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Oracle GoldenGate is a comprehensive package for low-impact, real-time data capture, distribution, and delivery of transactional data across heterogeneous systems for continuous availability, zero downtime migration, and disaster recovery. All in all, it is a precise tool for data replication, regardless of the platform that you use in today’s environment. Instant Oracle GoldenGate exemplifies the ease of use of this package through the use of real-world examples. This book gives a good overview and hands-on approach to the most commonly used implementations in an Oracle GoldenGate environment.This How-to book will take you through a number of real-world examples quickly and effectively by eliminating much of the guess work for all users from novices to experienced users.You will learn about the key components of the architecture and simple one-way replication for a number of database tables or an entire schema. You’ll be covering key concepts and the implementation of high availability configurations such as Oracle RAC, encryption, and many different ways to transform and filter data to your target systems.
Gin is a high-performance HTTP web framework used to build web applications and microservices in Go. This book is designed to teach you the ins and outs of the Gin framework with the help of practical examples.You’ll start by exploring the basics of the Gin framework, before progressing to build a real-world RESTful API. Along the way, you’ll learn how to write custom middleware and understand the routing mechanism, as well as how to bind user data and validate incoming HTTP requests. The book also demonstrates how to store and retrieve data at scale with a NoSQL database such as MongoDB, and how to implement a caching layer with Redis. Next, you’ll understand how to secure and test your API endpoints with authentication protocols such as OAuth 2 and JWT. Later chapters will guide you through rendering HTML templates on the server-side and building a frontend application with the React web framework to consume API responses. Finally, you’ll deploy your application on Amazon Web Services (AWS) and learn how to automate the deployment process with a continuous integration and continuous delivery (CI/CD) pipeline.By the end of this Gin book, you will be able to design, build, and deploy a production-ready distributed application from scratch using the Gin framework.
M.D. McCallum, Mike D McCallum
Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions.The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain , water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions.Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be covered in detail and other topics such as rendering (exporting), character modification and prop placement all have their own sections with step by step instructions followed by an explanation of what just happened. Good animation habits and project basics are stressed throughout the book interspersed with time saving tips and techniques gained from years of experience with iClone.When you have finished The iClone 3D Animation Beginner’s Guide you will have a solid foundation in the basics of iClone by having animated a scene with multiple characters and props that involves dialog and interaction with other characters. You will have the knowledge to create new animation projects to hone your skills, tell your story, educate students or sell your product.
Enterprise API Management. Design and deliver valuable business APIs
APIs are the cornerstone of modern, agile enterprise systems. They enable access to enterprise services from a wide variety of devices, act as a platform for innovation, and open completely new revenue streams.Enterprise API Management shows how to define the right architecture, implement the right patterns, and define the right organization model for business-driven APIs.Drawing on his experience of developing API and microservice strategies for some of the world's largest companies, Luis Weir explains how APIs deliver value across an enterprise. The book explores the architectural decisions, implementation patterns, and management practices for successful enterprise APIs, as well as providing clear, actionable advice on choosing and executing the right API strategy in your enterprise.With a relentless focus on creating business value, Luis Weir reveals an effective method for planning, building, and running business products and services with APIs.
The power of Microsoft SharePoint as the Enterprise collaboration platform is ever-growing; due to the wide range of capabilities it offers, SharePoint 2010 can help transform your business so you can quickly respond to the changes and challenges that you face. For End Users, SharePoint helps you and your team work better, faster, and smarter. This book will take your SharePoint knowledge further, showing you how to use your skills to solve real business problems.While many other titles might be characterized as SharePoint Explained, this cookbook contains advanced content that goes beyond that found in other SharePoint End User offerings: it is SharePoint Applied. It provides recipes walking Power Users through a range of collaboration, data integration, business intelligence, electronic form, and workflow scenarios, as well as offering three invaluable business scenarios for building composite applications.The cookbook begins by providing a comprehensive treatment of SharePoint essentials, while quickly moving forward to topics like Data Integration, Business Intelligence, and automating business processes. At the end of the book, the information presented in the earlier recipes is combined to create three example SharePoint 2010 composite applications for Human Resources (HR), Customer Relationship Management (CRM), and Project Management. Composite applications are the unique selling point of SharePoint 2010 and understanding how to create them is the key to unlocking the business value of the product.
Siddharth Shekar, Stephen Haney
Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time.By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.
C++ High Performance. Master the art of optimizing the functioning of your C++ code - Second Edition
Björn Andrist, Viktor Sehr, Ben Garney
C++ High Performance, Second Edition guides you through optimizing the performance of your C++ apps. This allows them to run faster and consume fewer resources on the device they're running on without compromising the readability of your codebase.The book begins by introducing the C++ language and some of its modern concepts in brief. Once you are familiar with the fundamentals, you will be ready to measure, identify, and eradicate bottlenecks in your C++ codebase. By following this process, you will gradually improve your style of writing code. The book then explores data structure optimization, memory management, and how it can be used efficiently concerning CPU caches.After laying the foundation, the book trains you to leverage algorithms, ranges, and containers from the standard library to achieve faster execution, write readable code, and use customized iterators. It provides hands-on examples of C++ metaprogramming, coroutines, reflection to reduce boilerplate code, proxy objects to perform optimizations under the hood, concurrent programming, and lock-free data structures. The book concludes with an overview of parallel algorithms.By the end of this book, you will have the ability to use every tool as needed to boost the efficiency of your C++ projects.