Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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E-book

Web Developer's Reference Guide. A one-stop guide to the essentials of web development including popular frameworks such as jQuery, Bootstrap, AngularJS, and Node.js

Amos Q. Haviv, Thoriq Firdaus, Joshua Johanan, Talha Khan, ...

This comprehensive reference guide takes you through each topic in web development and highlights the most popular and important elements of each area. Starting with HTML, you will learn key elements and attributes and how they relate to each other. Next, you will explore CSS pseudo-classes and pseudo-elements, followed by CSS properties and functions. This will introduce you to many powerful and new selectors. You will then move on to JavaScript. This section will not just introduce functions, but will provide you with an entire reference for the language and paradigms. You will discover more about three of the most popular frameworks today—Bootstrap, which builds on CSS, jQuery which builds on JavaScript, and AngularJS, which also builds on JavaScript. Finally, you will take a walk-through Node.js, which is a server-side framework that allows you to write programs in JavaScript.

1842
E-book

Creating Games with cocos2d for iPhone 2. Master cocos2d through building nine complete games for the iPhone with this book and

Paul Nygard

Cocos2d for iPhone is a simple (but powerful) 2D framework that makes it easy to create games for the iPhone. There are thousands of games in the App Store already using cocos2d. Game development has never been this approachable and easy to get started.Creating Games with cocos2d for iPhone 2 takes you through the entire process of designing and building nine complete games for the iPhone, iPod Touch, or iPad using cocos2d 2.0. The projects start simply and gradually increase in complexity, building on the lessons learned in previous chapters. Good design practices are emphasized throughout.From a simple match game to an endless runner, you will learn how to build a wide variety of game styles.You will learn how to implement animation, actions, create artificial randomness, use the Box2D physics engine, create tile maps, and even use Bluetooth to play between two devices.Creating games with cocos2d for iPhone 2 will take your game building skills to the next level.

1843
E-book

OpenAI GPT For Python Developers. The art and science of building AI-powered apps with GPT-4, Whisper, Weaviate, and beyond

Aymen El Amri

“OpenAI GPT for Python Developers” is meticulously crafted to provide Python developers with a deep dive into the mechanics and applications of GPT technology, beginning with a captivating narrative on the evolution of OpenAI and the fundamental workings of GPT models. As readers progress, they will be expertly guided through the essential steps of setting up a development environment tailored for AI innovations, coupled with insightful advice on selecting the most appropriate GPT model to suit specific project needs.The guide progresses into practical tutorials that cover the implementation of chat completions and the art of prompt engineering, providing a solid foundation in harnessing the capabilities of GPT for generating human-like text responses. Practical applications are further expanded with discussions on the creation of autonomous AI-to-AI dialogues, the development of AI avatars, and the strategic use of AI in interactive applications.In addition to technical skills, this book addresses the ethical implications and prospects of AI technologies, encouraging a holistic view of AI development. The guide is enriched with detailed examples, step-by-step tutorials, and comprehensive explanations that illuminate the theoretical aspects and emphasize practical implementation.

1844
E-book

Generative AI with Python and TensorFlow 2. Create images, text, and music with VAEs, GANs, LSTMs, Transformer models

Joseph Babcock, Raghav Bali

Machines are excelling at creative human skills such as painting, writing, and composing music. Could you be more creative than generative AI?In this book, you’ll explore the evolution of generative models, from restricted Boltzmann machines and deep belief networks to VAEs and GANs. You’ll learn how to implement models yourself in TensorFlow and get to grips with the latest research on deep neural networks.There’s been an explosion in potential use cases for generative models. You’ll look at Open AI’s news generator, deepfakes, and training deep learning agents to navigate a simulated environment.Recreate the code that’s under the hood and uncover surprising links between text, image, and music generation.

1845
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1846
E-book

HTML5 Canvas Cookbook. Over 80 recipes to revolutionize the Web experience with HTML5 Canvas

Eric Rowell

The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer.The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applications—data visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics.By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.

1847
E-book

Cassandra Design Patterns. Build real-world, industry-strength data storage solutions with time-tested design methodologies using Cassandra - Second Edition

Rajanarayanan Thottuvaikkatumana

If you are new to Cassandra but well-versed in RDBMS modeling and design, then it is natural to model data in the same way in Cassandra, resulting in poorly performing applications and losing the real purpose of Cassandra. If you want to learn to make the most of Cassandra, this book is for you.This book starts with strategies to integrate Cassandra with other legacy data stores and progresses to the ways in which a migration from RDBMS to Cassandra can be accomplished. The journey continues with ideas to migrate data from cache solutions to Cassandra. With this, the stage is set and the book moves on to some of the most commonly seen problems in applications when dealing with consistency, availability, and partition tolerance guarantees. Cassandra is exceptionally good at dealing with temporal data and patterns such as the time-series pattern and log pattern, which are covered next. Many NoSQL data stores fail miserably when a huge amount of data is read for analytical purposes, but Cassandra is different in this regard. Keeping analytical needs in mind, you’ll walk through different and interesting design patterns.No theoretical discussions are complete without a good set of use cases to which the knowledge gained can be applied, so the book concludes with a set of use cases you can apply the patterns you’ve learned.

1848
E-book

Software Testing Strategies. A testing guide for the 2020s

Matthew Heusser, Michael Larsen

In today’s world, software is everywhere—from entertainment apps to mission-critical systems that support our health, finance, and infrastructure. Testing plays a vital role in ensuring these systems work reliably. Whether you're a software developer, hobbyist, or IT professional, this book will guide you in mastering the art of testing. It’s about asking the right What if? questions, uncovering vulnerabilities, and ensuring software performs as expected throughout its lifecycle. Testing isn't just about automation; it’s a human-driven, creative process that requires skill, and a deep understanding of software behavior. With practical examples and expert insights, this book helps you craft your own test strategies and explore novel approaches to problem-solving in the testing world. With its help, you’ll hone your testing skills with techniques and methodologies rather than tool-based solutions. Authored by experts Matt Heusser and Michael Larson, the book provides valuable strategies for making testing both effective and engaging. Matt is known for his leadership in project rescue initiatives, while Michael’s work in accessibility testing has helped shape industry standards. By the end of this book, you’ll be equipped to enhance your testing practices and ensure high-quality software in an ever-evolving tech landscape.