Видавець: Packt Publishing

1001
Завантаження...
EЛЕКТРОННА КНИГА

CMS Made Simple Development Cookbook. Over 70 simple but incredibly effective recipes for extending CMS Made Simple with detailed explanations – useful for beginners and experts alike!

Ted Kulp (USD), Samuel Goldstein

CMS Made Simple has great capabilities “out of the box,” but one of its great strengths is the ease of extending those capabilities. You can add a surprising amount of functionality just by customizing the core modules, but once you learn to write your own tags and modules, your ability to add features is virtually limitless.CMS Made Simple Development Cookbook will show you how to use custom PHP code to extend the power and features of CMS Made Simple, and make it do exactly what you want. This easy to use guide contains clear recipes that introduce the key concepts behind each approach to extending the CMS, while also providing examples of solutions to real-world problems.You will learn the differences between the various kinds of tags and modules in the CMS Made Simple environment, and to which purposes each is best fit. Each technology is then explored in detail with a series of practical recipes and examples.You will not only learn the basics of creating tags and modules, but you will explore the underlying APIs that you will use to solve real-world website problems. You will become proficient with the database and form APIs, so that the code you write is portable and maintainable. You'll learn to localize your code and use templates to add its flexibility. You'll master the safe handling of parameters and the creation of secure code. You’ll be familiar with the CMS Made Simple Developer's Forge, and how you can use it in conjunction with revision control as a community-focused code management system, complete with web-based bug tracking and feature requests. You will learn to code complex interactions between modules, both directly and via the creation and handling of events. You will gain exposure to an array of advanced tips and tricks, along with commentary from the distilled experience of someone who has written dozens of modules. The CMS Made Simple Developer's Cookbook offers an amazing wealth of knowledge in approachable, bite-sized recipes. Whether you're new to the CMS or an old hand, you're sure to find valuable tips and information that will have you creating a richer CMS.

1002
Завантаження...
EЛЕКТРОННА КНИГА

Cocos2d Cross-Platform Game Development Cookbook - Second Edition. Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipes - Second Edition

Siddharth Shekar

Cocos2d is the world’s leading game development framework for developing iOS games. With the introduction of Swift and Spritebuilder, it has become easier than ever to develop the games of your dreams without much effort. With Cocos2d, you can also deploy the game on Android, thereby maximizing profit and reducing development and porting costs.The book starts off with a detailed look at how to implement sprites and animations into your game to make it livelier. You will then learn to add scenes to the game such as the gameplay scene and options scene and create menus and buttons in these scenes, as well as creating transitions between them. From there on, you will get an understanding of how to program user interactions such as tapping, holding, and swiping. You’ll then add accelerometer inputs and physics to the scene, and make objects respond back to the inputs. A game is practically incomplete without audio being added, so this will be covered next. The next section will include ways to add Artificial Intelligence to enemies in the game, allowing them to patrol, chase, and shoot in a projectile manner. You will then learn to use NSUserDefault to save and load game progress, and create and access files using JSON, Plist, and XML files for custom storage and retrieval of data. Then you will learn to add dynamic lighting to your game and will use industry-wide tools such as Texture Packer, Glyph Designer, Physics Editor, Particle Designer, and Sprite Illuminator to create more visually appealing and performance-optimized games.Towards the end of the book, we dive into Apple’s latest programming language—Swift, highlighting the major differences between Objective C and Swift. The book culminates with taking your existing game developed for iOS and porting it to Android, showing you how to install the Android Xcode plugin as well.

1003
Завантаження...
EЛЕКТРОННА КНИГА

Cocos2d for iPhone 1 Game Development Cookbook. Over 100 recipes for iOS 2D game development using cocos2d

Nathan Burba

Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it, including many best-seller games. Do you want to take your cocos2d game development skills to the next level and become more professional in cocos2d game design?Cocos2d for iPhone 1 Game Development Cookbook will help you reach that next level. You will find over 100 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized.Starting with the first chapter, Graphics, you will be taken through every major topic of game development. You will find both simple and complex recipes in the book.Each recipe is either a solution to a common problem (playing video files, accelerometer steering) or a cool advanced technique (3D rendering, textured polygons).This cookbook will have you creating professional quality iOS games quickly with its breadth of working example code.

1004
1005
Завантаження...
EЛЕКТРОННА КНИГА
1007
Завантаження...
EЛЕКТРОННА КНИГА

Cocos2d-x cookbook. Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x

Akihiro Matsuura

Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices.You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support.Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Cocos2d-x audio engine. You will then discover how to manage resource files and implement processes that depend on the operating system.Finally, you will polish your game with physics such as gravity and elevation, learn about tools that will help you make games more robust and stable, and get to know best practices to improve the game you have developed.

1008
Завантаження...
EЛЕКТРОННА КНИГА

Cocos2d-X Game Development Blueprints. Build a plethora of games for various genres using one of the most powerful game engines, Cocos2d-x

Karan Sequeira

If you are a proficient Cocos2d game developer who wants to enhance his or her game development skill set using Cocos2d-x to build different types of games, this book is for you.