Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
2505
Ebook

OpenCL Programming by Example. A comprehensive guide on OpenCL programming with examples with this book and

Koushik Bhattacharyya, Ravishekhar Banger

Research in parallel programming has been a mainstream topic for a decade, and will continue to be so for many decades to come. Many parallel programming standards and frameworks exist, but only take into account one type of hardware architecture. Today computing platforms come with many heterogeneous devices. OpenCL provides royalty free standard to program heterogeneous hardware.This guide offers you a compact coverage of all the major topics of OpenCL programming. It explains optimization techniques and strategies in-depth, using illustrative examples and also provides case studies from diverse fields. Beginners and advanced application developers will find this book very useful.Beginning with the discussion of the OpenCL models, this book explores their architectural view, programming interfaces and primitives. It slowly demystifies the process of identifying the data and task parallelism in diverse algorithms.It presents examples from different domains to show how the problems within different domains can be solved more efficiently using OpenCL. You will learn about parallel sorting, histogram generation, JPEG compression, linear and parabolic regression and k-nearest neighborhood, a clustering algorithm in pattern recognition. Following on from this, optimization strategies are explained with matrix multiplication examples. You will also learn how to do an interoperation of OpenGL and OpenCL.OpenCL Programming by Example explains OpenCL in the simplest possible language, which beginners will find it easy to understand. Developers and programmers from different domains who want to achieve acceleration for their applications will find this book very useful.

2506
Ebook
2507
Ebook

Spring 2.5 Aspect Oriented Programming. Create dynamic, feature-rich, and robust enterprise applications using the Spring framework

Massimiliano Dess?É?íÂ!¨, Brian Fitzpatrick, Massimiliano Dessi

Developing powerful web applications with clean, manageable code makes the maintenance process much easier. Aspect-Oriented Programming (AOP) is the easiest and quickest way to achieve such results. Spring is the only Java framework to offer AOP features. The combined power of Spring and AOP gives a powerful and flexible platform to develop and maintain feature-rich web applications quickly.This book will help you to write clean, manageable code for your Java applications quickly, utilizing the combined power of Spring and AOP. You will master the concepts of AOP by developing several real-life AOP-based applications with the Spring Framework, implementing the basic components of Spring AOP: Advice, Joinpoint, Pointcut, and Advisor.This book will teach you everything you need to know to use AOP with Spring. It starts by explaining the AOP features of Spring and then moves ahead with configuring Spring AOP and using its core classes, with lot of examples. It moves on to explain the AspectJ support in Spring. Then you will develop a three-layered example web application designed with Domain-Driven Design (DDD) and built with Test-Driven Development methodology using the full potential of AOP for security, concurrency, caching, and transactions.

2508
Ebook
2509
Ebook

Microservices with Spring Boot 3 and Spring Cloud. Build resilient and scalable microservices using Spring Cloud, Istio, and Kubernetes - Third Edition

Magnus Larsson

Looking to build and deploy microservices but not sure where to start? Check out Microservices with Spring Boot 3 and Spring Cloud, Third Edition.With a practical approach, you'll begin with simple microservices and progress to complex distributed applications. Learn essential functionality and deploy microservices using Kubernetes and Istio.This book covers Java 17, Spring Boot 3, and Spring Cloud 2022. Java EE packages are replaced with the latest Jakarta EE packages. Code examples are updated and deprecated APIs have been replaced, providing the most up to date information. Gain knowledge of Spring's AOT module, observability, distributed tracing, and Helm 3 for Kubernetes packaging.Start with Docker Compose to run microservices with databases and messaging services. Progress to deploying microservices on Kubernetes with Istio. Explore persistence, resilience, reactive microservices, and API documentation with OpenAPI. Learn service discovery with Netflix Eureka, edge servers with Spring Cloud Gateway, and monitoring with Prometheus, Grafana, and the EFK stack.By the end, you'll build scalable microservices using Spring Boot and Spring Cloud.

2510
Ebook

Oracle BAM 11gR1 Handbook. Your essential BAM sidekick for monitoring, alerting, and application best practices with Oracle Business Activity Monitoring with this book and

Pete Wang

An integral component of Oracle SOA and BPM Suite, Oracle BAM (Business Activity Monitoring) ultimately empowers business executives to react quickly to changing business situations. BAM enables business service and process monitoring through real-time data streaming and operational reports, and this book helps you to take advantage of this vital tool with best practice guidance for building a BAM project.Oracle BAM 11gR1 Handbook is an essential companion for advancing your BAM knowledge, with troubleshooting and performance tuning tips to guide you in building BAM applications. The book uses step-by-step instructions alongside a real world demo project to steer you through the pitfalls of report and application development. Packed with best practices, you'll learn about BAM migration, HA configuration and much more.Oracle BAM 11gR1 Handbook comprises a myriad of best practices for building real-time operational dashboards, reports and alerts. The book dives straight into the architecture of Oracle BAM 11g, before moving swiftly onto concepts like managing BAM server securities, populating Data Objects and performing load testing. Later on you'll also learn about BAM migration and building an ADF-based report, plus much more that you won't want to miss. For focusing in on best practices for this integral tool within Oracle SOA and BPM Suite, Oracle BAM 11gR1 Handbook is the perfect guide for the job.

2511
Ebook
2512
Ebook

CryENGINE 3 Cookbook. Over 90 recipes written by Crytek developers for creating third-generation real-time games

Sean Tracy, Dan Tracy, Sean P Tracy (USD)

With every successive console generation, the cost, time, and complexity of developing games has grown. Meet CryENGINE3, a middleware engine that is the perfect fit for most developers allowing users to exceed current generation quality standards while using less people and time than ever thought possible.The CryENGINE3 CookBook is packed full of recipes for junior and senior developers alike. It covers everything from creating photo realistic architectural visualizations to implementing advanced physics such as ragdoll and tornado effects. Topics covered include the sandbox, level layout, environment creation, AI, character creation, creating vehicles, and game logic. Every recipe is designed to add AAA quality to your games. The CryENGINE3 SDK has many tools immediately available to developers of all disciplines. For designers the book has recipes for building up your own levels and populating your levels with intelligent AI and photo realistic assets. For artists we have recipes for practical workflow tools and techniques used when working with the advanced CryENGINE shaders and materials. For animators we have recipes that will bring your creations to life using skinned characters and advanced animation systems like locomotion groups. Finally for programmers we have recipes that show how to employ the core mechanics behind entities such as vehicles and weapons while also utilizing the strengths of the physics engine to create a unique and exciting game.