allows businesses to connect disparate systems easily. In today’s business climate of mergers and acquisitions, more and more enterprises are forced to exchange data across disparate Line of Business systems using integration brokers like BizTalk Server 2010. What is often overlooked when integrating these systems is the pre-requisite knowledge that ERP and CRM systems demand in order to effectively integrate them. No longer is this knowledge locked up in the heads of expensive consultants. Gain an edge within your organization by developing valuable skills in the area of Line of Business integration from this book.This book will show you how to integrate BizTalk with Line of Business systems using practical scenarios. Each chapter will take a Line of Business system, introduce some pre-requisite knowledge and demonstrate how you can integrate BizTalk with that Line of Business system, and then provide guidance based upon real world experience, taking your BizTalk knowledge further.This book will enable you to master how to integrate BizTalk with Line of Business systems effectively. The book starts by highlighting the technical foundation of WCF-LOB adapters and the common steps and important properties pertaining to popular WCF-LOB adapters. You will then move on to an overview of how to integrate with Microsoft SQL Server using the WCF based SQL Server adapter. The book then dives into topics such as integrating BizTalk Server with Microsoft Dynamics CRM, building BizTalk/SAP integrated solutions using IDocs, the differences between IDocs and RFCs/BAPIs, and integrating BizTalk with Windows Azure AppFabric Service Bus amongst others.

2662
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Jira Work Management for Business Teams. Accelerate digital transformation and modernize your organization with Jira Work Management

John Funk

Jira Work Management (JWM) is the newest project management tool from Atlassian, replacing Atlassian's previous product, Jira Core Cloud. While Jira Software focuses on development groups, JWM is specifically targeted toward business teams in your organization, such as human resources, accounting, legal, and marketing, enabling these functional groups to manage and enhance their work, as well as stay connected with their company's developers and other technical groups. This book helps you to explore Jira project templates and work creation and guides you in modifying a board, workflow, and associated schemes.Jira Work Management for Business Teams takes a hands-on approach to JWM implementation and associated processes that will help you get up and running with Jira and make you productive in no time. As you explore the toolset, you'll find out how to create reports, forms, and dashboards. The book also shows you how to manage screens, field layouts, and administer your JWM projects effectively. Finally, you'll get to grips with the basics of creating automation rules and the most popular use cases.By the end of this Jira book, you'll be able to build and manage your own Jira Work Management projects and make basic project-related adjustments to achieve optimal productivity.

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ModSecurity 2.5. Prevent web application hacking with this easy to use guide

Magnus Mischel, Brian Rectanus

With more than 67% of web servers running Apache and web-based attacks becoming more and more prevalent, web security has become a critical area for web site managers. Most existing tools work on the TCP/IP level, failing to use the specifics of the HTTP protocol in their operation. Mod_security is a module running on Apache, which will help you overcome the security threats prevalent in the online world.A complete guide to using ModSecurity, this book will show you how to secure your web application and server, and does so by using real-world examples of attacks currently in use. It will help you learn about SQL injection, cross-site scripting attacks, cross-site request forgeries, null byte attacks, and many more so that you know how attackers operate.Using clear, step-by-step instructions this book starts by teaching you how to install and set up ModSecurity, before diving into the rule language with examples. It assumes no prior knowledge of ModSecurity, so as long as you are familiar with basic Linux administration, you can start to learn right away.Real-life case studies are used to illustrate the dangers on the Web today ñ you will for example learn how the recent worm that hit Twitter works, and how you could have used ModSecurity to stop it in its tracks. The mechanisms behind these and other attacks are described in detail, and you will learn everything you need to know to make sure your server and web application remain unscathed on the increasingly dangerous web. Have you ever wondered how attackers figure out the exact web server version running on a system? They use a technique called HTTP fingerprinting, and you will learn about this in depth and how to defend against it by flying your web server under a false flag.The last part of the book shows you how to really lock down a web application by implementing a positive security model that only allows through requests that conform to a specific, pre-approved model, and denying anything that is even the slightest bit out of line.

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XNA 4.0 Game Development by Example: Beginner's Guide. The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding

Kurt Jaegers

XNA Game Studio enables hobbyists and independent game developers to easily create video games. It gives you the power to bring your creations to life on Windows, the Xbox 360, the Zune, and the Windows Phone platforms. But before you give life to your creativity with XNA, you need to gain a solid understanding of some game development concepts.This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It details the creation of four games, all in different styles, from start to finish using the Microsoft XNA Framework, including a puzzler, space shooter, multi-axis shoot-'em-up, and a jump-and-run platform game. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.