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Podcasts
Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today.This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more.
Instant Galleria How-to. Recipes to make you an expert user of the Galleria JavaScript framework
Providing beautiful and usable galleries is an important aspect of the Web today. A gallery solution needs to integrate into your web application easily and seamlessly. Users expect mobile sites that function on par with their desktop counterparts—especially for image galleries. In order to accomplish these tasks, you need to use a JavaScript (not Flash) that is extensible and scales to mobile devices.Instant Galleria How-to will teach you how to use Galleria in advanced scenarios to become an expert and integrate Galleria into your next project using themes and plugins to accomplish any task.This book teaches you how to use and create themes and plugins, using the Galleria API through a series of recipes that include a plethora of code examples. You'll be taken through detailed instructions on the usage of JavaScript to customize Galleria.You will create your own theme (mobile friendly), plugin, and learn all the configuration options of Galleria. You'll learn how to customize Galleria by using its extensive API, optimize Galleria, integrate with Google Analytics, create tests for your customization, and integrate into your web application.You'll become an expert user of the Galleria framework, which will enable you to deploy beautiful, mobile friendly galleries for your next web project.
Ghica van Emde, Sergey Ilinsky, Ghica van Emde Boas
Backbase is a very powerful and complex JavaScript library, with many user interface components to help make web development easier. It allows the development of Rich Internet Applications (RIA) that run within all major browsers but its powers and complexity mean that the choice of component can be overwhelming. Understanding when and how to use the right component might not always be straightforward. This book makes that easier.This is a practical book that teaches you how to use the Backbase Client Framework effectively, with a complete overview and many examples. A core developer of the framework puts the technologies used into a wider perspective of existing web standards and a seasoned software architect explains why XML-based UI definition produces better web applications.The transparent use of AJAX technologies, for example to submit forms, or to retrieve updates for data grids, can be taken for granted with the Backbase framework. Packed with examples, the book shows you how to get the most from the library of UI components, and then extend the library with its own custom language. With this book in hand, it is easy to enable AJAX within your web application. You will be able to use the Backbase framework effectively, from basic applications to complex, custom-defined UI components.This book contains a complete overview of all the UI libraries available within the Backbase framework and shows examples for each element described.The Backbase framework offers an innovative Tag Definition Language (TDL), which allows developers to create new UI components that can be used as XML elements, in the same way as using the built-in GUI library. Using TDL brings considerable development advantages, and this book explains how.Significant attention is also given to architectural aspects of designing a web-application, showing sample applications using a model-view-controller approach.
Prakash Nauduri, Tom Laszewski, Jason Williamson
The book covers data migration, data consolidation, and data integration, the three scenarios that are typically part of the information integration life cycle. Organizations typically find themselves migrating data to Oracle and either later, or at the same time, consolidating multiple database instances into a single global instance for a department, or even an entire company. The business savings and technical benefits of data consolidation cannot be overlooked, and this book will help you to use Oracle's technology to achieve these goals.This highly practical and business-applicable book will teach you to be successful with the latest Oracle data and application integration, migration, information life-cycle management, and consolidation products and technologies.In this book, you will gain hands-on advice about data consolidation, integration, and migration using tools and best practices. Along the way you will leverage products like Oracle Data Integrator, Oracle GoldenGate, and SQL Developer, as well as Data Hubs and 11gR2 Database.The book covers everything from the early background of information integration and the impact of SOA, to products like Oracle GoldenGate and Oracle Data Integrator. By the end you'll have a clear idea of where information and application integration is headed and how to plan your own projects.
Sergey Kosarevsky, Alexey Medvedev, Viktor Latypov, Anton Kaplanyan
Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan.Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You’ll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You’ll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan’s capabilities.By the end of this 3D rendering book, you’ll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.
Ehsan Arasteh, Afshin Mehrabani
IntroJs is a JavaScript and CSS3 library, used to create simple step-by-step help pages or introductions for websites and applications to show the users new features or whole application parts quickly and concisely. Instant IntroJs is a reference to get started with IntroJs right away.Instant IntroJs teaches you how to work with key IntroJs methods and events to create awesome step-by-step introductions. This book contains numerous examples of introductions and help pages with detailed explanations. It also shows you how to customize the library with your preferred stylesheet or integrate it with other server-side frameworks.Instant IntroJs teaches you how to work with the IntroJs API, methods, and events to create step-by-step introductions for websites and applications.This book will give you the knowledge to make the preferred changes to IntroJs in order to build a customized introduction. Instant IntroJs provides many examples of introductions and helps you with using HTML attributes and JSON configurations, as well as some descriptions about how to use and integrate IntroJs with other server-side libraries, such as Ruby on Rails and PHP Yii. You will be provided with information about the latest features of IntroJs that include multi-page introductions, creating introductions using JSON configuration and HTML attributes, methods to change or customize the library, and more.Instant IntroJs provides full and detailed examples of step-by-step introductions to help you easily learn and use the latest version of the IntroJs library.
Developers across the world are rapidly adopting DDD principles to deliver powerful results when writing software that deals with complex business requirements. This book will guide you in involving business stakeholders when choosing the software you are planning to build for them. By figuring out the temporal nature of behavior-driven domain models, you will be able to build leaner, more agile, and modular systems.You’ll begin by uncovering domain complexity and learn how to capture the behavioral aspects of the domain language. You will then learn about EventStorming and advance to creating a new project in .NET Core 2.1; you’ll also and write some code to transfer your events from sticky notes to C#. The book will show you how to use aggregates to handle commands and produce events. As you progress, you’ll get to grips with Bounded Contexts, Context Map, Event Sourcing, and CQRS. After translating domain models into executable C# code, you will create a frontend for your application using Vue.js. In addition to this, you’ll learn how to refactor your code and cover event versioning and migration essentials.By the end of this DDD book, you will have gained the confidence to implement the DDD approach in your organization and be able to explore new techniques that complement what you’ve learned from the book.