Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5089
Ebook

AI-Powered Commerce. Building the products and services of the future with Commerce.AI

Andy Pandharikar, Frederik Bussler

Commerce.AI is a suite of artificial intelligence (AI) tools, trained on over a trillion data points, to help businesses build next-gen products and services. If you want to be the best business on the block, using AI is a must.Developers and analysts working with AI will be able to put their knowledge to work with this practical guide. You'll begin by learning the core themes of new product and service innovation, including how to identify market opportunities, come up with ideas, and predict trends. With plenty of use cases as reference, you'll learn how to apply AI for innovation, both programmatically and with Commerce.AI. You'll also find out how to analyze product and service data with tools such as GPT-J, Python pandas, Prophet, and TextBlob. As you progress, you'll explore the evolution of commerce in AI, including how top businesses today are using AI. You'll learn how Commerce.AI merges machine learning, product expertise, and big data to help businesses make more accurate decisions. Finally, you'll use the Commerce.AI suite for product ideation and analyzing market trends.By the end of this artificial intelligence book, you'll be able to strategize new product opportunities by using AI, and also have an understanding of how to use Commerce.AI for product ideation, trend analysis, and predictions.

5090
Ebook
5091
Ebook

C++ Game Development By Example. Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming

Siddharth Shekar

Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.

5092
Ebook
5093
Ebook
5094
Ebook

Android Studio Arctic Fox Essentials - Kotlin Edition. Develop Android apps with Android Studio Arctic Fox in Kotlin

Neil Smyth

Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It offers developers a unique platform to design and develop Android apps using various developer tools. Fully updated for Android Studio Arctic Fox, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language.This book begins with an outline of the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin which includes data types, control flow, functions, lambdas, and object-oriented programming. An overview of Android Studio covers areas such as tool windows, the code editor, and the layout editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.Early chapters detail Android architecture components such as view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage, and foldable device support.The concepts of material design are also discussed in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio Arctic Fox and Android taught in this book include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply to notifications. Chapters also explore more advanced features of Android Studio such as app links, dynamic delivery, Gradle build configuration, and submitting apps to the Google Play developer console.

5095
Ebook

Getting Started with NativeScript. Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript!

Nathanael J. Anderson

NativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds.Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money.This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.

5096
Ebook

Practical Internet of Things Security. Design a security framework for an Internet connected ecosystem - Second Edition

Brian Russell, Drew Van Duren

With the advent of the Internet of Things (IoT), businesses have to defend against new types of threat. The business ecosystem now includes the cloud computing infrastructure, mobile and fixed endpoints that open up new attack surfaces. It therefore becomes critical to ensure that cybersecurity threats are contained to a minimum when implementing new IoT services and solutions.This book shows you how to implement cybersecurity solutions, IoT design best practices, and risk mitigation methodologies to address device and infrastructure threats to IoT solutions.In this second edition, you will go through some typical and unique vulnerabilities seen within various layers of the IoT technology stack and also learn new ways in which IT and physical threats interact. You will then explore the different engineering approaches a developer/manufacturer might take to securely design and deploy IoT devices. Furthermore, you will securely develop your own custom additions for an enterprise IoT implementation. You will also be provided with actionable guidance through setting up a cryptographic infrastructure for your IoT implementations. You will then be guided on the selection and configuration of Identity and Access Management solutions for an IoT implementation. In conclusion, you will explore cloud security architectures and security best practices for operating and managing cross-organizational, multi-domain IoT deployments.