Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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2226
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Learn TypeScript 3 by Building Web Applications. Gain a solid understanding of TypeScript, Angular, Vue, React, and NestJS

Sebastien Dubois, Alexis Georges, Basarat Ali Syed

TypeScript is a superset of the JavaScript programming language, giving developers a tool to help them write faster, cleaner JavaScript. With the help of its powerful static type system and other powerful tools and techniques it allows developers to write modern JavaScript applications.This book is a practical guide to learn the TypeScript programming language. It covers from the very basics to the more advanced concepts, while explaining many design patterns, techniques, frameworks, libraries and tools along the way. You will also learn a ton about modern web frameworks like Angular, Vue.js and React, and you will build cool web applications using those. This book also covers modern front-end development tooling such as Node.js, npm, yarn, Webpack, Parcel, Jest, and many others. Throughout the book, you will also discover and make use of the most recent additions of the language introduced by TypeScript 3 such as new types enforcing explicit checks, flexible and scalable ways of project structuring, and many more breaking changes.By the end of this book, you will be ready to use TypeScript in your own projects and will also have a concrete view of the current frontend software development landscape.

2227
Ebook

Instant Slic3r. Unravel the mysteries behind taking a virtual model and turning it into a physical object

David Moore

One of the most critical parts of 3D printing is taking a 3D model and converting it to a format that a 3D printer can print. Slic3r is one of the best pieces of software out there. It gives great control over how an object is converted, and can save you hours upon hours of frustration by producing great prints. This book will show you how.Instant Slic3r strives to give you a good foundation for what Slic3r can do. It offers a hands-on way to learn about how Slic3r works, and how you can use its powerful features to produce great prints. It takes you from the beginning setup, through advanced features such as post processing the G-Code that it produces. You will get a good grasp on how Slic3r works, and ways to troubleshoot your prints to make the best objects your printer can produce.Instant Slic3r covers where to get Slic3r and how to install it on a variety of platforms, and helps lead you through the setup and tweaking your personal printer settings. The book is clearly laid out and easy to follow, but with information that even experienced users of Slic3r will find useful. You will learn how Slic3r converts your model into G-Code. Then, you will learn how to not only read that G-Code, but how you can write scripts for post-processing the output, before it is sent to the printer. You will also learn what things can go wrong with printing, and how you can use Slic3r to troubleshoot the issue and then fix it. Along with this, you will learn how to improve your printing by delving into Slic3r's expert settings.The book is filled with examples, leading you through not only how to do things, but why they need to be done. After you are finished with this book, you will have a deeper understanding of Slic3r and 3D printing.

2228
Ebook

QGIS:Becoming a GIS Power User. Master data management, visualization, and spatial analysis techniques in QGIS and become a GIS power user

Ben Mearns, Alex Mandel, Alexander Bruy, Anita Graser, ...

The first module Learning QGIS, Third edition covers the installation and configuration of QGIS. You’ll become a master in data creation and editing, and creating great maps. By the end of this module, you’ll be able to extend QGIS with Python, getting in-depth with developing custom tools for the Processing Toolbox. The second module QGIS Blueprints gives you an overview of the application types and the technical aspects along with few examples from the digital humanities. After estimating unknown values using interpolation methods and demonstrating visualization and analytical techniques, the module ends by creating an editable and data-rich map for the discovery of community information. The third module QGIS 2 Cookbook covers data input and output with special instructions for trickier formats. Later, we dive into exploring data, data management, and preprocessing steps to cut your data to just the important areas. At the end of this module, you will dive into the methods for analyzing routes and networks, and learn how to take QGIS beyond the out-of-the-box features with plug-ins, customization, and add-on tools. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: ? Learning QGIS, Third Edition by Anita Graser ? QGIS Blueprints by Ben Mearns ? QGIS 2 Cookbook by Alex Mandel, Víctor Olaya Ferrero, Anita Graser, Alexander Bruy

2229
Ebook

XR Development with Unity. A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity

Anna Braun, Raffael Rizzo

The drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way.This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities.By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.

2230
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2231
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2232
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Docker Certified Associate (DCA): Exam Guide. Enhance and validate your Docker skills by gaining Docker certification

Francisco Javier Ramírez Urea

Developers have changed their deployment artifacts from application binaries to container images, and they now need to build container-based applications as containers are part of their new development workflow. This Docker book is designed to help you learn about the management and administrative tasks of the Containers as a Service (CaaS) platform.The book starts by getting you up and running with the key concepts of containers and microservices. You'll then cover different orchestration strategies and environments, along with exploring the Docker Enterprise platform. As you advance, the book will show you how to deploy secure, production-ready, container-based applications in Docker Enterprise environments. Later, you'll delve into each Docker Enterprise component and learn all about CaaS management. Throughout the book, you'll encounter important exam-specific topics, along with sample questions and detailed answers that will help you prepare effectively for the exam.By the end of this Docker containers book, you'll have learned how to efficiently deploy and manage container-based environments in production, and you will have the skills and knowledge you need to pass the DCA exam.