Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
4929
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Blueprints Visual Scripting for Unreal Engine 5. Unleash the true power of Blueprints to create impressive games and applications in UE5 - Third Edition

Marcos Romero, Brenden Sewell, Luis Cataldi

Unreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator.By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.

4930
Ebook

MS-700 Managing Microsoft Teams Exam Guide. Ace the MS-700 exam and become a Certified Microsoft Teams Administrator - Third Edition

Nate Chamberlain, Peter Rising

MS-700 Managing Microsoft Teams Exam Guide, Third Edition provides a thorough exploration of Microsoft Teams administration, charting a clear pathway to mastering deployment, management, and optimization within the Microsoft 365 ecosystem. Devoted to empowering users to harness the full potential of Microsoft 365 tools, Nate Chamberlain draws from his extensive experience as a Microsoft Certified Trainer and Project Management Professional, to infuse this guide with educational insights into Microsoft Teams administration.This edition equips you with the latest features and essential knowledge to navigate the Teams admin center and use PowerShell for comprehensive management. This guide instills confidence for the MS-700 certification exam while serving as a handy reference for daily administration. Through concise chapters, you'll uncover Teams policies, essential settings, and configuration nuances crucial for any Teams administrator. Complex concepts are distilled into actionable strategies and best practices, preparing you for real-world challenges in deploying and managing Teams. It also includes web-based exam prep resources like mock exams, interactive flashcards, and valuable exam tips.By the end of this book, you’ll be primed to excel in the exam and advance in your role as a skilled Microsoft Teams administrator.

4931
Ebook

Microsoft Dynamics CRM 2016 Customization. Use a no-code approach to create powerful business solutions using Dynamics CRM 2016 - Second Edition

Nicolae Tarla

Microsoft Dynamics CRM is a Microsoft solution to satisfy the various needs of customer relationship management and is already equipped to be flexible to meet the needs of businesses. With Microsoft Dynamics CRM 2016, many new features were added for social, marketing, sales, and integration with other tools. These features add many dimensions to customization. This book will not only showcase how CRM can be customized, but will also be your guide on how the latest advancements in Dynamics CRM 2016 can be used to benefit your business. You will learn how to enhance the functionality of Microsoft Dynamics CRM 2016 and use it to serve different businesses of various scales. You will see how to get ready to customize CRM and then quickly move on to grasp the CRM app structure, which will help you customize Dynamics CRM better. You will find out how to customize CRM for sales, service, marketing, and social. We’ll also show you how CRM 2016 can be seamlessly embedded into various productivity tools, and how to customize CRM for machine learning and contextual guidance. Finally, we’ll also cover the latest advancements in CRM’s mobile capabilities and its complete offline support so you can better customize it.

4932
Ebook

JavaScript: Functional Programming for JavaScript Developers. Functional Programming for JavaScript Developers

Ved Antani, Simon Timms, Dan Mantyla

JavaScript is a high-level, dynamic, untyped, lightweight, and interpreted programming language and functional programming is a style that emphasizes and enables smarter code that minimizes complexity and increases modularity. It's a way of writing cleaner code through clever ways of mutating, combining, and using functions. And JavaScript provides an excellent medium for this approach. By learning how to expose JavaScript's true identity as a functional language, we can implement web apps that are more powerful, easier to maintain and more reliable.The java script: Functional Programming for JavaScript Developers course will take you on a journey to show how functional programming when combined with other techniques makes JavaScript programming more efficient.The first module Mastering JavaScript, stress on practical aspects of Javascript development like—Functions and Closures, Runtime debugging techniques, project layout, events and DOM processing, build tools, Object-oriented patterns, isomorphism—everything that a modern Javascript project would need.The second module, Mastering JavaScript Design Patterns - Second Edition, will explore how design patterns can help you improve and organize your JavaScript code. You’ll get to grips with creational, structural, and behavioral patterns as you discover how to put them to work in different scenarios. This updated edition will also delve into reactive design patterns and microservices as they are a growing phenomenon in the world of web development. It will also show you some advanced patterns, including dependency injection and live post processing.The third module, Functional Programming in JavaScript, will help you to write real-world applications by utilizing a wide range of functional techniques and styles. It explores the core concepts of functional programming common to all functional languages, with examples of their use in JavaScript.

4933
Ebook

jMonkeyEngine 3.0 : Beginner's Guide. Whether you want to design 3D games with Java for love or for money, this is the primer you need to start using the free libraries of jMonkeyEngine 3.0. All hands on, all fun – it makes light work of learning

Erlend Sogge Heggen, Ruth Kusterer, Ruth Irene Kusterer

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.jMonkeyEngine 3.0 Beginner's Guide teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.From Zero to Hero, start your journey to make your game idea a reality.

4934
Ebook

Drupal 6 Content Administration. Maintain, add to, and edit content of your Drupal site with ease

Dries Buytaert, J. Ayen Green

Often a company hires a web designer to build its Drupal site, and then takes over running the site in house. This book is for the Content Editors concerned with the ongoing creation and maintenance of the site content.In a few hours, you'll have the knowledge needed to maintain and edit your web site as a content-rich place that visitors return to again and again. There are many books available to help you administer a Drupal site, but this is the only one specifically for Content Editors. This book doesn't cover designing or creating a site. However, anybody who has built their own site but needs some help using the article management features will also benefit from it.This book is a quick-start guide, aimed at Content Editors. The author's experience enables him to explain in an efficient and interactive manner how you can keep your site up to date. The book begins with a discussion of content management and Drupal and then teaches you how to create content, add elements to it, and make the content findable. You will then learn to set up the framework for a creative team and the various options for editing content offline, their benefits and pitfalls.This book helps you to quickly and easily solve problems, and manage content and users for a web site. It will help you become a more effective and efficient manager of Drupal-based web sites.

4935
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3D Printing with SketchUp. Use SketchUp to generate print-ready models and transform your project from concept to reality - Second Edition

Aaron Dietzen aka 'The SketchUp Guy'

Working with the amazing 3D printing technology and getting access to the printing hardware is now easier than ever before. While there are many other resources that cover the general process of 3D printing, this book is the ultimate guide to creating models for 3D printing using SketchUp.You’ll start with a basic understanding of how SketchUp is used in the 3D printing workflow and jump into the steps to create a print-ready model using only SketchUp. This 3D printing book will guide you in using SketchUp to modify existing 3D files and cover additional tools that make SketchUp an even more powerful modeling tool. As you advance, you’ll learn how to transform 2D images into 3D printable solids, how to create multi-part prints that can be assembled without the use of fasteners or glue, and how to make sure your model, whether designed from scratch or assembled from preexisting geometry, is ready to be made real via your 3D printer.By the end of this book, you’ll have the confidence to bring your design ideas to life by generating your own 3D print-ready models with SketchUp.

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