Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
4129
Ebook
4130
Ebook

Learn Kotlin Programming. A comprehensive guide to OOP, functions, concurrency, and coroutines in Kotlin 1.3 - Second Edition

Stephen Samuel, Stefan Bocutiu

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats.By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.

4131
Ebook
4132
Ebook

Blender 3D Basics Beginner's Guide. A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Gordon Fisher

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.

4133
Ebook
4134
Ebook

Data Forecasting and Segmentation Using Microsoft Excel. Perform data grouping, linear predictions, and time series machine learning statistics without using code

Fernando Roque

Data Forecasting and Segmentation Using Microsoft Excel guides you through basic statistics to test whether your data can be used to perform regression predictions and time series forecasts. The exercises covered in this book use real-life data from Kaggle, such as demand for seasonal air tickets and credit card fraud detection.You’ll learn how to apply the grouping K-means algorithm, which helps you find segments of your data that are impossible to see with other analyses, such as business intelligence (BI) and pivot analysis. By analyzing groups returned by K-means, you’ll be able to detect outliers that could indicate possible fraud or a bad function in network packets.By the end of this Microsoft Excel book, you’ll be able to use the classification algorithm to group data with different variables. You’ll also be able to train linear and time series models to perform predictions and forecasts based on past data.

4135
Ebook

The Ruby Workshop. Develop powerful applications by writing clean, expressive code with Ruby and Ruby on Rails

Akshat Paul, Peter Philips, Dániel Szabó, Cheyne Wallace

The beauty of Ruby is its readability and expressiveness. Ruby hides away a lot of the complexity of programming, allowing you to work quickly and 'do more' with fewer lines of code. This makes it a great programming language for beginners, but learning any new skill can still be a daunting task. If you want to learn to code using Ruby, but don't know where to start, The Ruby Workshop will help you cut through the noise and make sense of this fun, flexible language.You'll start by writing and running simple code snippets and Ruby source code files. After learning about strings, numbers, and booleans, you'll see how to store collections of objects with arrays and hashes. You'll then learn how to control the flow of a Ruby program using boolean logic.The book then delves into OOP and explains inheritance, encapsulation, and polymorphism. Gradually, you'll build your knowledge of advanced concepts by learning how to interact with external APIs, before finally exploring the most popular Ruby framework ? Ruby on Rails ? and using it for web development.Throughout this book, you'll work on a series of realistic projects, including simple games, a voting application, and an online blog. By the end of this Ruby book, you'll have the knowledge, skills and confidence to creatively tackle your own ambitious projects with Ruby.

4136
Ebook

HTML5 for Flash Developers. This is the definitive tutorial on an essential skill for today's Flash developers. Carefully structured, it helps you to make the transition to HTML5 painless by drawing on your existing Flash abilities wherever possible

Matthew Fisher

As the support for HTML5 within modern web browsers grows, the appeal of HTML5 development, especially for Flash developers, is at an all-time high. From 3D interactive multi-user content to high definition video streaming, HTML5 can deliver it all, to almost all modern web browsers, desktops, and mobile platforms. HTML5 for Flash Developers is a practical, targeted guide for developers with previous experience in developing applications in Flash who would like to add HTML5 development to their skill set. By understanding key aspects that make HTML5 development different from Flash you will be able to integrate your current skill set into the HTML5 development paradigm. Starting with identifying the key technologies that make up the HTML5 development stack and how they are utilized to create HTML5 content, HTML5 for Flash Developers will cover the traditional HTML5 application development flow chapter by chapter, while covering many other common tools that are regularly used in HTML5 today.In addition to understanding and writing dependency-free HTML5 code, you will also learn how to build your HTML5 applications on top of popular libraries and frameworks such as jQuery and CreateJS. This book covers how to prepare all of your content and media for integration into your HTML5 application using applications such as the Miro Video Converter or Adobe Photoshop. You will learn ways to not only continue to use Adobe Flash in your HTML5 application content preparation flow, but also how to port your existing Flash content right over to HTML5.Once you understand what it takes to build HTML5 content, you will finish up by learning how to debug, optimize, and prepare your content for release on the Web.